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The vendor recipe system allows the player to sell items to any town vendor in exchange for a multitude of currency items and equipment. Each recipe requires semi-specific items or combinations of items be put into the sell window at the same time, and the outcome will change based on any recipes that have been matched.

Items (and their costs) sold by vendors as part of their normal inventory are not considered vendor recipes and are not listed here.

Recipes

Shards and Fragments

Result Recipes
  • Alchemy Shard x1
  • flask with "Surgeon's" (recharge on crit) mod x1
  • Alchemy Shard x2
  • item with "Raiding", "Archaeology", or "Pirate's" (item rarity) mod x1

  • item with "Gathering", "Hoarding" (item quantity) mod x1
  • Alchemy Shard x4
  • item with "Raiding", "Archaeology", or "Pirate's" (item rarity) mod (with maxed value) x1

  • item with "Gathering", "Hoarding" (item quantity) mod (with maxed value) x1
  • Alteration Shard x1
  • item with "Thunder Lord's" (+1 level to lightning gems) mod x1

  • item with "Combatant's" (+1 level to melee gems) mod x1

  • item with "Reanimator's" (+1 level to melee gems) mod x1

  • item with elemental resistance mod x1

  • item with mana gain on enemy kill mod x1

  • item with life gain on enemy hit mod x1
  • Alteration Shard x2
  • item with strength mod x1

  • item with intelligence mod x1

  • item with dexterity mod x1

  • item with attack speed mod x1

  • item with life leech mod x1

  • item with mana leech mod x1

  • item with critical strike damage multiplier mod x1

  • item with critical strike chance mod x1

  • flask with "Bubbling" mod x1

  • flask with "Catalyzed" mod x1

  • flask with "Fending" mod x1

  • item with "Plunder" mod x1

  • item with "Collecting" mod x1
  • Alteration Shard x3
  • item with resist all mod x1

  • item with physical damage scaling and accuracy mod x1

  • item with energy shield mod x1
  • Alteration Shard x4
  • item with elemental damage mod x1

  • item with physical damage scaling mod x1

  • item with physical damage mod x1

  • item with spell damage scaling mod x1

  • item with energy shield scaling mod x1

  • item with armour mod x1

  • item with evasion mod x1

  • item with armour and energy shield scaling mod x1

  • item with armour and evasion scaling mod x1

  • item with energy shield and stun recovery mod x1

  • item with armour and stun recovery mod x1

  • item with evasion and stun recovery mod x1
  • Alteration Shard x6
  • item with life leech mod (at maxed value) x1
  • Alteration Shard x7
  • item with "Collecting" mod (at maxed value) x1

  • item with damage scaling mod (at maxed value) x1

  • item with "Plunder" mod (at maxed value) x1
  • Transmutation Shard x2
  • item (magic, unidentified) x1
  • Transmutation Shard x5
  • item (rare, unidentified) x1
  • Scroll Fragment x1
  • any item without a higher-value vendor recipe

Orbs and Scrolls

Result Recipes
  • Regal Orb x5
  • Exalted Orb x2
  • Divine Orb x1
  • Mirror of Kalandra x1
  • Armourers Scrap x1
  • armour (20% quality) x1

  • armours (combined quality of at least 40%)
  • Blacksmith's Whetstone x1
  • weapon (20% quality) x1

  • weapons (combined quality of at least 40%)
  • Blessed Orb x1
no known recipes
  • Cartographer's Chisel x1
  • map (20% quality) x1

  • maps (combined quality of at least 40%)
  • Chaos Orb x1

All must be rare:

  • two-handed weapon x1 or one-handed weapon x1 and shield x1 or one-handed weapon x2
  • helmet x1
  • chest armour x1
  • gloves x1
  • boots x1
  • belt x1
  • amulet x1
  • ring x2
  • Chaos Orb x2

All must be rare and unidentified:

  • two-handed weapon x1 or one-handed weapon x1 and shield x1 or one-handed weapon x2
  • helmet x1
  • chest armour x1
  • gloves x1
  • boots x1
  • belt x1
  • amulet x1
  • ring x2
  • Chromatic Orb x1
  • item (linked red, green, and blue sockets) x1
  • Divine Orb x1
  • item (six linked sockets) x1
  • Exalted Orb x1

no known recipes

  • Gemcutter's Prism x1
  • gem (20% quality) x1

  • gems (combined quality of at least 40%)
  • Glassblower's Bauble x1
  • flask (20% quality) x1

  • flasks (combined quality of at least 40%)
  • Jeweller's Orb x1
  • Orb of Fusing x1
  • Chromatic Orb x1
  • Jeweller's Orb x7
  • item (six sockets) x1
  • Orb of Alchemy x1

All must have the same name:

  • item (rare) x3

All must be of the same base item type (e.g., Coral Ring) and have 20% quality:

  • item (normal) x1
  • item (magic) x1
  • item (rare) x1
  • Orb of Alchemy x2

All must be of the same base item type (e.g., Coral Ring), unidentified, and have 20% quality:

  • item (normal) x1
  • item (magic) x1
  • item (rare) x1
  • Orb of Alteration x1

no known recipes

  • Orb of Augmentation x1

All must be of the same base item type (e.g., Coral Ring):

  • item (normal) x1
  • item (magic) x1
  • item (rare) x1

  • item with six mods (rare, unidentified) x1
  • Orb of Augmentation x2

All must be of the same base item type (e.g., Coral Ring):

  • item (normal) x1
  • item (magic, unidentified) x1
  • item (rare, unidentified) x1
  • Orb of Chance x1

All must have the same name:

  • item (rare) x2
  • Orb of Chance x5

All must be of the same base item type (e.g., Coral Ring):

  • item (normal) x1
  • item (magic) x1
  • item (rare) x1
  • item (unique) x1
  • Orb of Fusing x1

no known recipes

  • Orb of Regret x1

no known recipes

  • Orb of Scouring x1

no known recipes

  • Orb of Transmutation x1

no known recipes

  • Portal Scroll x1

no known recipes

  • Regal Orb x1

All must be rare and have 20% quality:

  • two-handed weapon x1 or one-handed weapon x1 and shield x1 or one-handed weapon x2
  • helmet x1
  • chest armour x1
  • gloves x1
  • boots x1

All must be rare:

  • belt x1
  • amulet x1
  • ring x2
  • Regal Orb x2

All must be rare, unidentified, and have 20% quality:

  • two-handed weapon x1 or one-handed weapon x1 and shield x1 or one-handed weapon x2
  • helmet x1
  • chest armour x1
  • gloves x1
  • boots x1

All must be rare and unidentified:

  • belt x1
  • amulet x1
  • ring x2
  • Scroll of Wisdom x1
  • Portal Scroll x1
  • Scroll of Wisdom x2
  • Armourer's Scrap x1
  • Scroll of Wisdom x4
  • Blacksmith's Whetstone x1

  • Orb of Alteration x1

  • Orb of Transmutation x1

Equipment

Result Recipes
  • Ruby Ring (normal) x1
  • Iron Ring x1
  • red skill gem x1
  • Topaz Ring (normal) x1
  • Iron Ring x1
  • green skill gem x1
  • Sapphire Ring (normal) x1
  • Iron Ring x1
  • blue skill gem x1
  • Coral Amulet (rare) x1
  • Iron Ring x7
  • Coral Ring (rare) x1
  • Paua Amulet (rare) x1
  • Iron Ring x7
  • Paua Ring (rare) x1
  • Onyx Amulet (normal) x1
  • amulet x1
  • red skill gem x1
  • green skill gem x1
  • blue skill gem x1
  • reroll item of same type (magic, unidentified) x1

All must be of the same base item type (e.g., Coral Ring) and magic:

  • item x5
  • reroll item of same type (rare, unidentified) x1

All must be of the same base item type (e.g., Coral Ring) and rare:

  • item x5
  • hybrid flask x1
  • Orb of Fusing x1
  • life flask x1
  • mana flask x1

Utility

Result Recipes
  • decrease level of skill gem by 1
  • skill gem x1
  • Orb of Scouring x1
  • random map 1 level higher x1

All must have the same name:

  • map x3

For discussion on these recipes go to the forums[1]

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