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Version History
0.9.13
October 31, 2012
0.9.13b
October 31, 2012
0.9.13c
November 1, 2012

Patch notes

These are the official patch notes for version 0.9.13b released by Grinding Gear Games.

Changes

  • Added another Unique item.
  • Finally added the ability to bind "Move only" to a skill slot.
  • DiamondDiamond FlaskLasts 4.00 Seconds
    Consumes 20 of 40 Charges on use
    Your Critical Strike Chance is Lucky
    Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    , GraniteGranite FlaskLasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    +1500 to Armour
    Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    , RubyRuby FlaskLasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    +50% to Fire Resistance
    20% less Fire Damage taken
    Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    , SapphireSapphire FlaskLasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    +50% to Cold Resistance
    20% less Cold Damage taken
    Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    and Topaz flasksTopaz FlaskLasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    +50% to Lightning Resistance
    20% less Lightning Damage taken
    Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    now display an effect on your character when being used.
  • Added a new flask mod - "of Wardingof Warding
    Suffix
    Immune to Curses during Flask effect
    Removes Curses on use
    " which cancels all curses currently on you and prevents you being cursed while that flask's recovery is in effect. This also puts a visual effect on your character.
  • Spiders that use Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    now look different than ones that use Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-135)% of base
    Effectiveness of Added Damage: (90-135)%
    Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
    0.5% increased Poison Duration
    1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
    Deals (90-135)% of Base Attack Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Chaos Damage
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    30% Less Attack Speed if Dual Wielding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    .
  • Fixed a server crash that could occur when using Phase Run.
  • The VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Radius: 22
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.Per 1% Quality:1Superior2Anomalous3DivergentAttacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding0.5% increased Effect of CurseAttack Hits have 0.5% chance to Maim Cursed Enemies for 4 secondsBase duration is (9-10.9) seconds
    Cursed enemies take (30-39)% increased Physical Damage
    Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
    Ailments inflicted on Cursed Enemies deal Damage 20% Faster
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vulnerability skill icon.png
    curse's additional chance to be stunned now works correctly.