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Version History
1.2.4e
November 20, 2014
1.3.0
December 12, 2014
1.3.0b
December 13, 2014

Patch notes[ | ]

These are the official patch notes for version 1.3.0 released by Grinding Gear Games.[1][2]

Notes[ | ]

  • Due to substantial balance changes, every existing character has been granted an optional full passive reset. To use this, click the "Reset all Passives" button on the passive skill screen. Note that you must use this before allocating or refunding any other points otherwise the option will go away.

New Challenge Leagues[ | ]

  • Challenge leagues are a great opportunity for a fresh start in a new economy. All your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new leagues, complete challenges and climb the ladder!
  • Torment: In the Torment league, your adventures are haunted by the spirits of tormented criminals that yield their ill-gotten gains when slain. Eager to protect their trove, these spirits flee when encountered and imbue nearby monsters with dangerous powers, which improves their item drops. It's also possible for spirits to possess rare and unique enemies, greatly increasing their threat (and value!) to treasure-seeking exiles.
  • Bloodlines: Bloodlines is a Hardcore league (characters who die are converted to Standard characters). Each pack of magic monsters has a shared Bloodlines mod that greatly influences combat - sometimes while the pack is still alive, and sometimes after it has been killed. Where Nemesis involved individual rare monsters gaining an additional power, Bloodlines revolves around groups of monsters with synergistic powers. Various strategies are needed for approaching the different Bloodlines, as there are a wide variety of effects, such as constructing an Animated Guardian piece-by-piece or monsters becoming immortal while near their slain brethren.
  • The new challenge leagues include a set of eight new challenges. In a patch soon, we'll be adding a Totem Pole decoration that is awarded to you as you complete challenges. It can be displayed in your hideout and permanently displays how many of the Torment/Bloodlines challenges you completed during these leagues.
  • The first 50 players to complete all eight challenges will receive an exclusive Torment/Bloodlines challenge shirt.
  • Out of the 26 total Unique items added in this update, there are three new Unique items that can only drop in in the Torment challenge league, and three that can only drop in the Bloodlines challenge league.

New Forsaken Master: Leo Redmane, Master of the Arena[ | ]

Leo Redmane, disgraced duelist; famous for slicing the defeated around the neck, adorning them with a 'mane of blood'.

Leo's not one to let exile get in the way of opportunity. It is with great pride that he dubs himself 'Master of the Arena' and now organises exile-on-exile duels on the very dirt that the Eternal greats once fought over.

  • Leo's daily missions involve achieving specific PvP objectives within that league. They're the same for everyone that day. You're able to complete them with PvP-only characters.
  • PvP kills award you with 80 reputation and favour with Leo.
  • Leo can be invited to your hideout but doesn't take up a slot like other Forsaken Masters. You can host him in addition to your other Masters.
  • Leo's hideout tileset is the Gardens. He offers a small variety of hideout decorations in exchange for Favour.
  • Like other Forsaken Masters, Leo acts as a vendor for items. His items have a PvP focus and his signature mod is a global damage increase.
  • Leo's crafting bench, the Gladiator's Workbench inventory iconGladiator's WorkbenchGladiator's WorkbenchHideout ItemCreates an object in your hideout1 VariationGladiator's Workbench inventory icon, allows you to craft useful PvP mods onto your items.
  • Leo's master level 8 crafting metamod is "Cannot roll mods with required level above 28".

New Player vs Player Features[ | ]

  • You're now able to make PvP-only characters in a league once you've talked to Leo Redmane. You can choose a blank character or one that has a preconstructed build with items that can't be removed from that character. You can upgrade these PvP-only characters with your own items, but can only ever enter PvP areas with them.
  • We've overhauled non-tournament PvP. We now track PvP ratings on a per-character basis and use matchmaking to find opponents who have similar ratings. There are two sets of queues - America and Europe. Your characters have a different PvP rating for each match type.
  • We've introduced formal PvP tournaments and are starting our first tournament season on December 20. It runs on both America and Europe simultaneously and awards Alternate Art Unique Items and awesome prizes from our sponsors!
  • Free-for-all tournaments take place in the Sarn Arena. They're a massive brawl where you get a point per player kill. If you die, you're sent to a new arena to continue the massacre.
  • Blitz tournaments are a series of rapid-fire one-on-one duels, where you're quickly matched against a new opponent as soon as your last round finishes. Your goal is to get as many victories as possible within the time limit.
  • Swiss tournaments are highly competitive tournaments that match players with similar records against each other. They're run in a regimented series of matches, each one a best-of-seven. Swiss tournaments provide the most competitive structure of the three tournaments on offer.
  • Different game modes such as Capture the Flag can be run in either Swiss or Blitz tournament formats.
  • You can read more about the structure of PvP Tournament Season One here.

Major Content/Features[ | ]

  • We've added 26 new Unique Items, 11 of which have been designed by supporters.
  • Added a new Intelligence Skill - Kinetic Blast inventory iconKinetic BlastKinetic BlastAttack, Projectile, AoE
    Level: (1-20)
    Cost: (15-16) Mana
    Attack Damage: (140-155)% of base
    Effectiveness of Added Damage: (140-155)%
    Radius: 14
    Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectProjectiles Pierce 0.1 additional TargetsProjectiles gain 1.5% increased Area of Effect after ForkingDeals (140-155)% of Base Attack Damage
    Creates 4 explosions
    35% less Area Damage
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Kinetic Blast skill icon
    Kinetic Blast inventory icon
    : Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. (Available from the Lost in Love quest for the Witch and Shadow.)
  • Added a new Dexterity Skill - Blink Arrow inventory iconBlink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
    Level: (1-20)
    Cost: (14-20) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds
    Minions deal 75% more Damage
    Minions deal (0-114)% increased Damage
    (0-57)% increased Minion Maximum Life
    (0-47)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blink Arrow skill icon
    Blink Arrow inventory icon
    : Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver. (Available from the Lost in Love quest for the Duelist, Ranger, Shadow and Scion.)
  • Added a new Dexterity Skill - Mirror Arrow inventory iconMirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow
    Level: (1-20)
    Cost: (14-20) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.1 Cooldown UsesBase duration is 3 seconds
    Minions deal 75% more Damage
    Minions deal (0-114)% increased Damage
    (0-57)% increased Minion Maximum Life
    (0-47)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Mirror Arrow skill icon
    Mirror Arrow inventory icon
    : Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver. (Available from the Enemy at the Gate quest in Cruel for the Duelist, Ranger and Shadow. It can also be created with the vendor recipe: Blink Arrow gem + Orb of Alteration. This recipe works in reverse also.)
  • Added a new Strength/Intelligence Skill - Static Strike inventory iconStatic StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-150)% of base
    Effectiveness of Added Damage: (110-150)%
    Radius: 19
    Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Skill Effect Duration1% increased DamageChains +0.05 Times
    2% reduced Damage
    1% increased Beam frequency
    1% reduced Area of Effect
    Deals (110-150)% of Base Attack Damage
    Base duration is 3 seconds
    50% of Physical Damage Converted to Lightning Damage
    Beams Hit Enemies every (0.4-0.32) seconds
    (4-6) maximum Beam Targets
    Chains +1 Times
    Beams deal 40% less Damage
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon
    Static Strike inventory icon
    : Strike your enemies, building up static energy on you. This energy damages enemies around you when it expires. (Available from the Enemy at the Gate quest for the Templar and Marauder, and from the Mercy Mission quest for the Duelist and Witch.)
  • Added a new Strength Skill - Reckoning inventory iconReckoningReckoningTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 0.40 sec
    Can Store 1 Use(s)
    Attack Damage: (115-175)% of base
    Effectiveness of Added Damage: (115-175)%
    Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% chance to Debilitate Enemies for 1 second on Hit1% increased Cooldown Recovery Rate1% increased DamageDeals (115-175)% of Base Attack Damage
    Trigger this Skill when you Block
    (2-56) to (3-85) Added Attack Physical Damage
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reckoning skill icon
    Reckoning inventory icon
    : Perform a swift counter-attack against enemies in a cone shape when you block with your shield. (Available from the Intruders in Black quest for the Templar, Marauder, Duelist, Ranger and Scion.)
  • Added a new Strength Skill - Vengeance inventory iconVengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Attack Damage: (170-255)% of base
    Effectiveness of Added Damage: (170-255)%
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Trigger this Skill when Hit1% increased Cooldown Recovery Rate1% increased Damage2% chance to gain 1 Rage on HitDeals (170-255)% of Base Attack Damage
    30% chance to Trigger this Skill when Hit
    (8-56) to (12-85) Added Attack Physical Damage
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vengeance skill icon
    Vengeance inventory icon
    : Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. (Available from the Lost in Love quest for the Templar, Marauder and Duelist.)
  • Added a new Dexterity Skill - Riposte inventory iconRiposteRiposteTrigger, Attack, Melee, Strike, Physical
    Level: (1-20)
    Cooldown Time: 0.80 sec
    Can Store 1 Use(s)
    Attack Damage: (160-230)% of base
    Effectiveness of Added Damage: (160-230)%
    Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitDeals (160-230)% of Base Attack Damage
    Trigger this Skill when you Block
    (2-56) to (3-85) Added Attack Physical Damage
    You cannot use this Attack directly
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon
    Riposte inventory icon
    : Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding. (Available from the Lost in Love quest for the Duelist, Ranger, Shadow and Scion).
  • Added a new Intelligence/Strength support gem - Physical to Lightning Support inventory iconPhysical to Lightning SupportPhysical to Lightning SupportLightning, Physical, Support
    Icon: x
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Physical Damage
    Supported Skills deal 0.5% increased Lightning Damage
    Supported Skills have 0.5% of Physical Damage Converted to Lightning DamageEnemies Shocked by Supported Skills take 0.5% increased Physical Damage
    Supported Skills have 50% of Physical Damage Converted to Lightning Damage
    Supported Skills gain (10-29)% of Physical Damage as Extra Lightning Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Physical to Lightning Support inventory icon
    . (Available from the Sharp and Cruel quest for the Templar, Shadow and Scion).
  • Introduced an events panel that shows upcoming events (PvP tournaments and races). It allows you to join races/events from anywhere in the game. You can also join general Ranked PvP queues. To access this panel, press B.
  • Added support for Stash Item Highlighting. If you enter text in the "Highlight Items" box, it'll highlight any items in the currently viewed tab that contain that text.
  • Added two new microtransactions: Vapour Flicker Strike Effect inventory iconVapour Flicker Strike EffectVapour Flicker Strike EffectSkill Gem EffectYour Flicker Strike becomes a cloud of vapour.Vapour Flicker Strike Effect inventory icon and Serpent Egg Wand inventory iconSerpent Egg Wand SkinSerpent Egg WandWeapon SkinChanges the appearance of any equipped wand to the Serpent Egg Wand.Serpent Egg Wand inventory icon.

Minor Content/Features[ | ]

  • Added a Notifications Settings screen that allows you to enable or disable various toast notifications such as friends coming online or events starting.
  • The Ghostflame Raging Spirit Effect inventory iconGhostflame Summon Raging SpiritGhostflame Raging Spirit EffectSkill Gem EffectYour Summon Raging Spirit now creates skulls infused with a ghostly green fire.Ghostflame Raging Spirit Effect inventory icon alternate skill effect now has a surge effect that matches that of the skill.
  • Minor performance improvements related to the user interface.
  • Guildmates can now be spectated in PvP.
  • Spectator mode has received several improvements, such as allowing you to see the life values for combatants.
  • More lore to discover has been added in Act Two.
  • Introduced 3d art for the following unique items: Goldrim inventory iconGoldrimGoldrim
    Leather Cap
    Quality: +20%
    Evasion: (58-82)
    +(30-50) to Evasion Rating
    10% increased Rarity of Items found
    +(30-40)% to all Elemental Resistances
    Reflects 4 Physical Damage to Melee Attackers
    Level Requirement reduced by 100 (Hidden)
    No metal slips as easily through the fingers as gold.
    Goldrim inventory icon
    , Alternate Art Fencoil inventory iconFencoilFencoil
    Gnarled Branch
    Staff
    Quality: +20%
    Physical Damage: 10.8-22.8
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap
    (40-50)% increased Global Damage
    (10-20)% increased maximum Life
    (10-20)% increased maximum Mana
    You've no reason for fear when you're a root in a fen
    - Old Ezomyte saying.
    Fencoil inventory icon
    , Cherrubim's Maleficence inventory iconCherrubim's MaleficenceCherrubim's Maleficence
    Triumphant Lamellar
    Quality: +20%
    Armour: (1064-1216)
    Evasion: (1335-1526)
    Movement Speed: -3%
    Requires Level 69, 95 Str, 116 Dex(50-80)% increased Chaos Damage
    (160-200)% increased Armour and Evasion
    +(70-100) to maximum Life
    100% increased total Recovery per second from Life Leech
    "The Consort of Chaos descended,
    swiftly, brutally, artfully, she consumed the living,
    leaving naught behind but a Rosemarie bloom,
    to celebrate the massacre."
    - Blass, explorer, hunter, adventurer
    Cherrubim's Maleficence inventory icon
    , Alternate ArtThe Bringer of Rain inventory iconThe Bringer of RainThe Bringer of Rain
    Nightmare Bascinet
    Quality: +20%
    Armour: (518-680)
    Evasion: (745-978)
    Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by Level 18 Melee Physical Damage
    Socketed Gems are Supported by Level 18 Faster Attacks
    Socketed Gems are supported by Level 18 Blind
    6% Chance to Block Attack Damage
    Adds 20 to 30 Physical Damage to Attacks
    (200-300)% increased Armour and Evasion
    +(200-220) to maximum Life
    20% chance to gain an Endurance Charge when you Block
    Can't use Chest armour
    Extra gore
    "What lies beneath your feet?!"
    "Sacred ground, watered with tears of blood!"
    The Bringer of Rain inventory icon
    and Asphyxia's Wrath inventory iconAsphyxia's WrathAsphyxia's Wrath
    Two-Point Arrow Quiver
    Requires Level 10(20-30)% increased Global Accuracy RatingGrants Level 5 Frostbite Skill
    (8-12)% increased Attack Speed
    +(30-40)% to Cold Resistance
    (30-40)% increased Chill Duration on Enemies
    Gain 20% of Physical Damage as Extra Cold Damage
    (7-10)% chance to Freeze
    Hexes on Slain Enemies are transferred to a nearby Enemy
    Mist of breath
    Icing to lips and throat
    As the warm ones choke and fall
    Upon the frozen wasteland.
    Asphyxia's Wrath inventory icon
    .
  • Continued to incrementally improve the sound, art, effects and environments.

Content from the Rampage/Beyond Challenge Leagues[ | ]

  • After the last two challenge leagues ended, we've folded their content into the core Path of Exile experience in the following ways:
  • Rampage is not being introduced into the core game as an always-on feature. Rampage-specific unique items now grant Rampage while equipped.
  • Rampage is still available as a Zana Map Device option, but its level and price have been reduced.
  • Beyond portals and demons are not being introduced into the core game as an always-on feature. They are available in the random map mod pool and as a Zana Map Device option. Its price and level have been reduced.
  • None of the Rampage/Beyond-specific Unique items have been introduced into the regular drop pool. Zana's Map Device offers some ways to obtain them.

General Balance[ | ]

  • Block recovery is now correctly additive with stun recovery.
  • All items that had a mod that included the phrase "Gems in this item" (e.g. "Gems in this item supported by Level 5 Blind") now instead say "Socketed Gems" (e.g. "Socketed Gems supported by Level 5 Blind"). Their function has not changed.

Monster Balance[ | ]

  • Fire Fury now uses additional skills in Cruel and Merciless difficulties.
  • The duration of Silence has been reduced to three seconds.
  • Animated Weapons and Guardians created by monsters now have a variable damage range.

Master and Mission Balance[ | ]

We are very pleased with how engaged players were with the Forsaken Masters. After the completion of the Rampage and Beyond challenge leagues, we felt that the Master reputation grind was a little too long. We have increased the rewards of higher level missions and have moved some features to lower Master levels.

  • Masters now grant more reputation for higher level missions.
  • The master ability to remove a crafted mod is now available at level 7 rather than 8.
  • Daily missions at master level 6 now take place in Merciless difficulty.
  • Zana's earlier daily missions are now at lower levels.
  • Zana's Map Device league mods have had their levels and costs adjusted. Rampage and Beyond have been heavily reduced in price and moved to lower levels. Torment and Bloodlines are now available at Zana level 8.
  • Hybrid weapon mods have been removed from Vagan and Tora's crafting options. Crafted items that already have these mods will not be affected. Their economic impact was severe.
  • The global energy shield, evasion and armour crafted mods at Elreon's Blessed Font are now prefixes. Existing mods are unaffected.

Active Skill Balance[ | ]

  • Auras and aura-like effects can now affect totems.
  • Summoned totems are only affected by auras that affect defensive properties.
  • Summoned totems still use their summoner's skills. In order for an offensive aura to have an effect, it must affect the summoner, not the totem.
  • The mana costs of Elemental Hit inventory iconElemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
    Level: (1-20)
    Cost: (7-11) Mana
    Radius: 10
    Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
    (18-392) to (33-729) Added Cold Damage
    (4-77) to (67-1465) Added Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon
    Elemental Hit inventory icon
    , Glacial Hammer inventory iconGlacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-215)% of base
    Effectiveness of Added Damage: (165-215)%
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    +(2-4) to Melee Strike Range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon
    Glacial Hammer inventory icon
    , Infernal Blow inventory iconInfernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (103-133)% of base
    Effectiveness of Added Damage: (104-133)%
    Radius: 15
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage
    1% chance to Ignite enemies
    4% increased Skill Effect Duration
    Deals (103.9-133)% of Base Attack Damage
    60% of Physical Damage Converted to Fire Damage
    Base duration is 0.8 seconds
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    Debuff deals 66% of Damage per Charge
    (5-75) to (8-113) Added Fire Damage
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Infernal Blow skill icon
    Infernal Blow inventory icon
    and Lightning Strike inventory iconLightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (135-225)% of base
    Effectiveness of Added Damage: (135-225)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage
    1% increased Projectile Speed
    Projectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning Damage
    Deals (135-225)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Fires (4-7) additional Projectiles
    (1-9) to (13-179) Added Lightning Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon
    Lightning Strike inventory icon
    have been reduced. These have generally been lowered by one mana point, with Glacial Hammer reduced to the same as Lightning Strike.
  • Arctic Armour inventory iconArctic ArmourArctic ArmourSpell, Duration, Cold
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% chance to Freeze Enemies for 350 ms when Hit0.05% less Physical Damage taken from Hits
    0.05% less Fire Damage taken from Hits
    Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
    (8-13)% less Physical Damage taken from Hits
    (8-12)% less Fire Damage taken from Hits
    Base duration is (2.5-4.4) seconds
    Buff grants Immunity to Freeze
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arctic Armour skill icon
    Arctic Armour inventory icon
    has had its physical and fire damage taken when hit reduced at high levels. By gem level 20 they are reduced from -189 to -161.
  • Cyclone inventory iconCycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 2 Mana
    Attack Speed: 300% of base
    Attack Damage: (44-54)% of base
    Effectiveness of Added Damage: (44-54)%
    Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
    30% less Movement Speed
    First Hit deals 50% less Damage
    Gains 1 Stage every (0.33-0.17) seconds while Channelling
    +1 to radius per Stage
    Lose 1 Stage every 0.33 seconds while not Channelling
    (5-28) to (8-42) Added Attack Physical Damage
    Maximum (3-6) Stages
    8% increased Area of Effect per 1 additional Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon
    Cyclone inventory icon
    now attacks slightly slower and has an equivalent increase to damage. It now deals damage immediately when it is used, in addition to periodic damage. Cyclone no longer targets enemies, only locations.
  • Dual Strike inventory iconDual Strike'sDual StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 70% of base
    Attack Damage: (125-195)% of base
    Effectiveness of Added Damage: (125-195)%
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    +0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
    Deals (125-195)% of Base Attack Damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon
    Dual Strike inventory icon
    damage penalty has been increased from 10% to 15%.
  • Herald of Ice inventory iconHerald of IceHerald of IceSpell, AoE, Cold, Herald
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Effectiveness of Added Damage: 80%
    Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Cold Damage0.5% increased Area of EffectBuff grants 0.5% chance to FreezeAdds (4-38) to (5-56) Cold Damage to Spells
    Adds (4-38) to (5-56) Cold Damage to Attacks
    Deals (18-308) to (26-462) Cold Damage
    Damage cannot be Reflected
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Ice skill icon
    Herald of Ice inventory icon
    and Herald of Thunder inventory iconHerald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 32
    Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Lightning Damage1% increased Skill Effect DurationBuff grants 1.5% increased Damage
    Buff grants 0.5% increased Damage taken
    Buff grants (2-19) to (7-76) Added Spell Lightning Damage
    Buff grants (2-19) to (7-76) Added Attack Lightning Damage
    Deals (1-23) to (31-1108) Lightning Damage
    Base duration is 6 seconds
    Storm Hits an Enemy every 0.25 Seconds
    Cannot inflict Shock
    Creates a storm when you Kill a Shocked Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Thunder skill icon
    Herald of Thunder inventory icon
    have been changed from Spell to Cast active skill types to indicate that they deal secondary damage and not spell damage.
  • Puncture inventory iconPuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 70% of base
    Attack Damage: (134-164)% of base
    Effectiveness of Added Damage: (135-165)%
    Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage
    Base duration is 8 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon
    Puncture inventory icon
    now bleeds for 10% of hit damage at all levels. It also gains more increased physical damage per level.
  • Summon Raging Spirit inventory iconRaging SpiritsSummon Raging SpiritSpell, Minion, Duration, Fire
    Level: (1-20)
    Cost: (4-12) Mana
    Cast Time: 0.50 sec
    Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds
    Maximum 20 Summoned Raging Spirits
    Minions gain 15% less Added Damage
    Minions cannot Taunt Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Raging Spirit skill icon
    Summon Raging Spirit inventory icon
    have had their damage reduced at higher levels. There's no change at gem level 9, scaling to 8% less damage at level 20 of the gem.
  • Shield Charge inventory iconShield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: 10 Mana
    Critical Strike Chance: 5.00%
    Radius: 8 / 16
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
    (90-109)% increased Movement Speed
    100% more Damage with Hits at Maximum Charge Distance
    (16-190) to (24-284) Base Off Hand Physical Damage
    3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Base Off Hand Attack time is (0.53-0.48) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon
    Shield Charge inventory icon
    now works with no primary weapon equipped.
  • Doubles created by Vaal Double Strike inventory iconVaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Strike, Duration, Physical
    Level: (1-20)
    Souls Per Use: 30
    Can Store 2 Use(s)
    Attack Damage: (28-33)% of base
    Effectiveness of Added Damage: (28-33)%
    Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (28-33)% of Base Attack Damage
    Base duration is 6 seconds
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Doubles have (0-57)% increased Movement Speed
    +(0-2) to Melee Strike Range
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Double Strike skill icon
    Vaal Double Strike inventory icon
    will now correctly copy any microtransaction effects that add to an item's visual effects, not only those that replace an item's skin. They will also copy the visual effects of any auras, buffs, debuffs, flask effects or charges on your character.
  • Vaal Haste inventory iconVaal HasteVaal HasteAura, Vaal, Spell, AoE, Duration
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:1Superior2% increased Area of EffectYou and nearby allies gain (25-31)% increased Attack Speed
    You and nearby allies gain (24-31)% increased Cast Speed
    You and nearby allies gain (10-13)% increased Movement Speed
    Base duration is 4 seconds
    Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
    +(0-19) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Haste skill icon
    Vaal Haste inventory icon
    has had its attack speed and cast speed reduced by a flat 5% at all levels.

Support Gem Balance[ | ]

  • The Block Chance Reduction Support inventory iconBlock Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
    Icon: B
    Level: (1-20)
    Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2AnomalousSupported Skills have 0.25% reduced Enemy Block ChanceSupported Skills have 2% increased Overpowered EffectEnemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills
    Enemies have -(20-29)% chance to Dodge Attack or Spell Hits from Supported Skills
    Supported Skills inflict Overpowered for 4 seconds when Blocked
    Overpowered applies -5% chance to Block Attack and Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Block Chance Reduction Support inventory icon
    support gem now does not increase the mana cost of supported skills. In addition to reducing block, it now also reduces dodge.
  • Cast On Critical Strike Support inventory iconCast on Critical Strike'sCast On Critical Strike SupportTrigger, Support, Spell
    Icon: &
    Level: (1-20)
    Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Attack Critical Strike Chance
    Supported Skills have 1% increased Spell Critical Strike Chance
    Supported Skills deal 1% more Attack DamageSupported Skills have 0.5% increased Attack Speed
    Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
    Supported Skills deal (20-29)% more Spell Damage
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cast On Critical Strike Support inventory icon
    cooldown has been increased from 0.01 seconds to 0.05 seconds.
  • Cold to Fire Support inventory iconCold to Fire SupportCold to Fire SupportCold, Fire, Support
    Icon: x
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold Damage
    Supported Skills deal 0.5% increased Fire Damage
    Supported Skills have 0.5% of Cold Damage Converted to Fire DamageSupported Skills deal 3% increased Damage with Poison
    Supported Skills have 50% of Cold Damage Converted to Fire Damage
    Supported Skills gain (10-29)% of Cold Damage as Extra Fire Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cold to Fire Support inventory icon
    now has a mana cost multiplier of 110%, up from 100%.
  • Hextouch Support inventory iconHextouch SupportHextouch SupportTrigger, Support, Hex
    Icon: &
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 38Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Supported CursesSupported Skills deal 1% increased Damage with Hits and Ailments per Curse on Enemy0.5% reduced Effect of Supported Curses
    Supported Skills have 2% increased Curse Duration
    Supported Skills apply supported Curses on Hit
    Supported Skills have (50-12)% reduced Curse Duration
    You cannot Cast Supported Curse Spells
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Hextouch Support inventory icon
    now starts with -50% curse duration instead of -10% curse effect. It gains 2% curse duration per gem level, up to 12% reduced curse duration at gem level 20. Its quality remains the same.
  • Increased Critical Strikes Support inventory iconIncreased Critical Strikes SupportIncreased Critical Strikes SupportSupport
    Icon: s
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Critical Strike ChanceSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have a .5% chance to gain a Power Charge on Killing BlowSupported Skills have (60-117)% increased Critical Strike Chance
    Supported Skills have +2% to Critical Strike Chance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Increased Critical Strikes Support inventory icon
    now starts at 90% critical strike chance, increasing to 147% at gem level 20. It now provides 1% critical strike chance per 1% of quality.
  • Increased Critical Damage Support inventory iconIncreased Critical Damage SupportIncreased Critical Damage SupportSupport
    Icon: c
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have +0.75% to Critical Strike MultiplierSupported Skills have 1% increased Critical Strike ChanceSupported Skills have +1.5% to Damage over Time Multiplier for Ailments from Critical StrikesSupported Skills have +(100-138)% to Critical Strike MultiplierThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Increased Critical Damage Support inventory icon
    now provides 50% critical strike multiplier, up to 69% at gem level 20. It now provides 0.5% critical strike multiplier per 1% of quality.

Passive Skill Tree Balance[ | ]

  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas.
  • Cast speed in the Witch and Shadow starting areas has been reduced.
  • The mana and mana regeneration path in the Witch starting area has been modified so that all passives provide mana and mana regeneration.
  • The mana regeneration on the Energy Shield and Mana Regeneration Witch starting node has been reduced.
  • The elemental penetration on Heart of Flame, Heart of Thunder and Heart of Ice has been reduced.
  • Many critical multiplier bonuses and some critical chance bonuses have been reduced.
  • Block chance has been reduced, replaced, or removed throughout the tree. Spell block in the Witch area has also been reduced slightly.
  • The Wall of Thorns cluster has been removed.
  • Removed two passives from the Ranger sword wheel.
  • Added another life passive to the Thick Skin cluster, but reduced life bonuses by 1%, taking the total life on the cluster from 20% up to 22%.
  • Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.
  • Added a new armour cluster with a notable passive called Soul of Steel that also provides physical damage reduction and elemental resistances
  • Added a new armour cluster with a notable passive called Unyielding that also provides critical damage reduction (this was previously in the Marauder starting area).
  • Acrobatics now grants 30% less block and spell block.
  • The Mortal Conviction notable passive has been reduced to 50% less mana reserved.

PVP-Specific Balance[ | ]

  • PvP Arenas have been improved so that they're more symmetrical and fair for different builds.
  • Multi-fight matches are now best-of-seven. The arena changes layout (without a loading screen) every three matches for fairness.
  • Some shrines such as the Acceleration Shrine have been removed from CTF arenas.
  • PvP damage scaling has been adjusted to ((damage / time) / 125)^0.61 * 125 * time for physical/chaos damage and ((damage / time) / 290)^0.58 * 290 * time for elemental damage.
  • PvP durations for shock, freeze, chill, bleed and Viper Strike inventory iconViper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-135)% of base
    Effectiveness of Added Damage: (90-135)%
    Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
    0.5% increased Poison Duration
    1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
    Deals (90-135)% of Base Attack Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Chaos Damage
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    30% Less Attack Speed if Dual Wielding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon
    Viper Strike inventory icon
    have been cut in half.
  • Ball Lightning inventory iconBall LightningBall LightningSpell, Projectile, AoE, Lightning
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 50%
    Projectile Speed: 400
    Radius: 22
    Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage0.5% increased Cast SpeedProjectiles have 0.5% chance to be SuperchargedDeals (3-22) to (48-426) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ball Lightning skill icon
    Ball Lightning inventory icon
    's PvP damage has been increased by 15%.
  • Fireball inventory iconFireballFireballProjectile, Spell, AoE, Fire
    Level: (1-20)
    Cost: (6-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 240%
    Projectile Speed: 1040
    Radius: 9
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed
    3% increased Area of Effect
    3% increased Effect of non-Damaging Ailments on Enemies
    -2% more Damage with Ignite
    0.25% chance to Debilitate Enemies for 1 second on Hit
    Deals (9-1095) to (14-1643) Fire Damage
    (20-39)% chance to Ignite enemies
    Projectiles gain Radius as they travel farther, up to +(0-9) Radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon
    Fireball inventory icon
    's PvP damage has been increased by 5%.
  • Freezing Pulse inventory iconFreezing PulseFreezing PulseSpell, Projectile, Cold
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 200%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate
    Deals 99% of Damage
    Cannot Pierce Enemies
    Deals (8-888) to (12-1332) Cold Damage
    Projectiles Pierce all Targets
    Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate
    Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon
    Freezing Pulse inventory icon
    's PvP damage has been reduced by 20%.
  • Glacial Hammer inventory iconGlacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-215)% of base
    Effectiveness of Added Damage: (165-215)%
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    +(2-4) to Melee Strike Range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon
    Glacial Hammer inventory icon
    's PvP damage has been increased from -30% to -20%.
  • Tornado Shot inventory iconTornado ShotTornado ShotAttack, Projectile, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of Physical Damage to a random Element0.5% increased Attack SpeedDeals (100-120)% of Base Attack Damage
    Fires 3 secondary Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tornado Shot skill icon
    Tornado Shot inventory icon
    's PvP damage has been reduced by 20%.
  • Whirling Blades inventory iconWhirling BladesWhirling BladesAttack, Movement, Travel, Melee
    Level: (1-20)
    Cost: 10 Mana
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while MovingDeals (100-120)% of Base Attack Damage
    +0.6 seconds to Attack Time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon
    Whirling Blades inventory icon
    ' PvP damage has been reduced by 30%.
  • Molten Shell inventory iconMolten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Soul Gain Prevention: 0 sec
    Cast Time: Instant
    Radius: 15
    Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
    Buff grants +(50-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
    This Skill's Cooldown does not recover during its effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon
    Molten Shell inventory icon
    's effective PvP duration used for damage scaling has been reduced from from 1.4 to 1.2 seconds.
  • Tempest Shield inventory iconTempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
    Level: (1-20)
    Cost: (7-16) Mana
    Cast Time: 0.25 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 60%
    Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning DamageChains +0.1 Times
    +0.05% Chance to Block Spell Damage while holding a Shield
    Deals (24-284) to (36-426) Lightning Damage
    +3% Chance to Block Attack Damage while holding a Shield
    Chains +1 Times
    Base duration is 12 seconds
    +3% Chance to Block Spell Damage while holding a Shield
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tempest Shield skill icon
    Tempest Shield inventory icon
    's effective PvP duration used for damage scaling has been reduced from 0.8 to 0.7 seconds.
  • The Trap Support inventory iconTrap SupportTrap SupportSupport, Trap
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Trap Trigger Area of EffectTrap lasts 4 seconds
    Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills have (0-19)% increased Trap Throwing Speed
    Supported Skills deal (0-38)% increased Trap Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Trap Support inventory icon
    support gem's effective PvP duration used for damage scaling has been increased from 1.4 to 1.1 seconds.
  • Temporal Chains inventory iconTemporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Radius: 22
    Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
    Cursed Normal and Magic Enemies have (20-29)% less Action Speed
    Other effects on Cursed enemies expire 40% slower
    50% less Effect of Curse against Players
    Cursed Rare and Unique Enemies have (10-14)% less Action Speed
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Temporal Chains skill icon
    Temporal Chains inventory icon
    now has 40% reduced effectiveness against other players.

Item Balance[ | ]

Shields have had their base block chances rebalanced. Most of the higher base block chances on Shields have been reduced. Other reductions were also performed on Uniques items and the Passive Skill Tree. This change was made because reaching the maximum block chance of 75% had become much easier than we intended. It was far too efficient a defence at higher levels. Players will still be able to reach high block chance values, but this will now require much greater investment.

  • All shields have had their block chance reduced.
  • The evasion values of dexterity shields have been reduced.
  • Unique rings, amulets, belts and quivers no longer lose their minimum level when corrupted.
  • Beyond is now available as a map mod which can stack with the Zana map device option.
  • The level requirement of the Unset Ring has been reduced.
  • Added a new supporter-created crafting mod to the Armourer's Workbench.
  • Weapons that cause bleeding now cause the same bleeding value as level 1 Puncture inventory iconPuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 70% of base
    Attack Damage: (134-164)% of base
    Effectiveness of Added Damage: (135-165)%
    Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage
    Base duration is 8 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon
    Puncture inventory icon
    .
  • Etched Shield has been renamed to Etched Kite Shield.

Unique Item Balance[ | ]

  • Rampage-specific Unique items now cause Rampage while equipped.
  • Atziri's Acuity inventory iconAtziri's AcuityAtziri's Acuity
    Vaal Gauntlets
    Quality: +20%
    Armour: (742-788)
    Requires Level 63, 100 Str+(60-80) to Intelligence
    (25-35)% increased Global Critical Strike Chance
    (200-220)% increased Armour
    +(60-75) to maximum Life
    You have Vaal Pact if you've dealt a Critical Strike Recently
    "The heart is the herald.
    It will tell me when it is best to strike."
    - Atziri, Queen of the Vaal
    Atziri's Acuity inventory icon
    : The modifier that makes leech apply instantly on critical strikes now has it apply instantly at 60% effectiveness. Existing versions of this item are affected by this change.
  • Cloak of Defiance inventory iconCloak of DefianceCloak of Defiance
    Lacquered Garb
    Quality: +20%
    Evasion: (1201-1487)
    Energy Shield: (235-291)
    Movement Speed: -3%
    Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield
    +(100-150) to maximum Mana
    Regenerate 1% of Mana per second
    10% of Damage is taken from Mana before Life
    Mind Over Matter
    When the throat roars,
    As eyes weep,
    When the hand grips hard
    With trembling fingers,
    When belly twists
    Yet legs stand strong,
    That is the work
    Of the Defiant Heart.
    Cloak of Defiance inventory icon
    : The 10% additional mana absorption has been removed.
  • Crest of Perandus inventory iconCrest of PerandusCrest of Perandus
    Pine Buckler
    Quality: +20%
    Chance to Block: 31%
    Evasion: 51
    Movement Speed: -3%
    Requires Level 8, 26 Dex3% increased Movement Speed+(60-80) to maximum Life
    Regenerate (5-7.5) Life per second
    +30% to Lightning Resistance
    0.6% of Physical Attack Damage Leeched as Life
    +5% Chance to Block
    "With piety and justice."
    - Perandus family motto
    Crest of Perandus inventory icon
    : Chance to block has been reduced from 10% to 5%.
  • Essentia Sanguis inventory iconEssentia SanguisEssentia Sanguis
    Vaal Claw
    Claw
    Quality: +20%
    Physical Damage: (75.4-87) to (197.6-228)
    Elemental Damage: 1-200
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.56-1.69)
    Weapon Range: 11
    Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
    (140-180)% increased Physical Damage
    Adds 1 to 200 Lightning Damage
    (20-30)% increased Attack Speed
    +(30-40) to maximum Energy Shield
    50% reduced Maximum Recovery per Energy Shield Leech
    Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
    Ghost Reaver
    The darkest clouds clashed and coupled,
    giving birth to four lightning children of hate.
    Essentia Sanguis inventory icon
    : Chance to block has been reduced from 10% to 8%. Lightning damage has been increased from 1-50 to 1-80. Increased physical damage has been increased from 80-120% to 140-180%.
  • Hyaon's Fury inventory iconHyaon's FuryHyaon's Fury
    Legion Sword
    One Handed Sword
    Quality: +20%
    Physical Damage: 63.6-117.6
    Elemental Damage: 1 to (550-650)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.28-1.32)
    Weapon Range: 11
    Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
    (7-10)% increased Attack Speed
    1% increased Damage taken per Frenzy Charge
    (15-20)% increased Lightning Damage per Frenzy Charge
    +20 Life gained on Kill per Frenzy Charge
    Plays Wolf Call sound on Kill (Hidden)
    "Hyaon the 'Red Wolf'
    Howling mad
    Cloaked in blood
    A banner to his legion
    A terror to his foes."
    - Garivaldi, Chronicler to the Empire
    Hyaon's Fury inventory icon
    : Damage taken per frenzy charge has been reduced from 6% to 3%.
  • Immortal Flesh inventory iconImmortal FleshImmortal Flesh
    Leather Belt
    Requires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
    Regenerate (66.7-75) Life per second
    Regenerate (8-10) Mana per second
    -(25-15)% to all Elemental Resistances
    -(50-40) Physical Damage taken from Attack Hits
    40% increased Armour while not Ignited, Frozen or Shocked
    "She begged the Earth to spare her Son;
    Out of love the Earth agreed.
    To the other Elements she did not speak
    And out of spite They plotted."
    - Berek and the Untamed
    Immortal Flesh inventory icon
    : The maximum resistances penalty has been reduced from -10% to -5% and the -40% elemental resistances penalty has been removed.
  • Lightbane Raiment inventory iconLightbane RaimentLightbane Raiment
    Ornate Ringmail
    Quality: +20%
    Armour: (621-673)
    Energy Shield: (122-132)
    Movement Speed: -5%
    Requires Level 47, 69 Str, 69 Int(120-140)% increased Armour and Energy Shield
    30% of Physical Damage Converted to Chaos Damage
    Reflects 30 Chaos Damage to Melee Attackers
    25% reduced Light Radius
    100% chance to create Desecrated Ground when you Block
    Desecrated Ground deals 250 Chaos Damage per second (Hidden)
    Desecrated Ground has a radius of 16 (Hidden)
    . . . and the Light faded and hope waned
    Zahndethus cast aside his faith
    and embraced the darkness.
    Lightbane Raiment inventory icon
    : Chance to create Desecrated Ground on block has been increased from 50% to 100%.
  • Lightning Coil inventory iconLightning CoilLightning Coil
    Desert Brigandine
    Quality: +20%
    Armour: (789-902)
    Evasion: (789-902)
    Movement Speed: -3%
    Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks
    (90-120)% increased Armour and Evasion
    +(60-80) to maximum Life
    -60% to Lightning Resistance
    30% of Physical Damage from Hits taken as Lightning Damage
    "There's nothing like imminent death
    to galvanize one's purpose in life."
    - Malachai the Soulless.
    Lightning Coil inventory icon
    : Damage conversion has been reduced from 40% to 30%.
  • Marylene's Fallacy inventory iconMarylene's FallacyMarylene's Fallacy
    Lapis Amulet
    Requires Level 40+(20-30) to Intelligence+(80-120) to Accuracy Rating
    +(210-240)% to Global Critical Strike Multiplier
    +(80-100) to Evasion Rating
    (10-15)% increased Light Radius
    40% less Critical Strike Chance
    Critical Strikes have Culling Strike
    "Marylene stroked the medallion at her breast before every duel and every cast of the die."
    - Victario, the People's Poet
    Marylene's Fallacy inventory icon
    : Critical strike chance penalty has been reduced from 60% to 50%.
  • Oro's Sacrifice inventory iconOro's SacrificeOro's Sacrifice
    Infernal Sword
    Two Hand Sword
    Quality: +20%
    Elemental Damage: (425-475) to (550-600)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.49-1.55)
    Weapon Range: 13
    Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage
    Adds (425-475) to (550-600) Fire Damage
    (10-15)% increased Attack Speed
    20% chance to Ignite
    10% increased Physical Damage taken
    10% increased Fire Damage taken
    Culling Strike against Burning Enemies
    Gain a Frenzy Charge if an Attack Ignites an Enemy
    Give yourself to the flames and your name
    will burn in the minds of men forever.
    Oro's Sacrifice inventory icon
    : The increase to both fire and physical damage taken has been reduced from 20% to 10%.
  • Rumi's Concoction inventory iconRumi's ConcoctionRumi's Concoction
    Granite Flask
    Lasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    +1500 to Armour
    Requires Level 68+(8-12)% Chance to Block Attack Damage during Flask effect
    +(4-6)% Chance to Block Spell Damage during Flask effect
    "Yesterday I was clever, so I wanted to change the world.
    Today I am wise, so I am changing myself."
    -Rumi of the Vaal
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Rumi's Concoction inventory icon
    : Chance to block during flask effect has been reduced from 30-40% to 20-30%. Chance to block spells during flask effect has been reduced from 15-20% to 10-15%.
  • The Anvil inventory iconThe AnvilThe Anvil
    Amber Amulet
    Requires Level 45+(20-30) to Strength8% Chance to Block Attack Damage
    10% reduced Attack Speed
    10% reduced Cast Speed
    +(400-500) to Armour
    +(34-48) Life gained when you Block
    +(18-24) Mana gained when you Block
    +3% to maximum Chance to Block Attack Damage
    Reflects 240 to 300 Physical Damage to Attackers on Block
    Forge your Perseverance on the Anvil of Faith.
    The Anvil inventory icon
    : Chance to block has been reduced from 10% to 8%. Life gained on block has been increased from 30-40 to 34-48. Mana gained on block has been increased from 10-20 to 10-24. Damage reflected to attackers on block has been increased from 200-250 to 240-300.
  • The Bringer of Rain inventory iconThe Bringer of RainThe Bringer of Rain
    Nightmare Bascinet
    Quality: +20%
    Armour: (518-680)
    Evasion: (745-978)
    Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by Level 18 Melee Physical Damage
    Socketed Gems are Supported by Level 18 Faster Attacks
    Socketed Gems are supported by Level 18 Blind
    6% Chance to Block Attack Damage
    Adds 20 to 30 Physical Damage to Attacks
    (200-300)% increased Armour and Evasion
    +(200-220) to maximum Life
    20% chance to gain an Endurance Charge when you Block
    Can't use Chest armour
    Extra gore
    "What lies beneath your feet?!"
    "Sacred ground, watered with tears of blood!"
    The Bringer of Rain inventory icon
    : Chance to block has been reduced from 15% to 6%. The chance to gain an endurance charge when you block has been increased from 10% to 20%.
  • Ungil's Gauche inventory iconUngil's GaucheUngil's Gauche
    Boot Knife
    Rune Dagger
    Quality: +20%
    Physical Damage: (16-17.6) to (68-74.8)
    Elemental Damage: 3-30
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.59
    Weapon Range: 10
    Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
    +(10-20) to Dexterity
    (80-100)% increased Physical Damage
    Adds 3 to 30 Lightning Damage
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    Unwieldy and garish became graceful
    and deadly in Ungil's nimble hands.
    Ungil's Gauche inventory icon
    : Chance to block has been reduced from 20% to 12%.
  • Wings of Entropy inventory iconWings of EntropyWings of Entropy
    Ezomyte Axe
    Two Handed Axe
    Quality: +20%
    Physical Damage: (156.6-174) to (235.8-262)
    Critical Strike Chance: 5.70%
    Attacks per Second: 1.35
    Weapon Range: 13
    Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
    +(8-12)% Chance to Block Attack Damage while Dual Wielding
    (60-80)% increased Physical Damage
    Adds (75-100) to (165-200) Fire Damage in Main Hand
    Adds (75-100) to (165-200) Chaos Damage in Off Hand
    Counts as Dual Wielding
    Fire and Anarchy are the most reliable agents of change.
    Wings of Entropy inventory icon
    : Chance to block has been reduced from 15% to 8%.
  • Zahndethus' Cassock inventory iconZahndethus' CassockZahndethus' Cassock
    Sage's Robe
    Quality: +20%
    Energy Shield: (181-199)
    Movement Speed: -3%
    Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks
    (125-150)% increased Energy Shield
    +(40-50)% to Chaos Resistance
    25% increased Light Radius
    100% chance to create Consecrated Ground when you Block
    Consecrated Ground regenerates 6% Life per second (Hidden)
    Consecrated Ground has a radius of 18 (Hidden)
    When dead men rise and darkness falls
    Only faith can be your walls
    Walls of Light, not of brick
    Twice as strong and twice as thick
    Zahndethus' Cassock inventory icon
    : Chance to create Consecrated Ground on block has been increased from 50% to 100%.

Race Balance[ | ]

  • Descent bosses have been rebalanced and have had their experience rewards increased.
  • Static Strike inventory iconStatic StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-150)% of base
    Effectiveness of Added Damage: (110-150)%
    Radius: 19
    Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Skill Effect Duration1% increased DamageChains +0.05 Times
    2% reduced Damage
    1% increased Beam frequency
    1% reduced Area of Effect
    Deals (110-150)% of Base Attack Damage
    Base duration is 3 seconds
    50% of Physical Damage Converted to Lightning Damage
    Beams Hit Enemies every (0.4-0.32) seconds
    (4-6) maximum Beam Targets
    Chains +1 Times
    Beams deal 40% less Damage
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon
    Static Strike inventory icon
    has been added to the Endless Ledge and both Descent race types.
  • Lightning Tendrils inventory iconLightning TendrilsLightning TendrilsSpell, AoE, Lightning, Channelling
    Level: (1-20)
    Cost: (1-5) Mana
    Cast Time: 0.23 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 65%
    Radius: 22
    While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Lightning Damage0.5% increased Area of Effect0.5% increased Cast SpeedDeals 98% of Damage
    Stronger Pulses deal 10% more Damage with Hits and Ailments
    Deals (1-37) to (4-703) Lightning Damage
    Stronger Pulses deal 100% more Damage with Hits and Ailments
    Releases a Stronger Pulse every 4 Pulses
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Tendrils skill icon
    Lightning Tendrils inventory icon
    has been added as a Descent: Champions skill gem for the Shadow, Witch and Templar.
  • Raise Zombie inventory iconRaise ZombieRaise ZombieSpell, Minion
    Level: (1-20)
    Cost: (10-38) Mana
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Maximum Life
    1% increased Minion Movement Speed
    Raised Zombies' Slam Attack has 2% increased Cooldown Recovery RateMinions Regenerate 0.1% of Life per secondMinions take Chaos Damage equal to 1% of their Life over one second when Raised
    Minions gain 0.5% of Physical Damage as Extra Chaos Damage
    Maximum (3-6) Raised Zombies
    Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate
    Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Raise Zombie skill icon
    Raise Zombie inventory icon
    has been replaced with Lightning Tendrils in Descent for the Witch.
  • The Descent: Champions Unique item Blood of Summer inventory iconBlood of SummerBlood of Summer
    Rusted Sword
    One Handed Sword
    Quality: +20%
    Physical Damage: 7.2-18
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.55
    Weapon Range: 11
    40% increased Global Accuracy RatingAdds 2 to 6 Physical Damage
    2% increased Movement Speed per Frenzy Charge
    +1 to Maximum Frenzy Charges
    20% increased Area of Effect
    33% chance to gain a Frenzy Charge on Kill
    Into darkness, horror, madness...
    So goes the descent.
    Blood of Summer inventory icon
    has been rebalanced to have less movement speed per frenzy charge, no area damage increase, but higher added physical damage.

Bug Fixes[ | ]

  • When Blood Magic is active, your mana orb no longer shows as fully reserved.
  • Fixing a bug where Headhunter inventory iconHeadhunterHeadhunter
    Leather Belt
    Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
    +(40-55) to Dexterity
    +(50-60) to maximum Life
    (20-30)% increased Damage with Hits against Rare monsters
    When you Kill a Rare monster, you gain its Modifiers for 20 seconds
    "A man's soul rules from a cavern of bone, learns and
    judges through flesh-born windows. The heart is meat.
    The head is where the Man is."
    - Lavianga, Advisor to Kaom
    Headhunter inventory icon
    could grant mods multiple times.
  • Fixed a bug involving Headhunter and proximity shields.
  • Fixed a bug where Whirling Blades inventory iconWhirling BladesWhirling BladesAttack, Movement, Travel, Melee
    Level: (1-20)
    Cost: 10 Mana
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while MovingDeals (100-120)% of Base Attack Damage
    +0.6 seconds to Attack Time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon
    Whirling Blades inventory icon
    counted base attack duration only from main hand weapon, regardless of whether that weapon worked with the skill. Now this skill uses the average of however many of the equipped weapons support it.
  • Fixed a bug where Righteous Fire inventory iconRighteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 18
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
    Deals 20% of your Maximum Life as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Deals (35.8-1541.8) Base Fire Damage per second
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon
    Righteous Fire inventory icon
    couldn't be dispelled by a flask if you didn't have the skill equipped.
  • Fixed a bug where the /remaining count would be wrong after you shatter (or Pyre inventory iconPyrePyre
    Sapphire Ring
    Requires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
    (60-80)% increased Burning Damage
    40% of Cold Damage Converted to Fire Damage
    10% increased Light Radius
    Ignited Enemies Killed by your Hits are destroyed
    Let winter come. It will only make my fire burn brighter.
    Pyre inventory icon
    ) Catarina minions in some mission variations.
  • Fixed a bug with The Three Dragons inventory iconThe Three DragonsThe Three Dragons
    Golden Mask
    Quality: +20%
    Evasion: 115
    Energy Shield: 22
    Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
    Your Fire Damage can Shock but not Ignite
    Your Cold Damage can Ignite but not Freeze or Chill
    Your Lightning Damage can Freeze but not Shock
    "The ice seared his naked feet
    As the lightning stilled his heart,
    But it was the flames upon his lover's face
    That roused him to vengeance."
    - From 'The Three Dragons' by Victario of Sarn
    The Three Dragons inventory icon
    where dealing both fire and lightning damage in the same hit would contribute both values towards shock chance.
  • Fixed bugs related to leaving Vagan's area after dying while fighting him.
  • Fixed a bug where Conversion Trap inventory iconConversion TrapConversion TrapTrap, Spell, Duration
    Level: (1-20)
    Cost: (6-23) Mana
    Cooldown Time: 8.00 sec
    Can Store 3 Use(s)
    Cast Time: 1.00 sec
    Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationConverted Enemies have 1% chance to Taunt on HitConverted Enemies deal 20% increased DamageTrap lasts 4 seconds
    Base duration is (5.3-10) seconds
    Traps do not Trigger at the end of their Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Conversion Trap skill icon
    Conversion Trap inventory icon
    could stop a monster performing its current action.
  • Fixed a bug where life and mana gain on hit only worked if the hit dealt damage.
  • Fixed a bug that prevented Path of Exile working properly when run with the settings file redirected over a network.
  • Fixed some bugs relating to souls appearing or disappearing from Vaal Skills when returning to previously entered areas with Tempest Shield inventory iconTempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
    Level: (1-20)
    Cost: (7-16) Mana
    Cast Time: 0.25 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 60%
    Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning DamageChains +0.1 Times
    +0.05% Chance to Block Spell Damage while holding a Shield
    Deals (24-284) to (36-426) Lightning Damage
    +3% Chance to Block Attack Damage while holding a Shield
    Chains +1 Times
    Base duration is 12 seconds
    +3% Chance to Block Spell Damage while holding a Shield
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tempest Shield skill icon
    Tempest Shield inventory icon
    or Herald of Thunder inventory iconHerald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 32
    Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Lightning Damage1% increased Skill Effect DurationBuff grants 1.5% increased Damage
    Buff grants 0.5% increased Damage taken
    Buff grants (2-19) to (7-76) Added Spell Lightning Damage
    Buff grants (2-19) to (7-76) Added Attack Lightning Damage
    Deals (1-23) to (31-1108) Lightning Damage
    Base duration is 6 seconds
    Storm Hits an Enemy every 0.25 Seconds
    Cannot inflict Shock
    Creates a storm when you Kill a Shocked Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Thunder skill icon
    Herald of Thunder inventory icon
    active.
  • Fixed a bug where the Eye of Tzteosh could curse your pet. This resulted in very strange behaviour with cursed chickens.

References[ | ]

  1. Chris (December 12, 2014). "Patch 1.3.0". Official Path of Exile Forums. Retrieved December 12, 2014.
  2. Chris (December 12, 2014). "1.3.0 Patch Notes". Official Path of Exile Forums. Retrieved January 22, 2015.
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