Version History | ||
---|---|---|
← 1.2.0b August 22, 2014 | 1.2.0c August 26, 2014 | 1.2.1 → August 28, 2014 |
Patch notes[]
These are the official patch notes for version 1.2.0c released by Grinding Gear Games.[1]
General Changes[]
- Vaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow, Duration
Level: (1-20)
Souls Per Use: 20
Can Store 3 Use(s)
Attack Damage: (160-198)% of base
Effectiveness of Added Damage: (160-198)%
Projectile Speed: 3260Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:1Superior+0.5% to Fire Damage over Time MultiplierDeals (160-198)% of Base Attack Damage
50% chance to Ignite enemies
(150-188)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
Projectiles Pierce 3 additional Targets
Can't be Evaded
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. now does 160% of attack damage, up from 130%. This fixes an accidental reduction of skill damage that occurred during the Burning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow
Level: (1-20)
Cost: (5-8) Mana
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Projectile Speed: 3260Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage
Base duration is 4 seconds
50% chance to Ignite enemies
(50-88)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. change in 1.2.0.- Fixed an issue where some breeds of Sand Spitters were in the wrong areas.
- Removed packs of statues and replaced them with other monsters. Statues should now only appear on plinths.
- Undying Incinerators, Undying Alchemists, Hulking Titans and Ruined Titans now appear in smaller numbers.
- Added support for Japanese Yen via Steam.
Missions[]
- Fixed an issue where Daily missions did not have the same level and area restrictions as missions in the wild.
- Various fixes and changes have been made to Haku rockfall missions.
- Various changes have been made to Haku missions involving shocked ground.
- Added a cooldown to the corpse devour used by Twisted Chimeral in a Tora mission.
- Rotting Mummies in the Catarina mission will now correctly use their Chaos Damage Over Time aura.
- Fixed an issue with Caterina's missions impacting the remaining monster count.
- Fixed an issue where Vagan gave the wrong dialogue for missions.
- We have added more time to be able to defeat Vagan in timed duels.
- Vagan's companions now only occur as a mission variation at higher levels.
- Fixed an issue where Vagan's allies would count towards the monster count of an area.
- Reduced the damage of Raging SpiritsSummon Raging SpiritSpell, Minion, Duration, Fire
Level: (1-20)
Cost: (4-12) Mana
Cast Time: 0.50 secSummons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds
Maximum 20 Summoned Raging Spirits
Minions gain 15% less Added Damage
Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. used by Necromancers in Elreon missions.- Increased the variety of Elreon missions used in daily missions when Elreon is level 2.
- Corrected the temporary name of the chest in a Vorici mission.
- Reduced the damage of the hostage in Vorici hostage missions.
- Fixed various issues with blocking terrain in missions.
- Various other small changes and corrections have been made to missions.
Hideouts and Crafting[]
- Players can now sell items to the vendors in other players' Hideouts.
- Players can now only enter Map Device portals in a Hideout if they're in the owner's party.
- Various changes have been made to crafting costs. They have mostly been lowered.
- Fixed an issue where percentage defences mods could be doubled up on crafted items. Existing items with this issue have had their invalid crafted mod removed.
- Fixed an issue where Elreon would sell the wrong types of armour when he was in a Hideout.
- When you move a master with open portals, the portals now move with the master.
- Fixed an issue with crafting tables not updating when items were left in them.
Beyond Balance[]
- We have removed speed and resistance auras from Beyond demons.
- We have slightly reduced the chance of Beyond portals spawning in Cruel, Merciless and end-game Maps.
- Fixed an issue where Worshipper of Bameth and Hand of Na'em did not use the skills that they were intended to have (Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-168)% of base
Effectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Tornado ShotTornado ShotAttack, Projectile, Bow
Level: (1-20)
Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of Physical Damage to a random Element0.5% increased Attack SpeedDeals (100-120)% of Base Attack Damage
Fires 3 secondary ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.).Bug Fixes[]
- Fixed an issue where sounds could become very loud.
- Fixed a bug where double clicking to enter a Hideout would cause a client crash.
- Fixed a bug where returning projectiles could not be seen by other players.
- Fixed an issue where the corrupted side area in the crossroads would not spawn.
- Fixed an issue where Stormcloud Arctic ArmourStormcloud Arctic Armour EffectSkill Gem EffectYour Arctic Armour becomes a stormcloud that showers ice on you. would not appear.
- Fixed a large gap in the world in The Broken Bridge.
- Fixed an instance crash related to hideout vendors.
- Fixed an instance crash with Vagan.
- Fixed an instance crash related to Haku and Tora side areas.
References[]
- ↑ Qarl (August 26, 2014). "1.2.0c Patch Notes". Official Path of Exile Forums. Retrieved August 26, 2014.