The Unique bow Death's Harp now has a particle effect for its custom art.
Updated and shrunk the visual size of Frenzy, Endurance and Power charges.
Added magic-only skeletons for the Map necro boss that can raise magic monsters.
Pressing the alt (or highlight) key in trade while hovering an item now says "item level" rather than "level" to make it clearer.
On-hit effects can now apply even if they deal no damage.
Renamed "Angel Kite Shield" to "Angelic Kite Shield".
Overhauled the zombie audio.
Improved blood effects.
Continued to incrementally improve the art, effects, environments and sound.
End-game Map Changes
Added 11 new types of Maps: ArsenalArsenal MapMap Level: 67 Map Tier: 2 Guild Character: RTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., ArcadeArcade MapMap Level: 67 Map Tier: 2 Guild Character: WTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., GhettoGhetto MapMap Level: 68 Map Tier: 3 Guild Character: FTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., PromenadePromenade MapMap Level: 69 Map Tier: 4 Guild Character: ÉTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., TempleTemple MapMap Level: 71 Map Tier: 6 Guild Character: ËTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., ColonnadeColonnade MapMap Level: 71 Map Tier: 6 Guild Character: ÑTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., BazaarBazaar MapMap Level: 75 Map Tier: 10 Guild Character: -Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., CrematoriumLava Chamber MapMap Level: 76 Map Tier: 11 Guild Character: /Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., PrecinctPrecinct MapMap Level: 76 Map Tier: 11 Guild Character: \Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., ShipyardShipyard MapMap Level: 77 Map Tier: 12 Guild Character: =Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. and ShrineShrine MapMap Level: 77 Map Tier: 12 Guild Character: *Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once..
Map progression now extends to area level 77.
Maps which had the same level topologies as other maps now have their own new layouts.
The Labyrinthine mod now provides a more consistent increase in maps and is comparable to the Massive mod on applicable maps.
Some existing maps have had their bosses changed or reworked.
Some recipes for upgrading maps produce a different map than they did previously.
Balance Changes
Stun Threshold Reduction now has diminishing returns when it exceeds 75%. It's still possible to build very effective stun characters, but they cannot permanently lock down the hardest of bosses.
Increased the non-percentage Armour values on item mods to be the same as Evasion.
Fixed a server crash that would occur involving Bear Traps.
If you have a full microtransaction stash and purchase an additional microtransaction, a new microtransaction tab will now be added. This currently only works if you are not logged into the game client at the time. The addition of microtransaction stashes while you are logged in will be fixed in a future patch.
More Information
Community content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.
Game data exports will becoming later as the technical changes in addition to regular changes take some more time.