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This map is mostly based on the Mansion areas found in The Lord's Labyrinth. It contains several locked rooms that can be opened with levers and have several packs of monsters in them. A locked door can be found at the end and requires pulling all other levers in the map to open. Behind the door is an area based on The Solaris Temple with overflowing piles of gold.

Map Type: Indoors

Map Boss[]

Boss is located behind a locked door. In order to open it the player must switch all levers located in the map. Eight or nine Treasure Piles will become accessible after the player has killed the boss. Standing on the treasure pile will grant 50% more damage.[1] Every animated guardian the boss is able to spawn, decreases the resulting loot piles (notice the top and right loot piles disappear) that will be accessible upon its death.

Name Based On Skills
Guardian of the Vault Stone Golem Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes..
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Items found in this area

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Boss video[]

Other versions

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Version history[]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.2.0
  • The treasure piles in the Vault map boss encounter, and the boss itself, now drop fewer items. The boss will also use skills that consume treasure piles slightly more often. On average, a Vault boss run should now drop a quantity of items similar to other maps of the same tier, whereas previously it was significantly more.
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.2
  • Fixed a bug where the boss of the Vault Map could get stuck on ledges. He now more effectively slams to get down.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.


References[]

  1. Vironlawck (April 10, 2017). "Treasure pile in VAULT MAP does boost your DMG when stand on them". Path of Exile subreddit. Retrieved April 10, 2017.
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