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Version History
2.2.2d
May 19, 2016
2.3.0
June 3, 2016
2.3.0b
June 4, 2016

Patch notes[ | ]

These are the official patch notes for version 2.3.0 released by Grinding Gear Games.[1]

The Prophecy Challenge Leagues[ | ]

Challenge leagues are a great opportunity for a fresh start in a new economy. All your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new leagues, complete challenges and demonstrate your mastery of Path of Exile!

  • With 2.3.0, there are Standard and Hardcore variations of the Prophecy challenge league available. They have the same core mechanics and items.
  • In the Prophecy leagues, you'll encounter Navali, a Karui Soothsayer, in each town you visit.
  • Approximately one monster per area drops a Silver Coin inventory iconSilver CoinSilver CoinStack Size: 30Cross Navali's palm with silver to receive a prophecy.
    Shift click to unstack.
    Silver Coin inventory icon
    . Navali will exchange one coin for a vision of your future. This Prophecy, along with up to six others, is stored in your Prophecy screen.
  • These Prophecies influence the future of what happens to your character. Some can change areas to generate different encounters or to force various outcomes to occur. Others trigger when a condition occurs and change the result.
  • It's possible for Navali to Seal Prophecies into items for an additional cost of silver. These can then be stored for later or traded with other players.
  • For more information about Prophecy, check out www.pathofexile.com/prophecy
  • Nine of the new Unique Items in this update are exclusive to the Prophecy challenge leagues. They are all rewards for completing specific Prophecy chains or objectives.
  • There are also more than a dozen upgraded (Fated) versions of existing Uniques that can be earned by completing specific Prophecies.
  • More Prophecies and Fated Uniques will be enabled throughout the league's duration.
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you receive the Prophecy Footprints Effect inventory iconProphecy Footprints EffectProphecy Footprints EffectFootprintsAdds prophecy footprints to any equipped pair of boots.Prophecy Footprints Effect inventory icon. At 24, you receive the Prophecy Weapon Effect inventory iconProphecy Weapon EffectProphecy Weapon EffectWeapon EffectAdds the Prophecy effect to any equipped weaponProphecy Weapon Effect inventory icon. When you complete your 36th challenge, you receive Navali's Monkey Pet inventory iconNavali's Monkey PetNavali's Monkey PetPetSummons your petNavali's Monkey Pet inventory icon, Yama the White. These microtransactions are only obtainable in this league.
  • From the 19th challenge onwards and for every third challenge after that, you receive pieces of a Prophecy Totem Pole decoration to display in your hideout. The Totem Pole permanently showcases how many of the Prophecy challenges you completed during the league.

The Endgame Labyrinth[ | ]

  • There are six new Trials of Ascendancy that can be found in non-unique maps. These trials are more complex and random than the ones in the regular game. Completing a Trial rewards you with an Offering to the Goddess item.
  • Once you have completed all six Trials, you are able to use your Offering to the Goddess items in a Map Device to access the Endgame Labyrinth. These items are not technically maps, so you cannot use Sacrifice Fragments or Cartographer's Chisel inventory iconChiselsCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%.
    Shift click to unstack.
    Cartographer's Chisel inventory icon
    on them.
  • The Endgame Trials and Labyrinth include a new trap type - Sentinel Traps: These traps apply one of many effects to an area and can be temporarily deactivated by dealing damage to them.
  • Upon completing the Endgame Labyrinth for the first time, you're rewarded with two additional Ascendancy points, raising the total available to eight.
  • Each time you complete the Endgame Labyrinth, you may enchant one item with a fourth-tier item enchantment. For more information about this system, please see the 2.2.0 patch notes.
  • Emperor's Mastery inventory iconEmperor's MasteryEmperor's Mastery
    Prismatic Jewel
    Limited to: 14% increased maximum Life
    3% increased Character Size
    5% increased Global Defences
    (5-7)% increased Attributes
    Learn as much as you can,
    and surround yourself with people who know the rest.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Emperor's Mastery inventory icon
    , a Unique Prismatic Jewel, is awarded to the person who completes the Endgame Labyrinth most quickly each day in each league.

New Skills[ | ]

  • Added a new Intelligence Skill Gem - Module Error: Item link: No results found for search parameter "Frostbolt".: Fires a slow-moving projectile that pierces through enemies, dealing cold damage. This skill interacts in special ways with Ice Nova and Vortex. While a Frostbolt is in flight, those other skills can target its location rather than the caster's location.
  • Added a new Intelligence Skill Gem - Vortex inventory iconVortexVortexSpell, AoE, Cold, Duration, Nova
    Level: (1-20)
    Cost: (11-20) Mana
    Cooldown Time: 1.80 sec
    Can Store 1 Use(s)
    Soul Gain Prevention: 0 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.50%
    Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Cold Damage1% increased Cooldown Recovery Rate
    1% less Skill Effect Duration
    2% increased Damage when Cast on Frostbolt
    Deals (38-524) to (57-787) Cold Damage
    Base duration is 3 seconds
    Deals (106.5-1456.9) Base Cold Damage per second
    Can explode from up to 5 Frostbolt Projectiles
    20% less Area of Effect when Cast on Frostbolt
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-76)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vortex skill icon
    Vortex inventory icon
    : An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex that continues to deal cold damage over time and chill enemies caught in it. If the caster has any Frostbolts in the air, it will explode around one of the projectiles instead.
  • Added a new Intelligence Skill Gem - Spirit Offering inventory iconSpirit OfferingSpirit OfferingMinion, Spell, Duration
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 1.00 sec
    Requires Level 12Consumes a corpse, granting increased critical strike chance and additional critical strike multiplier to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Skill Effect Duration2% increased Cast SpeedMinions gain +1% to all Elemental ResistancesBase duration is 5 seconds
    Additional 1.00 seconds Base Duration per extra corpse Consumed
    Grants Minions +(110-148)% increased Critical Strike Chance
    Grants minions +(30-39)% to Critical Strike Multiplier
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spirit Offering skill icon
    Spirit Offering inventory icon
    : Consumes a corpse, granting energy shield, extra chaos damage and elemental resistances to your minions. The new energy shield is recovered as it's granted. The skill consumes other nearby corpses, increasing the duration and amount of energy shield granted for each corpse consumed.
  • Added a new Strength Skill Gem - Ancestral Warchief inventory iconAncestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 90% of base
    Attack Damage: (110-166)% of base
    Effectiveness of Added Damage: (110-166)%
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range2% increased Damage with AilmentsDeals (110-166)% of Base Attack Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    +10 to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon
    Ancestral Warchief inventory icon
    : Summons an Ancestor Totem that will attack enemies with a powerful main hand slam while you stand close to it. Being near it grants you more melee damage.
  • Added a new Dexterity/Strength Skill Gem - Lacerate inventory iconLacerateLacerateAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 8 Mana
    Soul Gain Prevention: 0 sec
    Attack Speed: 60% of base
    Radius: 38
    Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. You are in Blood Stance by default.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Physical Damage1% increased Bleeding DurationDeals (100-122.83)% of Base Attack Damage
    (50-88)% more Damage with Bleeding while in Blood Stance
    25% chance to cause Bleeding while in Blood Stance
    (5-75) to (8-113) Added Attack Physical Damage
    50% increased angle while in Sand Stance
    +(0-9) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lacerate skill icon
    Lacerate inventory icon
    : Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.

Technical Improvements[ | ]

  • We've replaced Path of Exile's audio engine. The new one not only dramatically helps with memory usage but provides many other benefits that our audio engineers will take advantage of in the future.
  • If you were previously playing with sound disabled for performance reasons, please strongly consider turning it back on again!
  • We've made substantial improvements to when and how various assets are preloaded. There should be much less stuttering that occurs when certain assets appear. For example, Rogue Exiles inside strongboxes are preloaded as they are rolled.
  • Game assets are now loaded in the background as you play, making loading screens faster. You can now load to the login screen in less than a second on an SSD drive (two seconds on a non-SSD hard drive).
  • Because of the memory usage improvements in 2.3.0, there should be no more Out of Memory crashes. This is especially relevant to 32-bit Windows users.

New Features[ | ]

  • In maps, the count of monsters remaining is now shown when you press tab to see map information.
  • The most recent global or trade channel that you manually joined is now remembered and used by default.
  • You now cannot delete characters from disabled leagues, other than The Void. This is to protect against people deleting characters before the race prize awarder for that league has finished.
  • Rewards in stash tabs are now available instantly. You don't have to log in again to see them.
  • When you hover over a socketed Support Gem, it now shows what Skill Gems it affects by making them glow. The same is true for Skill Gems showing what Support Gems affect them. This currently does not properly handle the case of Support Gems that change a Skill Gem so that it enables or disables other Support Gems.
  • There are now icons to the right of quests in the quest tracker. Clicking these icons opens the World screen with the appropriate quest selected.
  • The tutorials have been improved in subtle ways.

Other New Content[ | ]

  • Added 32 new Unique Items. Many of these have been designed by our supporters. This total includes Prophecy-specific and Labyrinth-specific ones.
  • Added a new Tier 14 Map: Plaza Map (The Awakening) inventory iconPlaza MapPlaza MapMap Level: 81
    Map Tier: 14
    Guild Character: :
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Plaza Map (The Awakening) inventory icon
    . The Goddess of Justice is its boss encounter.
  • Added nine new Divination Cards: Divination card inventory iconThe WebThe Web card artDivination card frameThe Web8Weapon of CraftingA weapon, a shelter, a prison.
    The web's purpose changes
    with the spider's needs.
    A lesson we should
    take to heart.
    Divination card inventory icon
    , Divination card inventory iconThe HarvesterThe Harvester card artDivination card frameThe Harvester11The Harvest inventory iconThe HarvestThe Harvest inventory iconTaste not of their
    forbidden fruit.
    Theirs is a harvest of
    the darkest kind,
    twisted, rotten and
    damned for eternity.
    Divination card inventory icon
    , Divination card inventory iconThe Lunaris PriestessThe Lunaris Priestess card artDivination card frameThe Lunaris Priestess5Sire of Shards inventory iconSire of ShardsSire of Shards inventory iconEmbrace the Light,
    Await the Morrow,
    No more Spite,
    And no more Sorrow.
    Divination card inventory icon
    , Divination card inventory iconEmperor of PurityEmperor of Purity card artDivination card frameEmperor of Purity7Six-Link Holy Chainmail inventory iconHoly ChainmailHoly Chainmail inventory icon
    Item Level: 60
    True to his title,
    Voll, newly crowned,
    had many of the
    Eternal Empire's signature
    extravagances destroyed.
    Divination card inventory icon
    , Divination card inventory iconThe Cursed KingThe Cursed King card artDivination card frameThe Cursed King8Rigwald's Curse inventory iconRigwald's CurseRigwald's Curse inventory iconThe First Ones
    may be blasphemy,
    but they are
    powerful blasphemy.
    Divination card inventory icon
    , Divination card inventory iconThe StormcallerThe Stormcaller card artDivination card frameThe Stormcaller4Agnerod StaffIf you beckon the
    Lord of Lightning,
    do not be surprised
    when you are struck.
    Divination card inventory icon
    , Divination card inventory iconLysah's RespiteLysah's Respite card artDivination card frameLysah's Respite6Agate Amulet inventory iconAgate AmuletAgate Amulet inventory icon
    Corrupted
    So many memories,
    so much pain in
    such a small token.
    Drown it in blood
    so you can forget.
    Divination card inventory icon
    , Divination card inventory iconCartographer's DelightCartographer's Delight card artDivination card frameCartographer's Delight3Map
    Map Tier: 5
    A map is similar
    to a pair of eyes,
    without one you stumble
    around, unable to find your way.
    Divination card inventory icon
    and Divination card inventory iconThe JesterThe Jester card artDivination card frameThe Jester9Merciless One-Hand Weapon
    Item Level: 100
    Summoned for the King's desire,
    soon applause came from the court.
    However insanity was his only sire,
    so the King's reign was cut short.
    Divination card inventory icon
    .
  • Added three new types of Unique Strongboxes.
  • Added 3D art for the following Unique Items: Heretic's Veil inventory iconHeretic's VeilHeretic's Veil
    Deicide Mask
    Quality: +20%
    Evasion: (399-436)
    Energy Shield: (178-218)
    Requires Level 67, 73 Dex, 88 Int+1 to Level of Socketed Curse Gems
    Socketed Gems are Supported by Level 22 Blasphemy
    Socketed Curse Gems have 12% reduced Mana Reservation
    (90-110)% increased Evasion and Energy Shield
    +(40-50) to maximum Energy Shield
    Branded a heretic for your beliefs,
    You stand alone against many.
    May the truth that fuels their anger,
    Carry your blade into their hearts.
    Heretic's Veil inventory icon
    , Gang's Momentum inventory iconGang's MomentumGang's Momentum
    Legion Boots
    Quality: +20%
    Armour: (291-312)
    Energy Shield: (56-60)
    Requires Level 58, 54 Str, 54 Int(160-180)% increased Armour and Energy Shield
    +(50-60)% to Fire Resistance
    25% increased Movement Speed
    (10-15)% chance to Ignite
    (25-40)% increased Damage against Ignited Enemies
    Become one with the unstoppable flame.
    Gang's Momentum inventory icon
    , Hezmana's Bloodlust inventory iconHezmana's BloodlustHezmana's Bloodlust
    Vaal Axe
    Two Handed Axe
    Quality: +20%
    Physical Damage: (244.2-279.3) to (415.8-487.55)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit(100-125)% increased Physical Damage
    Adds (7-10) to (15-25) Physical Damage
    1% of Physical Attack Damage Leeched as Life
    40% increased Attack Speed if you've taken a Savage Hit Recently
    Attacks Cost Life instead of Mana
    When a craving cannot be sated, any source will do.
    Hezmana's Bloodlust inventory icon
    , The Tempestuous Steel inventory iconThe Tempestuous SteelThe Tempestuous Steel
    War Sword
    One Handed Sword
    Quality: +20%
    Physical Damage: (25.2-28.8) to (54-60)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.51-1.60)
    Weapon Range: 11
    Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
    (8-14)% increased Attack Speed
    Hits can't be Evaded
    Attacks with this Weapon Penetrate 30% Elemental Resistances
    Gain 15% of Physical Attack Damage as Extra Fire Damage
    Gain 15% of Physical Attack Damage as Extra Lightning Damage
    The blade thrums with wild energy
    Eager for vengeance against all who walk free.
    The Tempestuous Steel inventory icon
    , Thunderfist inventory iconThunderfistThunderfist
    Murder Mitts
    Quality: +20%
    Evasion: 145
    Energy Shield: (58-64)
    Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by Level 18 Added Lightning Damage
    Adds 1 to 100 Lightning Damage to Attacks
    10% increased Attack Speed
    +(25-30) to maximum Energy Shield
    100% increased Duration of Lightning Ailments
    10% increased Stun Duration on Enemies
    The roar of the heavens
    Strikes more than fear
    Into the hearts of Man
    Thunderfist inventory icon
    , Surgebinders inventory iconSurgebindersSurgebinders
    Dragonscale Gauntlets
    Quality: +20%
    Armour: (254-278)
    Evasion: (254-278)
    Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion
    (4-7)% increased Elemental Damage per Frenzy Charge
    (4-7)% increased Physical Damage per Endurance Charge
    (4-7)% increased Spell Damage per Power Charge
    10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
    Your lies are our strength.
    Your threats are our laughter.
    Your hate is our infinity
    The fire rises!
    Surgebinders inventory icon
    , Skyforth inventory iconSkyforthSkyforth
    Sorcerer Boots
    Quality: +20%
    Energy Shield: 58
    Requires Level 67, 123 Int+(60-120) to maximum Mana
    30% increased Movement Speed
    25% chance to gain a Power Charge on Critical Strike
    6% reduced Mana Reserved
    You have no Life Regeneration
    Stun Threshold is based on 500% of your Mana instead of Life
    The quick die young, the brilliant go mad,
    and the powerful stand alone in a wasteland of their own creation.
    Skyforth inventory icon
    , Windripper inventory iconWindripperWindripper
    Imperial Bow
    Bow
    Quality: +20%
    Physical Damage: 24-93.6
    Elemental Damage: (48-60) to (72-90), 1 to (120-150)
    Critical Strike Chance: (6.50%-7.00%)
    Attacks per Second: (1.59-1.67)
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    It hunts; as silent as falling snow, as deadly as the tempest.
    Windripper inventory icon
    , Redblade Banner inventory iconRedblade BannerRedblade Banner
    Painted Tower Shield
    Quality: +20%
    Chance to Block: 30%
    Armour: (434-477)
    Movement Speed: -3%
    Requires Level 35, 87 Str+(20-30) to maximum Life(80-100)% increased Armour
    +(50-60) to maximum Life
    20% increased Taunt Duration
    +5% Chance to Block
    50% increased Warcry Cooldown Recovery Rate
    Warcries have infinite Power
    Blood shed is blood shared.
    Redblade Banner inventory icon
    and Midnight Bargain inventory iconMidnight BargainMidnight Bargain
    Engraved Wand
    Wand
    Quality: +20%
    Physical Damage: 25.2-45.6
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
    Minions have (20-30)% increased Movement Speed
    Minions deal (50-70)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    Reserves 30% of Life
    Cannot be used with Chaos Inoculation
    A chilling hush, a scraping sound
    Of things no more entombed in ground.
    A shambling horde is on its way
    To crush the very light of day.
    Midnight Bargain inventory icon
    .
  • Added 3D art for the following Alternate Art Unique Items: Cloak of Flame race season 4 inventory iconCloak of FlameCloak of Flame
    Scholar's Robe
    Quality: +20%
    Energy Shield: 46
    Movement Speed: -3%
    Requires Level 18, 55 Int+(30-50)% to Fire Resistance
    (30-50)% increased Ignite Duration on Enemies
    10% chance to Ignite
    Reflects 15 Fire Damage to Melee Attackers
    20% of Physical Damage from Hits taken as Fire Damage
    He who sows an ember shall reap an inferno.
    Cloak of Flame race season 4 inventory icon
    , The Blood Thorn bloodgrip inventory iconThe Blood ThornThe Blood Thorn
    Gnarled Branch
    Staff
    Quality: +20%
    Physical Damage: 19.8-41.8
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.37-1.43)
    Weapon Range: 13
    +18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
    100% increased Physical Damage
    (5-10)% increased Attack Speed
    Reflects (22-44) Physical Damage to Attackers on Block
    Curse Enemies with Vulnerability on Block, with 20% increased Effect
    Level Requirement reduced by 100 (Hidden)
    Touch not the thorn, for only blood and pain await.
    The Blood Thorn bloodgrip inventory icon
    , Shadows and Dust bloodgrip inventory iconShadows and DustShadows and Dust
    Clasped Mitts
    Quality: +20%
    Evasion: (125-142)
    Energy Shield: (24-27)
    Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance
    +(20-30)% to Global Critical Strike Multiplier
    (100-130)% increased Evasion and Energy Shield
    0.2% of Physical Attack Damage Leeched as Mana
    Creates a Smoke Cloud on Rampage
    Gain Unholy Might for 3 seconds on Rampage
    Rampage
    What is fear but a snuffed torch
    and death in the wind?
    Shadows and Dust bloodgrip inventory icon
    , The Blood Dance bloodgrip inventory iconThe Blood DanceThe Blood Dance
    Sharkskin Boots
    Quality: +20%
    Evasion: 174
    Requires Level 44, 79 Dex+(30-40) to Dexterity
    20% increased Movement Speed
    2% increased Movement Speed per Frenzy Charge
    4% reduced Attack and Cast Speed per Frenzy Charge
    Regenerate 0.8% of Life per second per Frenzy Charge
    (20-30)% chance to gain a Frenzy Charge on Kill
    (20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life
    Gore Footprints
    "Sharks thrash and swirl
    To the pounding drum of their frenzied hearts
    As they dance in the waters red."
    -Lavianga, Guardian of the Karui Way
    The Blood Dance bloodgrip inventory icon
    and Heatshiver race season 4 inventory iconHeatshiverHeatshiver
    Leather Hood
    Quality: +20%
    Evasion: (202-222)
    Requires Level 20, 46 Dex(80-100)% increased Evasion Rating
    60% increased Mana Regeneration Rate
    +(20-30)% to Fire Resistance
    +(20-30)% to Cold Resistance
    (20-30)% increased Cold Damage if you have used a Fire Skill Recently
    (20-30)% increased Fire Damage if you have used a Cold Skill Recently
    Give of your heated passions.
    Give of your cold resolve.
    You will be repaid.
    Heatshiver race season 4 inventory icon
    .
  • Added a few more Grandmasters to the Hall of Grandmasters inventory iconHall of GrandmastersHall of Grandmasters
    Promenade Map
    Map Level: 69
    Map Tier: 2
    Guild Character: Ù
    Contains the Immortalised Grandmasters
    PvP damage scaling in effect
    The grandest and greatest ever to fight,
    Divine the champions stand tall.
    But match their power, best their might,
    And even the immortal may fall.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Hall of Grandmasters inventory icon
    and replaced some that had been resubmitted. Changes to chaos damage conversion do not affect already submitted Grandmasters, even though it is retroactive in other cases.
  • Oyun now has a white tiger.
  • Continued to incrementally improve the sound, art, effects and environments.

Labyrinth Improvements[ | ]

  • Progress through the Trials of Ascendancy is now shared between all your characters in the league.
  • In addition to the introduction of the Endgame Labyrinth, a lot of work has been done on the regular Labyrinth in the normal game.
  • The Lord's Labyrinth in all difficulties has been upgraded with a new gauntlet type where you push an object through the encounter.
  • There have been countless improvements to rooms and puzzles throughout the Labyrinths.
  • Emperor Izaro has been made easier on Cruel Difficulty. See the monster balance section below for more information.
  • Environmental traps in the labyrinth now calculate a player's life differently for determining damage. This was previously the total of a player's maximum life and Energy Shield. Now Energy Shield counts as 60% of its value for this purpose. Only Energy Shield covering life is counted. This was determined to be the best ratio applicable to the wide variety of Energy Shield based builds that exist.
  • Most Darkshrines in the Labyrinth now offer double the item rarity bonus than they did before.
  • Chests in Labyrinth secret areas now drop substantially more items.

Enchantments[ | ]

  • Added two new glove enchantments: Word of Ire and Word of the Grave.
    • Word of Ire creates a spinning copy of your weapon at an enemy's location when you are hit, converting a portion of the damage to Lightning.
    • Word of the Grave summons icy skull minions that attack enemies and explode at the end of their duration. They are summoned when you or your minions, totems, traps or mines kill an enemy.
  • There is a new Shield Charge inventory iconShield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: 10 Mana
    Critical Strike Chance: 5.00%
    Radius: 8 / 16
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
    (90-109)% increased Movement Speed
    100% more Damage with Hits at Maximum Charge Distance
    (16-190) to (24-284) Base Off Hand Physical Damage
    3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Base Off Hand Attack time is (0.53-0.48) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon
    Shield Charge inventory icon
    helmet enchantment available.
  • Word of Thunder (and its later versions) now have a 40% larger area of effect.
  • The Merciless Labyrinth Helmet enchantment for Earthquake inventory iconEarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 75% of base
    Attack Damage: (85-120)% of base
    Effectiveness of Added Damage: (85-120)%
    Radius: 18 / 28
    Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage3% increased Damage
    1% increased Skill Effect Duration
    Initial Slam has 2% increased Area of EffectIncreases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 2.5% of their value
    Deals (85-150)% of Base Attack Damage
    Base duration is 1 seconds
    Aftershock deals 150% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon
    Earthquake inventory icon
    duration is now 20% reduced duration.
  • The Merciless Labyrinth Helmet enchantment for additional targets hit by Lightning Arrow inventory iconLightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (130-154)% of base
    Effectiveness of Added Damage: (130-154)%
    Projectile Speed: 3260
    Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% chance to Shock enemies1% increased Area of Effect1% of Physical Damage Converted to Lightning Damage1% chance to Hit an additional EnemyDeals (130-154)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Hits up to 3 additional enemies near the target
    (1-9) to (13-179) Added Lightning Damage
    Shocks Enemies as though dealing (100-290)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Arrow skill icon
    Lightning Arrow inventory icon
    is now +1 rather than +2.

Taunt Improvements[ | ]

  • Taunted enemies now have an effect to indicate they are taunted.
  • Enemies you Taunt deal 10% less damage to targets that aren't you (including in PVP).
  • Your Taunt effects can't be overwritten by other taunt effects. You can replace your own taunts. Where multiple players are taunting, the first person to taunt gets the effect.

Hexproof[ | ]

  • Monsters and maps with the Hexproof prefix now grant the Hexproof keyword.
  • Hexproof prevents curses applying, but can be bypassed under certain conditions.
  • Currently only one unique item being added in 2.3.0 will bypass Hexproof, but this power may show up from other sources in the future.
  • Hexproof does not affect curse reduction that unique monsters can have, and will allow for potential Curse Immunity in the future that is absolute and not keyworded as Hexproof.

General Balance Changes[ | ]

  • Elemental to chaos conversion has been reduced in effectiveness. This only appears on a few items, but is a system change rather than just a change to those items. As such the items affected will not have legacy versions with old values. We have made sure these items display the correct new effective value. The values of chaos conversion on Voltaxic Rift inventory iconVoltaxic RiftVoltaxic Rift
    Spine Bow
    Bow
    Quality: +20%
    Physical Damage: 31.2-93.6
    Elemental Damage: 1 to (275-325)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.54-1.61)
    Weapon Range: 120
    Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage
    (10-15)% increased Attack Speed
    60% of Lightning Damage Converted to Chaos Damage
    10% chance to Shock
    Your Chaos Damage can Shock
    Shock Enemies as though dealing 300% more Damage
    Your Shocks can increase Damage taken by up to a maximum of 100%
    The eldritch storm descended upon us, and bruised lightning
    rained down. Metal withered and flesh melted before its
    arcane power. There was no escape, no shelter. Only despair.
    Voltaxic Rift inventory icon
    , Infernal Mantle inventory iconInfernal MantleInfernal Mantle
    Widowsilk Robe
    Quality: +20%
    Energy Shield: (360-420)
    Movement Speed: -3%
    Requires Level 65, 187 Int+1 to Level of Socketed Fire Gems
    (25-35)% increased Fire Damage
    100% increased Global Critical Strike Chance
    (120-160)% increased Energy Shield
    15% of Fire Damage Converted to Chaos Damage
    25% increased Spell Damage taken when on Low Mana
    Despair hums, softly, deadly, in the bones of my enemies.
    Eyes will burn, and souls wither, as they bask in my radiance.
    Infernal Mantle inventory icon
    and The Consuming Dark inventory iconThe Consuming DarkThe Consuming Dark
    Fiend Dagger
    Rune Dagger
    Quality: +20%
    Physical Damage: 26.4-104.4
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 10
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems
    +(20-40) to Intelligence
    (40-60)% increased Fire Damage
    30% of Fire Damage Converted to Chaos Damage
    Your Chaos Damage has 60% chance to Poison Enemies
    The brightest flames cast the darkest shadows.
    The Consuming Dark inventory icon
    uniques have been reduced to be 60% of their prior value.
  • Doubled the chance to find a Unique Strongbox.
  • The experience penalty for higher levels is now slightly higher. The penalty starts taking effect a few levels earlier than it previously did.
  • Tormented Spirits now more strongly want to possess monsters rather than flee from you.

Skill Gem Balance[ | ]

  • Ancestor Totems now emerge 40% faster when first placed, have 50% more totem life, and remain active 40% further away from the owner.
  • Animate Weapon inventory iconAnimate WeaponAnimate WeaponDuration, Minion, Spell, Physical
    Level: (1-20)
    Cost: (4-12) Mana
    Cast Time: 0.60 sec
    Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions have 1% increased Movement SpeedMinions have 0.5% chance to Intimidate Enemies for 4 seconds on Hit1% chance to create an additional Animate Weapon copyMinions deal 0 to 5 Added Lightning DamageBase duration is 40 seconds
    Can use Items requiring up to Level (9-100)
    Minions deal (10-48)% more Damage
    Minions have (10-48)% more Attack Speed
    Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
    Maximum (5-14) Animated Weapons
    Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Weapon skill icon
    Animate Weapon inventory icon
    and Animate Guardian inventory iconAnimate GuardianAnimate GuardianSpell, Minion, Physical
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentMinions have 2% increased Movement SpeedMinions have 3% increased Area of Effect2% increased Minion Maximum LifeCan use Items requiring up to Level (33-100)
    Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
    (0-76)% increased Minion Maximum Life
    Minions deal (0-76)% increased Physical Damage with Melee Attacks
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Guardian skill icon
    Animate Guardian inventory icon
    have had their range modified. Previously there was a bug where you could bypass the range. Now that this is fixed, the range has been tripled from 25 to 75 units.
  • Enfeeble inventory iconEnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0.5% increased Cast SpeedBase duration is (9-10.9) seconds
    Cursed enemies have (10-19)% reduced Accuracy Rating
    Cursed Normal or Magic enemies deal (21-30)% less Damage
    Cursed Rare or Unique enemies deal (10-15)% less Damage
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Enfeeble skill icon
    Enfeeble inventory icon
    now causes monsters to only lose 21% Critical Multiplier at Level 1 (down from 40%). This goes up by 1% every 2 gem levels, to -30% at gem level 20. A monster's base Critical Multiplier is +30%, so at level 20 this bonus is nullified. This makes it less effective when the monster has additional Critical Multiplier (through map or monster mods).
  • Shield Charge inventory iconShield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: 10 Mana
    Critical Strike Chance: 5.00%
    Radius: 8 / 16
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
    (90-109)% increased Movement Speed
    100% more Damage with Hits at Maximum Charge Distance
    (16-190) to (24-284) Base Off Hand Physical Damage
    3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Base Off Hand Attack time is (0.53-0.48) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon
    Shield Charge inventory icon
    is now an Area of Effect skill. It deals damage to enemies you collide with as you charge, then deals a larger aoe at the end of the charge. It no longer always stuns. It gains more damage and stun threshold reduction the further you travel, up to a certain distance.
  • The cast time for Ice Nova inventory iconIce NovaIce NovaSpell, AoE, Cold, Nova
    Level: (1-20)
    Cost: (8-23) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Radius: 30
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage
    Can expand from up to 2 Frostbolt Projectiles
    Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
    20% less Area of Effect when Cast on Frostbolt
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon
    Ice Nova inventory icon
    and Vaal Ice Nova inventory iconVaal Ice NovaVaal Ice NovaVaal, Spell, AoE, Cold, Nova
    Level: (1-20)
    Souls Per Use: 25
    Can Store 1 Use(s)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 70%
    Requires Level 12A chilling circle of ice expands from the caster, repeating from every enemy it hits. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (11-274) to (17-428) Cold Damage
    Causes smaller novas up to 5 times on enemies hit
    20% reduced Area of Effect each repeat
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Ice Nova skill icon
    Vaal Ice Nova inventory icon
    have been reduced from 900ms to 800ms.
  • Warlord's Mark inventory iconWarlord's MarkWarlord's MarkSpell, Duration, Curse, Mark
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds
    Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
    Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned
    Cursed enemies grant 2% Life Leech when Hit by Attacks
    Cursed enemies grant 2% Mana Leech when Hit by Attacks
    Cursed enemies have a 100% chance to grant an Endurance Charge when slain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Warlord's Mark skill icon
    Warlord's Mark inventory icon
    now has an additional 10% chance to stun at all gem levels, rather than scaling up to 15% by level 20. This was to fix a situation where any hit could stun an enemy.
  • Vaal Molten Shell inventory iconVaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Soul Gain Prevention: 0 sec
    Cast Time: Instant
    Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Per 1% Quality:1Superior1% increased Skill Effect DurationBase duration is 9 seconds
    Buff grants +(25-429) to Armour
    (30-35)% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 30% of your Armour, up to a maximum of 30000
    Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second,
    or when Buff expires or is depleted
    Buff grants (20-29)% more Armour
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Molten Shell skill icon
    Vaal Molten Shell inventory icon
    's duration has been reduced from 10 seconds to 5 seconds at all gem levels. Its damage has been reduced at high levels. It does the same damage at gem level 1, up to half the damage it previously did at gem level 20.
  • Spark inventory iconSparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 125%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon
    Spark inventory icon
    and Vaal Spark inventory iconVaal SparkVaal SparkVaal, Spell, Projectile, Duration, Lightning
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Cast Time: 0.65 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 40%
    Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior1% increased Projectile SpeedDeals (1-24) to (11-454) Lightning Damage
    Base duration is 2 seconds
    Fires Projectiles in random directions
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    (0-19)% increased Projectile Speed
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Spark skill icon
    Vaal Spark inventory icon
    projectiles (including those from monster Sparks) are now 20% slower. Quality on Spark and Vaal Spark is now worth 1% projectile speed per point of quality (rather than 2%). The time that Sparks must travel before they re-arm has been increased from 500ms to 1000ms. Spark projectiles now destroy themselves after travelling 150 units, which is in-line with other projectiles.
  • Increased the attack time of Whirling Blades inventory iconWhirling BladesWhirling BladesAttack, Movement, Travel, Melee
    Level: (1-20)
    Cost: 10 Mana
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while MovingDeals (100-120)% of Base Attack Damage
    +0.6 seconds to Attack Time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon
    Whirling Blades inventory icon
    by 18%. Its previous default attack time was 2.2 seconds. It is now 2.6 seconds.
  • Ancestral Protector inventory iconAncestral ProtectorAncestral ProtectorAttack, Totem, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (90-180)% of base
    Effectiveness of Added Damage: (90-180)%
    Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range1% increased Buff EffectDeals (90-180)% of Base Attack Damage
    Totem lasts 12 seconds
    +(16-18) to Melee Strike Range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon
    Ancestral Protector inventory icon
    's damage has been increased at all gem levels. At gem level 1, it has been increased from 60% to 80% of your weapon damage. The damage at gem level 20 has been increased from 75.2% to 133.2% of your weapon damage.

Support Gem Balance[ | ]

  • All Support Gems now have Support as part of their name.
  • Elemental Proliferation Support inventory iconElemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
    Icon: S
    Level: (1-20)
    Cost & Reservation Multiplier: 110%
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Duration of Elemental Ailments on EnemiesSupported Skills have 1% increased Area of EffectSupported Skills deal 1% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on EnemyElemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15)
    Supported Skills have 20% chance to Freeze, Shock and Ignite
    (0-19)% increased Duration of Elemental Ailments on Enemies
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Elemental Proliferation Support inventory icon
    's radius has been increased from 12 units to 16.
  • Spell Totem Support inventory iconSpell Totem SupportSpell Totem SupportSupport, Spell, Totem
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills deal (28-24)% less Damage
    Spells Cast by Totem have 40% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Spell Totem Support inventory icon
    now has a smaller damage penalty. At level 1 it has changed from 50% less to 35% less. At level 20 it has changed from 31% less to 26% less.

Item Balance[ | ]

  • Unique Jewels now have a separate sequence of rarities within the unique items. Unique jewels will now have three tiers of rarity, all of which are rarer than the normal base rarity tier.
  • Various changes have been made to the rarity of unique items. Many have been made more common. However a small selection of items have been made rarer.
  • Weapons that can roll both caster and attack mods have been changed in how they determine their mods. When these items only have caster or attack mods, they are less likely to get mods of the other type. This also affects the items on creation, so they are more likely to have only caster, or only attack mods. This has a subtle effect but will improve the average weapon of this type.
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.

Zana League Mods Available During 2.3.0[ | ]

  • Level 2: Rampage (Cost: 2 Chaos Orbs, +20% IIQ, Grants player Rampage)
  • Level 3: Bloodlines (Cost: 3 Chaos Orbs, +20% IIQ, 50% more magic monsters, allmagic packs have a Bloodline)
  • Level 4: Torment (Cost: 4 Chaos Orbs, +20% IIQ, adds three Tormented Spirits)
  • Level 5: Tempest (Cost: 4 Chaos Orbs: +20% IIQ, Tempests)
  • Level 6: Domination (Cost: 5 Chaos Orbs, adds three Shrines (down from five))
  • Level 7: Ambush (Cost 6: Chaos Orbs (down from 8), adds three Strongboxes)
  • Level 8: Nemesis (Cost: 8 Chaos Orbs (down from 1 Exalted Orb), 50% more rare monsters, all rare monsters have Nemesis)

Monster Balance[ | ]

  • Hailrake and Glace now use a weak version of Arctic Armour inventory iconArctic ArmourArctic ArmourSpell, Duration, Cold
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% chance to Freeze Enemies for 350 ms when Hit0.05% less Physical Damage taken from Hits
    0.05% less Fire Damage taken from Hits
    Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
    (8-13)% less Physical Damage taken from Hits
    (8-12)% less Fire Damage taken from Hits
    Base duration is (2.5-4.4) seconds
    Buff grants Immunity to Freeze
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arctic Armour skill icon
    Arctic Armour inventory icon
    .
  • Added a new boss, Q'uru, to The Caverns in act 2. This ancient Vaal Plummeting Ursa horror uses Earthquake inventory iconEarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 75% of base
    Attack Damage: (85-120)% of base
    Effectiveness of Added Damage: (85-120)%
    Radius: 18 / 28
    Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage3% increased Damage
    1% increased Skill Effect Duration
    Initial Slam has 2% increased Area of EffectIncreases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 2.5% of their value
    Deals (85-150)% of Base Attack Damage
    Base duration is 1 seconds
    Aftershock deals 150% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon
    Earthquake inventory icon
    and Enrages periodically.
  • Enrage increases attack speed, movement speed and damage for the duration of the enrage.
  • Cruel Izaro has had his life reduced by 20% and the damage of his various skills reduced: His Leap Slam inventory iconLeap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Radius: 15
    Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-150)% of Base Attack Damage
    +0.55 seconds to Attack Time
    (20-39)% increased Stun Duration against Enemies that are on Full Life
    Damaging Hits always Stun Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon
    Leap Slam inventory icon
    and Shield Charge inventory iconShield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: 10 Mana
    Critical Strike Chance: 5.00%
    Radius: 8 / 16
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
    (90-109)% increased Movement Speed
    100% more Damage with Hits at Maximum Charge Distance
    (16-190) to (24-284) Base Off Hand Physical Damage
    3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Base Off Hand Attack time is (0.53-0.48) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon
    Shield Charge inventory icon
    damage values have been reduced by 12.5%. His Ground Slam inventory iconGround SlamGround SlamAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 90% of base
    Attack Damage: (115-150)% of base
    Effectiveness of Added Damage: (115-150)%
    Radius: 35
    Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    0.5% increased Attack Speed3% increased Area of Effect
    2% reduced angle
    Deals (115-188)% of Base Attack Damage
    25% reduced Enemy Stun Threshold
    Deals up to (40-49)% more Damage to closer targets
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam skill icon
    Ground Slam inventory icon
    , Reave inventory iconReaveReaveAttack, AoE, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (150-180)% of base
    Effectiveness of Added Damage: (150-180)%
    Radius: 20
    Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedConverts 5% of Physical Damage to a random Element1% chance to cause Bleeding+0.1 to maximum StagesDeals (150-180)% of Base Attack Damage
    50% more Area of Effect for each stage
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reave skill icon
    Reave inventory icon
    and Goddess Spirit Mortar Barrage damage have been reduced by 10%.
  • Perpetus, the Reaver and Excellis Aurafix can now only use Bear Trap inventory iconBear TrapBear TrapTrap, Spell, Duration, Physical
    Level: (1-20)
    Cost: (6-23) Mana
    Cooldown Time: 4.00 sec
    Can Store 3 Use(s)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 260%
    Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Physical Damage2% increased Skill Effect Duration0.5% increased Cooldown Recovery Rate1% chance to Impale Enemies on HitTrap lasts 4 seconds
    Deals (16-1447) to (22-2026) Physical Damage
    Enemies take 25% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts
    Base duration is 3 seconds
    Locks enemy in place
    Traps do not Trigger at the end of their Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon
    Bear Trap inventory icon
    once every 8 seconds.

New Monster Variations[ | ]

  • A variation of Sand Leapers from Act Four has been added as a guest monster to some areas in Act Two.
  • A variation of Mine Bats from Act Four has been added as a guest monster to some areas in Act Two.
  • Due to the power creep from Ascendancy, Cruel, Merciless and Map content requires various rebalances. Rather than apply arbitrary buffs to life and damage, we have instead added monsters with new skills to higher difficulties, and have applied various corrections to specific monster skills.
  • Oak's Brute has been added to The Wetlands. This monster uses an Enrage skill periodically.
  • Cannibal Fire-eater has been added to The Coast. This monster breathes fire.
  • Kraityn's Sentry has been added to Broken Bridge. This monster uses Blast Rain inventory iconBlast RainBlast RainFire, Attack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Attack Damage: (30-35)% of base
    Effectiveness of Added Damage: (30-36)%
    Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage
    100% of Physical Damage Converted to Fire Damage
    Fires 5 additional Arrows
    Penetrates (20-30)% Fire Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blast Rain skill icon
    Blast Rain inventory icon
    .
  • Spectral Swashbuckler has been added to The Ship Graveyard. This monster uses Spectral Throw inventory iconSpectral ThrowSpectral ThrowAttack, Projectile
    Level: (1-20)
    Cost: (7-9) Mana
    Attack Speed: 110% of base
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Projectile Speed0.5% reduced Projectile Speed
    Fires an additional Projectile
    Deals (80-100)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon
    Spectral Throw inventory icon
    .
  • Goatman Fire-raiser has been added to The Climb. This monster uses Rolling Magma inventory iconRolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
    Level: (1-20)
    Cost: (6-23) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 230%
    Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% increased Area of Effect1% increased Projectile Speed0.5% chance to Detonate for Double Damage instead of ChainingDeals (9-1031) to (12-1546) Fire Damage
    Chains +(2-3) Times
    Projectiles can Chain when impacting the ground
    Projectiles do not change direction when Chaining
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rolling Magma skill icon
    Rolling Magma inventory icon
    .
  • Each of these monsters has also been added to the pool of random monsters in maps. They usually only spawn alone, or in a pair.

Map-only Monster Changes[ | ]

  • Goatman Shamans no longer spawn entirely as Shaman packs. They are now combined with regular Goatman monsters as well.
  • Porcupine Goliaths in Maps now grant approximately 20% more experience and items.
  • Croaking Chimerals in Maps now grant approximately 30% more experience and items.
  • Packs of Scum Crawlers combined with Soulless Watchers in Maps now contain 25% more monsters.
  • Blood Elementals that use Gore Earthquake inventory iconEarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 75% of base
    Attack Damage: (85-120)% of base
    Effectiveness of Added Damage: (85-120)%
    Radius: 18 / 28
    Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage3% increased Damage
    1% increased Skill Effect Duration
    Initial Slam has 2% increased Area of EffectIncreases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 2.5% of their value
    Deals (85-150)% of Base Attack Damage
    Base duration is 1 seconds
    Aftershock deals 150% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon
    Earthquake inventory icon
    have been added to Maps. Some of the Blood Elementals in their packs will now use Gore Earthquake inventory iconEarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 75% of base
    Attack Damage: (85-120)% of base
    Effectiveness of Added Damage: (85-120)%
    Radius: 18 / 28
    Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage3% increased Damage
    1% increased Skill Effect Duration
    Initial Slam has 2% increased Area of EffectIncreases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 2.5% of their value
    Deals (85-150)% of Base Attack Damage
    Base duration is 1 seconds
    Aftershock deals 150% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon
    Earthquake inventory icon
    .
  • Some of the Water Elemental packs in Maps now contain ones that use Vortex inventory iconVortexVortexSpell, AoE, Cold, Duration, Nova
    Level: (1-20)
    Cost: (11-20) Mana
    Cooldown Time: 1.80 sec
    Can Store 1 Use(s)
    Soul Gain Prevention: 0 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.50%
    Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Cold Damage1% increased Cooldown Recovery Rate
    1% less Skill Effect Duration
    2% increased Damage when Cast on Frostbolt
    Deals (38-524) to (57-787) Cold Damage
    Base duration is 3 seconds
    Deals (106.5-1456.9) Base Cold Damage per second
    Can explode from up to 5 Frostbolt Projectiles
    20% less Area of Effect when Cast on Frostbolt
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-76)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vortex skill icon
    Vortex inventory icon
    .
  • Some of the Sea Witch packs in Maps now contain ones that use Module Error: Item link: No results found for search parameter "Frostbolt"..
  • Some of the Ghost Pirate packs in Maps now contain ones that use Blade Vortex inventory iconBlade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Radius: 15
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon
    Blade Vortex inventory icon
    .
  • Some of the Demon Packs in Maps now contain ones that use Demonic Blade Vortex inventory iconBlade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Radius: 15
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon
    Blade Vortex inventory icon
    .
  • Some of the Ruined Titan packs in Maps now contain ones that use Earthquake inventory iconEarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 75% of base
    Attack Damage: (85-120)% of base
    Effectiveness of Added Damage: (85-120)%
    Radius: 18 / 28
    Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage3% increased Damage
    1% increased Skill Effect Duration
    Initial Slam has 2% increased Area of EffectIncreases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 2.5% of their value
    Deals (85-150)% of Base Attack Damage
    Base duration is 1 seconds
    Aftershock deals 150% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon
    Earthquake inventory icon
    .
  • Some of the Goatman Shaman (Lightning) packs in Maps now contain ones that use Orb of Storms inventory iconOrb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining, Orb
    Level: (1-20)
    Cost: (4-16) Mana
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 65%
    Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning DamageBeams Split towards 0.1 additional targets1% increased Cast Speed
    1% less Skill Effect Duration
    Deals (2-185) to (7-555) Lightning Damage
    Base duration is 6 seconds
    Beams Split towards (2-4) additional targets
    Strikes every (1.5-1.02) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon
    Orb of Storms inventory icon
    .
  • Numerical improvements to several monster skills have been made. These are generally buffs to the spells cast by monsters.
  • Some monsters appear alone in the core game but in packs in Maps. The life of the Map versions of these monsters has been lowered.
  • There is now greater monster density in the Core Map (Atlas of Worlds) inventory iconCore MapCore MapMap Level: 82
    Map Tier: 15
    Guild Character:
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Core Map (Atlas of Worlds) inventory icon
    . The average experience of this map has been increased by around 40% due to the additional monsters.
  • Rebalanced the Graveyard Map (Atlas of Worlds) inventory iconGraveyard MapGraveyard MapMap Level: 71
    Map Tier: 4
    Guild Character: Ú
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Graveyard Map (Atlas of Worlds) inventory icon
    Boss (Merveil, the Reflection, who is only present in her first form) to be easier.
  • Rebalanced the first form of the Necropolis Map (Atlas of Worlds) inventory iconNecropolis MapNecropolis MapMap Level: 79
    Map Tier: 12
    Guild Character: )
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Necropolis Map (Atlas of Worlds) inventory icon
    Boss (Merveil, the Reflection) to be harder.

Other Map Changes[ | ]

  • Removed Village Ruin as a possible Map type for Zana Missions.
  • Added Canyon and Plateau as possible Map types for Zana Missions.
  • Added Caer Blaidd, Wolfpack's Den inventory iconCaer Blaidd, Wolfpack's DenCaer Blaidd, Wolfpack's Den
    Underground River Map
    Map Level: 69
    Map Tier: 2
    Guild Character: æ
    Item Quantity: +150%
    Item Rarity: +150%
    Unique Boss drops 4 additional Maps
    (20-50)% more Magic Monsters
    (20-50)% more Rare Monsters
    25% more Monster Life
    30% increased Monster Damage
    Howls and laughter
    They hide in the day
    They smell you, they watch you
    They track their new prey
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Caer Blaidd, Wolfpack's Den inventory icon
    as a possible Unique Map type for Zana Missions. This has not reduced the odds of Untainted Paradise inventory iconUntainted ParadiseUntainted Paradise
    Tropical Island Map
    Map Level: 69
    Map Tier: 2
    (300-400)% increased Experience gain
    Area has increased monster variety
    Area is inhabited by wild Animals
    Monsters drop no items
    For this beauty,
    beauty without strength,
    chokes out life.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Untainted Paradise inventory icon
    occurring as a Zana map.

One-time Passive Skill Reset[ | ]

  • Due to balance changes, every existing character has been granted an optional full passive skill reset.
  • This process will also reset your allocated Ascendancy points.
  • To perform this operation, click the "Reset all Passives" button on the passive skill screen. Note that you must use this before allocating or refunding any other points otherwise the option will go away.

Functional Bug Fixes[ | ]

  • Fixed some problems that could cause Dart Traps in the Labyrinth to point in the wrong direction.
  • Fixed a bug where flasks could still be used if you equipped them then de-levelled below their required level.
  • Fixed a bug where you'd drop the Haku spirit when using Totem/Trap/Mine versions of movement skills.
  • Fixing an issue where Essence Drain inventory iconEssence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second
    Regenerate 0.5% of Debuff Damage as Life
    Base duration is 3.8 seconds
    Deals (9-433) to (14-649) Chaos Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Essence Drain skill icon
    Essence Drain inventory icon
    healing stacks could stick to the player without being removed.
  • Fixing an issue where traps could be placed on unwalkable terrain.
  • Fixed an issue where beams could continue to deal damage to enemies after the initiator of the skill has gone out of range.
  • You can no longer chain projectiles from Sawblades.
  • Fixed desync that could occur around specific tiles in Library tilesets (such as the stairs down to the Archives). This also improves the Academy Map (Atlas of Worlds) inventory iconAcademy MapAcademy MapMap Level: 71
    Map Tier: 4
    Guild Character: *
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Academy Map (Atlas of Worlds) inventory icon
    .
  • Fixed a bug where monsters could spawn in inaccessible areas of the Imperial Gardens.
  • Fixed a bug where Writhing Worms created by The Writhing Jar inventory iconThe Writhing JarThe Writhing Jar
    Hallowed Hybrid Flask
    Recovers (120-168) Mana over 5.00 seconds
    Recovers (435-609) Life over 5.00 seconds
    Consumes (16-18) of 40 Charges on use
    Requires Level 60Instant Recovery
    (75-65)% reduced Amount Recovered
    2 Enemy Writhing Worms escape the Flask when used
    Writhing Worms are destroyed when Hit
    (20-10)% reduced Charges used
    To achieve godhood, they would cast off all that god has gifted us.
    Mortality, compassion, even the sanctity of flesh.
    - High Templar Voll
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    The Writhing Jar inventory icon
    unique flask counted towards /remaining.
  • Fixed a bug where Piety's eye spawners count for /remaining before they emerge.
  • Fixed an issue where having Detonate Mines bound with the Detonate Mines inventory iconDetonate MinesDetonate MinesMine, Spell
    Level: 1
    Cooldown Time: 0.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.Per 1% Quality:1Superior2AnomalousMines have 1% increased Detonation SpeedRecover 0.01% of Life for each Mine DetonatedFirst Mine Detonates Instantly
    Mines get 10% more Detonation Speed for each prior Mine in Detonation Sequence
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Mines skill icon
    Detonate Mines inventory icon
    skill gem could result in skill slots being replaced/unset when moving to a new instance.
  • Fixed a bug where you could get stuck in the terrain while using Illusory Warp.
  • Fixed an issue where players could keep buffs active without the appropriate gem equipped.
  • Fixed an issue where being frozen while Lightning Warp inventory iconLightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration
    3% increased Damage
    0.5% less Duration
    Deals (1-37) to (19-707) Lightning Damage
    (30-49)% reduced Duration
    Can queue up to 50 uses
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon
    Lightning Warp inventory icon
    goes off could cause the delay on Lightning Warp inventory iconLightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration
    3% increased Damage
    0.5% less Duration
    Deals (1-37) to (19-707) Lightning Damage
    (30-49)% reduced Duration
    Can queue up to 50 uses
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon
    Lightning Warp inventory icon
    to last forever.
  • Fixed a bug where respeccing into CI could rarely kill you.
  • Fixed a bug where supporting Righteous Fire inventory iconRighteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 18
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
    Deals 20% of your Maximum Life as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Deals (35.8-1541.8) Base Fire Damage per second
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon
    Righteous Fire inventory icon
    with the Spell Totem Support inventory iconSpell Totem SupportSpell Totem SupportSupport, Spell, Totem
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills deal (28-24)% less Damage
    Spells Cast by Totem have 40% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Spell Totem Support inventory icon
    Support after Righteous Fire inventory iconRighteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 18
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
    Deals 20% of your Maximum Life as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Deals (35.8-1541.8) Base Fire Damage per second
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon
    Righteous Fire inventory icon
    is cast allows you to deal damage despite having Ancestral Bond allocated.
  • Fixed a bug where Animate Weapon inventory iconAnimate WeaponAnimate WeaponDuration, Minion, Spell, Physical
    Level: (1-20)
    Cost: (4-12) Mana
    Cast Time: 0.60 sec
    Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions have 1% increased Movement SpeedMinions have 0.5% chance to Intimidate Enemies for 4 seconds on Hit1% chance to create an additional Animate Weapon copyMinions deal 0 to 5 Added Lightning DamageBase duration is 40 seconds
    Can use Items requiring up to Level (9-100)
    Minions deal (10-48)% more Damage
    Minions have (10-48)% more Attack Speed
    Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
    Maximum (5-14) Animated Weapons
    Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Weapon skill icon
    Animate Weapon inventory icon
    and Animate Guardian inventory iconAnimate GuardianAnimate GuardianSpell, Minion, Physical
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentMinions have 2% increased Movement SpeedMinions have 3% increased Area of Effect2% increased Minion Maximum LifeCan use Items requiring up to Level (33-100)
    Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
    (0-76)% increased Minion Maximum Life
    Minions deal (0-76)% increased Physical Damage with Melee Attacks
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Guardian skill icon
    Animate Guardian inventory icon
    could bypass range checks if you hold Shift. The range is being increased also.
  • Fixed a bug where you could cast Lightning Warp inventory iconLightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration
    3% increased Damage
    0.5% less Duration
    Deals (1-37) to (19-707) Lightning Damage
    (30-49)% reduced Duration
    Can queue up to 50 uses
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon
    Lightning Warp inventory icon
    through walls by using mines/traps or by targeting your own location.
  • Fixed a bug where walkable space sometimes spawned on the edges of areas such as The Old Fields.
  • Fixed a bug where Arohongui, Moon's Presence interfered with other totems using auras.
  • The Goddess Unleashed inventory iconThe Goddess UnleashedThe Goddess Unleashed
    Eternal Sword
    One Handed Sword
    Quality: +20%
    Physical Damage: (52.8-56.4) to (121.2-160.8)
    Critical Strike Chance: (7.20%-8.30%)
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 52, 104 Str, 122 Dex+475 to Accuracy RatingUses both hand slots
    Item has 6 Sockets and is fully linked (Hidden)
    Adds (3-6) to (33-66) Physical Damage
    (44-66)% increased Critical Strike Chance
    33% increased Ignite Duration on Enemies
    Gain (66-99)% of Sword Physical Damage as Extra Fire Damage
    Gain Her Blessing for 3 seconds when you Ignite an Enemy
    33% chance to Blind nearby Enemies when gaining Her Blessing
    Cannot be Frozen, Chilled or Ignited with Her Blessing
    20% increased Attack and Movement Speed with Her Blessing
    As a maiden I was bound; as a crone was I scorned
    Promised power rarely found, delivered fury fairly thorned.
    Not enough?...Fine. Now I am become both and another
    To take your hand and cradle your talents, not smother
    The consummate flames. So hush, dear, say not a word.
    Bequeathed, betrayed...beloved. At last, I am the third.
    The Goddess Unleashed inventory icon
    now only grants Her Blessing when you ignite enemies, not yourself.
  • Fixed a bug where certain unwalkable tiles would not block projectiles.
  • Fixed a bug where the Vaal Oversoul's skills didn't work properly if you were inside him.
  • Fixed an issue where the normal spiders in the Jungle Valley Map (Atlas of Worlds) inventory iconJungle Valley MapJungle Valley MapMap Level: 68
    Map Tier: 1
    Guild Character: 3
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Atlas of Worlds) inventory icon
    boss fight would only emerge once you enter their Proximity Shield. They should now emerge as soon as they spawn, since you are in an enclosed area with them.
  • Fixed bugs related to Grandmasters using Ice Nova inventory iconIce NovaIce NovaSpell, AoE, Cold, Nova
    Level: (1-20)
    Cost: (8-23) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Radius: 30
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage
    Can expand from up to 2 Frostbolt Projectiles
    Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
    20% less Area of Effect when Cast on Frostbolt
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon
    Ice Nova inventory icon
    properly.
  • Fixed various walkability issues related to Sarn buildings.
  • Fixed a bug where 50% of Pocked Lanternbearers were doing 16% of the damage they should 50% of the time.
  • Fixed a bug where a Helmet Enchantment stat for Phase Run inventory iconPhase RunPhase RunSpell, Duration, Movement, Physical, Travel
    Level: (1-20)
    Cost: (8-13) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Movement Speed1% increased Skill Effect Duration0.5% chance not to replace the Buff when you use a Skill(30-39)% increased Movement Speed
    (20-30)% more Melee Physical Damage
    100% increased Stealth
    Base duration is 1.8 seconds
    Base secondary duration is 0.2 seconds
    100% increased Skill Duration per Frenzy Charge removed
    Grants Phasing
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Phase Run skill icon
    Phase Run inventory icon
    was increasing the base duration where it should have been increasing the duration by a percentage amount.
  • Fixed a bug where Cluster Traps Support inventory iconCluster Traps SupportCluster Traps SupportTrap, Support
    Icon: L
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Trap DamageSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills have 2% reduced Trap SpreadSupported Skills throw up to 2 additional Traps
    Supported Skills can have up to 5 additional Traps placed at a time
    Supported Skills deal (55-36)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cluster Traps Support inventory icon
    and Minefield Support inventory iconMinefield SupportMinefield SupportSupport, Mine
    Icon: M
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 38Supports skills which throw mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 0.2% chance to throw up to 1 additional MineSupported Skills can have up to 0.2 additional Remote Mines placed at a timeSupported Skills throw up to 4 additional Mines
    Supported Skills have (65-60)% less Mine Throwing Speed
    Supported Skills can have up to 4 additional Remote Mines placed at a time
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Minefield Support inventory icon
    were only reducing trap or mine damage respectively when they should have been reducing all damage.
  • Fixed a bug where the Beast's hearts could kill Malachai if his life was too large. He wouldn't drop items in this case.
  • Labyrinth ladders now correctly disallow people who have visited the next difficulty level.
  • Fixed a bug where purchasing items from Act 4 NPCs caused items to be removed from the shops of Act 1 NPCs in the next difficulty level.
  • Fixed an issue where Rudiarius Felix, Avatar of the Huntress' Caustic Arrow inventory iconCaustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (55-64)% of base
    Effectiveness of Added Damage: (55-64)%
    Projectile Speed: 3260
    Radius: 20
    Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage
    Base duration is 2 seconds
    Deals (8.8-1927.1) Base Chaos Damage per second
    60% of Physical Damage Converted to Chaos Damage
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Caustic Arrow skill icon
    Caustic Arrow inventory icon
    Trap had a very short duration.
  • Fixing a bug where Maelström monsters could get Soul Conduit and other mods which did not work with them.
  • Fixed a bug where a player was unable to leech life while on full life.
  • If you use Rain of Arrows inventory iconRain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (48-60)% of base
    Effectiveness of Added Damage: (48-60)%
    Radius: 24
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to fire an additional sequence of arrowsFires 0.2 additional Arrows0.5% chance to Maim on HitDeals (48-60)% of Base Attack Damage
    Fires (17-21) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rain of Arrows skill icon
    Rain of Arrows inventory icon
    , Blast Rain inventory iconBlast RainBlast RainFire, Attack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Attack Damage: (30-35)% of base
    Effectiveness of Added Damage: (30-36)%
    Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage
    100% of Physical Damage Converted to Fire Damage
    Fires 5 additional Arrows
    Penetrates (20-30)% Fire Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blast Rain skill icon
    Blast Rain inventory icon
    and Bladefall inventory iconBladefallBladefallSpell, AoE, Physical, Duration
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 90%
    Radius: 12
    Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to Knock Enemies Back on hit2% increased distance between VolleysBase duration is 6 seconds
    Deals (44-411) to (66-617) Physical Damage
    6% less Damage per Volley
    100% increased Critical Strike Chance
    20% reduced Critical Strike Chance per Volley
    5 Volleys
    Leaves a Lingering Blade in the ground for every Volley
    Maximum 40 Lingering Blades can be left in the ground at a time
    Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bladefall skill icon
    Bladefall inventory icon
    to target a blocked location then they will be now used on the nearest valid location.
  • Fixed nine instance crashes and one client crash.

Visual Bug Fixes[ | ]

  • Fixed a bug that could occur in predictive mode where duplicate copies of monsters would appear in the T-pose.
  • Fixed a rare bug where patches of ground effects could be invisible.
  • Fixed a bug where setting a Premium Stash Tab to the default brown colour would cause it to appear black in the drop-down list of tabs.
  • Fixed a rare bug where categories can be missing from the in-game Microtransaction Store.
  • Fixed a bug where entering an area with multiple golems resulted in it looking like you had multiple copies of their buff on you.
  • Fixed a bug where Icicle Mine inventory iconFreeze MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE
    Level: (1-20)
    Cost: (3-6) Mana
    Reservation: (3-6) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 110%
    Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage
    Mine lasts 5 seconds
    Base Mine Detonation Time is 0.3 seconds
    Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
    Fires 4 additional Projectiles
    Fires Projectiles in a circle
    Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Icicle Mine skill icon
    Icicle Mine inventory icon
    didn't have a random rotation on its effects.
  • Fixed a bug with the Dweller of the Deep where he could leave behind a phantom glow effect in the shape of a sandspitter when dying in his first form.
  • Fixed an issue where the character panel didn't show the cooldown speed for skill-specific stats.
  • Various character panel and skill description changes have occurred to show information that was previously hidden (for example, base cold damage per second, Vaal Power Siphon inventory iconVaal Power SiphonVaal Power SiphonVaal, Attack, Projectile
    Level: (1-20)
    Souls Per Use: 15
    Can Store 2 Use(s)
    Attack Damage: (150-184)% of base
    Effectiveness of Added Damage: (150-184)%
    Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:1Superior1% increased DamageDeals (150-184.2)% of Base Attack Damage
    Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
    +10% to Critical Strike Multiplier per Power Charge
    20% increased Critical Strike Chance per Power Charge
    Fires Projectiles at each nearby Enemy
    Can't be Evaded
    Culling Strike
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Power Siphon skill icon
    Vaal Power Siphon inventory icon
    and Vaal Ground Slam inventory iconVaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Slam, Melee
    Level: (1-20)
    Souls Per Use: 15
    Can Store 4 Use(s)
    Attack Speed: 90% of base
    Attack Damage: (190-300)% of base
    Effectiveness of Added Damage: (190-300)%
    Slams the ground in front of you, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    Deals (250-400)% of Base Attack Damage
    200% increased Stun Duration on enemies
    Deals up to (40-49)% more Damage to closer targets
    Stuns Enemies
    Can't be Evaded
    +(0-9) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Ground Slam skill icon
    Vaal Ground Slam inventory icon
    stats and Critical Strike Affliction Support inventory iconCritical Strike Affliction SupportCritical Strike Affliction SupportChaos, Support
    Icon: o
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 31Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage with PoisonSupported Skills have 1% chance to Poison on HitPoisons from Supported Skills deal Damage 0.5% fasterSupported Skills have +55-83% Damage over Time Multiplier for Ailments from Critical StrikesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Critical Strike Affliction Support inventory icon
    stats).
  • Fixed a bug where the life bar of an Animate Guardian inventory iconAnimated GuardianAnimate GuardianSpell, Minion, Physical
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentMinions have 2% increased Movement SpeedMinions have 3% increased Area of Effect2% increased Minion Maximum LifeCan use Items requiring up to Level (33-100)
    Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
    (0-76)% increased Minion Maximum Life
    Minions deal (0-76)% increased Physical Damage with Melee Attacks
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Guardian skill icon
    Animate Guardian inventory icon
    (and curses on it) would display too low on him.

References[ | ]

  1. Chris (June 1, 2016). "Content Update 2.3.0 Patch Notes". Official Path of Exile Forums. Retrieved June 1, 2016.
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