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Version History
2.4.3c
November 28, 2016
2.5.0
December 2, 2016
2.5.0b
December 8, 2016

Patch notes[ | ]

These are the official patch notes for version 2.5.0 released by Grinding Gear Games.[1]

The Breach Challenge League[ | ]

  • Challenge leagues are a great opportunity for a fresh start in a new economy. All of your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new leagues, complete challenges and demonstrate your mastery of Path of Exile!
  • With 2.5.0, there are Standard and Hardcore variations of the Breach challenge league available. They have the same core mechanics and items.
  • Tears in the fabric of reality have formed throughout Wraeclast. Engage them to expose an alternate realm and reveal those who dwell there. Slay monsters inside the Breach to keep it open long enough to reap your bounty.
  • Deep in the Breach, you may draw the ire of horrific new bosses: Breachlords. The more damage you inflict on them, the more treasure they'll part with during their escape.
  • Among the riches found in the Breach, you may also encounter Splinters. Combine 100 Splinters of the same type together to create a Breachstone. When placed in the Map Device, a Breachstone allows travel into a Breachlord's Domain, the one place where they are truly vulnerable.
  • Monsters from the Breach drop new unique items that are specific to their Domain. When slain in their Domain, Breachlords are able to drop Blessings that allow these new uniques to be upgraded.
  • There are a total of 35 new unique items specific to the Breach league.
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Breach Footprints Effect. At 24, you will receive the Breach Portal Effect inventory iconBreach Portal EffectBreach Portal EffectPortalThis character's portals use the Breach effect.Breach Portal Effect inventory icon. When you complete your 36th challenge, you will receive the Demonic Wings inventory iconDemonic WingsDemonic WingsArmour AttachmentAdds the Demonic Wings back attachment to any equipped body armour.Demonic Wings inventory icon. These microtransactions are only obtainable in this league.
  • From the 19th challenge onwards and for every third challenge after that, you will receive pieces of the Breach Totem Pole decoration to display in your hideout. The Totem Pole permanently showcases how many of the Breach challenges you completed during the league.

New Content[ | ]

  • Added 55 new unique items, 35 of which are exclusive to the Breach challenge league.
  • Added a new Intelligence/Dexterity Support Gem - Cast while Channelling Support inventory iconCast while Channelling SupportCast while Channelling SupportSupport, Channelling, Spell, Trigger
    Icon: W
    Level: (1-20)
    Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Channelling Skills deal 0.5% increased Damage
    Supported Triggered Spells deal 0.5% increased Damage
    Supported Skills have 0.5% increased Attack and Cast SpeedSupported Skills have 0.5% increased Effect of non-Damaging Ailments on Enemies
    Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cast while Channelling Support inventory icon
    : while casting supported channelling skills, trigger another linked spell at regular intervals, with a small damage penalty. This support gem is available from the Sharp and Cruel quest reward in Cruel difficulty for the Witch, Templar, Shadow and Scion. It is available for all classes from Petarus and Vanja after completing The Eternal Nightmare in Normal difficulty. There's a new Channelling tag on relevant skill gems.
  • Added a new Neutral skill gem - Vaal Breach inventory iconVaal BreachVaal BreachVaal, Spell
    Level: 1
    Souls Per Use: 100
    Can Store 1 Use(s)
    Cast Time: 2.50 sec
    Requires Level 10Creates a breach, making you vulnerable to its powerful inhabitants.Per 1% Quality:1Superior3% increased Cast SpeedMonsters from the Breach do not grant Experience or drop Items
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Breach skill icon
    Vaal Breach inventory icon
    : Creates a Breach at your location, making you vulnerable to its powerful inhabitants.
  • Before her rescue, Navali is now guarded by The Faun.
  • Very early areas in Act One have been cosmetically improved.
  • Hellions have had their art replaced with a new model.

New Features[ | ]

  • Many of 2.5.0's features including the new renderer were deployed early with update 2.4.2. Thank you for your testing and feedback.
  • The DirectX 9 renderer is still the default. You can change to the DirectX 11 renderer in the options. We will make the DirectX 11 renderer the default once we're sure there are no remaining problems.
  • Melee action targeting has been greatly improved.
  • The challenge and achievements panel now has progress bars for numeric challenges. Your overall challenge progress and challenge reward milestones are also shown.
  • Weapons now display their range on their item descriptions.
  • Improved early tutorials.
  • Added support for the slash symbol in Premium Stash Tab price fields.
  • Various improvements to preloading have been made.
  • Unique Maps can now drop if you have completed their equivalent base type on the Atlas.

Essence Changes[ | ]

  • Added the contents of the Essence League to the core game. You can now find monsters trapped in Essences throughout Wraeclast, but at a lower rate than when it was the current challenge league.
  • The rate of finding multiple essences at once has been significantly increased in maps (especially higher maps).
  • At level 47 areas and above, Whispering Essences can no longer appear.
  • At level 67 areas and above, Muttering Essences can no longer appear.
  • The values of mods from Wailing Essences of Woe and above have been reduced, resulting in a notably lower value of all mods from higher-tier Woe essences.
  • Fixed a minor issue where the Muttering Essence of Woe amulet mod granted values that were 1% too low.
  • The gloves mod from Essence of Insanity inventory iconEssence of InsanityEssence of InsanityStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: Triggers Level 20 Spectral Spirits when Equipped
    Gloves: Socketed Gems have 16% more Attack and Cast Speed
    Boots: 70% increased Mana Regeneration Rate while Shocked
    Body Armour: You gain Onslaught for 6 seconds when Hit
    Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
    Shield: 25% chance to gain a Power Charge when you Block
    Quiver: Projectiles Pierce 2 additional Targets
    Amulet: 10% chance to Recover 10% of Mana when you use a Skill
    Ring: You and your Minions take 40% reduced Reflected Damage
    Belt: 10% increased Movement Speed during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Essence of Insanity inventory icon
    now grant "Socketed gems have 16% More Attack and Cast Speed" (down from 20%). Existing items will not be changed.
  • The weapon mod from Essence of Horror inventory iconEssence of HorrorEssence of HorrorStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
    Gloves: Socketed Gems have +3.5% Critical Strike Chance
    Boots: 5% reduced Elemental Damage Taken while stationary
    Body Armour: 15% of Physical Damage from Hits taken as Cold Damage
    Helmet: Socketed Gems deal 30% more Elemental Damage
    Shield: Chill Nearby Enemies when you Block
    Quiver: 4 to 7 Cold Damage per Frenzy Charge
    Amulet: 15% increased Effect of Fortify on you
    Ring: 4 to 7 Cold Damage per Frenzy Charge
    Belt: 5% additional Physical Damage Reduction during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Essence of Horror inventory icon
    now grants a 16% chance to gain a power, frenzy or endurance charge on kill (up from 10%). Old versions of this mod can be updated using a Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon
    .
  • The weapon mod from Essence of Delirium inventory iconEssence of DeliriumEssence of DeliriumStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds
    Gloves: Socketed Gems deal 30% more Damage over Time
    Boots: Cannot be Poisoned
    Body Armour: 25% reduced Chaos Damage taken over time
    Helmet: +2 to Level of Socketed Aura Gems
    Shield: +15% Chance to Block Spell Damage while on Low Life
    Quiver: 25% increased Effect of your Marks
    Amulet: +10% to Damage over Time Multiplier
    Ring: Hexes you inflict have +5 to maximum Doom
    Belt: +50% to Chaos Resistance during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Essence of Delirium inventory icon
    now deals 750 chaos damage per second for 10 seconds (down from 1,000).

Map Mod Changes[ | ]

  • A large variety of new map mods have been added to the map pool.
  • The "Grounded", "Molten" and "Incombustible" map mods that granted specific elemental resistance will no longer appear on maps. They've been succeeded by a new global elemental and chaos resistance map mod with lower values.
  • The "of Stasis" mod that previously prevented player life and mana regeneration will now also prevent energy shield regeneration. Existing versions of the mod will continue to prevent only life and mana regeneration.
  • The "of Smothering" map mod now only affects recovery rate of Life and Energy Shield, no longer affecting mana recovery. This includes existing versions of the mod.
  • The "Splitting" mod previously added multiple projectiles at yellow and red tier maps. They now only add two projectiles at all tiers. Existing mods will not update unless a Divine orb is used on the map.
  • "of Hemomancy", the mod that gave all characters Blood Magic, will no longer appear on maps.
  • "of Exposure" will now reduce maximum resistances by a lower amount. In mid-tier maps, it'll reduce maximum elemental resistances by -5% to -8% now. In higher-tier maps, it'll reduce maximum elemental resistances by -9% to -12%. Existing mods will not update unless a Divine orb is used on the map.
  • The "of Frenzy", "of Endurance" and "of Power" mods will no longer appear, as they could cause performance issues in areas with many monsters.

General Balance Changes[ | ]

  • Increased the range of all melee weapons. This is also a significant buff to the radius of Cyclone inventory iconCycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 2 Mana
    Attack Speed: 300% of base
    Attack Damage: (44-54)% of base
    Effectiveness of Added Damage: (44-54)%
    Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
    30% less Movement Speed
    First Hit deals 50% less Damage
    Gains 1 Stage every (0.33-0.17) seconds while Channelling
    +1 to radius per Stage
    Lose 1 Stage every 0.33 seconds while not Channelling
    (5-28) to (8-42) Added Attack Physical Damage
    Maximum (3-6) Stages
    8% increased Area of Effect per 1 additional Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon
    Cyclone inventory icon
    .
  • In addition to the existing Master "quality of life" improvements made in 2.4.2, the experience progression of non-Zana Masters has been adjusted. It is now 30% easier to reach level 8 from 7, 20% easier to reach level 7 from 6 and 10% easier to reach level 6 from 5.
  • The Sextant Mods for additional currency items from Nemesis monsters is now only available on red maps.
  • Many monsters in end-game maps have been rebalanced, fixing cases where they did too little damage.
  • Reduced the damage of the bosses in the Overgrown Shrine Map (Atlas of Worlds) inventory iconOvergrown Shrine MapOvergrown Shrine MapMap Level: 76
    Map Tier: 9
    Guild Character: J
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Overgrown Shrine Map (Atlas of Worlds) inventory icon
    and chaos Warbands leaders in general.
  • Increased the damage of the bosses in the Shipyard Map (Atlas of Worlds) inventory iconShipyard MapShipyard MapMap Level: 79
    Map Tier: 12
    Guild Character:
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shipyard Map (Atlas of Worlds) inventory icon
    and lightning Warbands leaders in general.
  • Reduced monster pack density in the Twilight Strand slightly.
  • Increased most totem damage, totem additional physical damage reduction and totem attack and cast speed skills in the passive tree by 20-25%. This doesn't apply to the Totemic Mastery notable passive.
  • Doubled all sources of totem elemental resistance in the passive skill tree.
  • Bleeding effects from non-puncture sources are now affected by the same (additive and multiplicative) duration modifiers as bleeding effects from puncture sources.
  • Poison from non-Viper Strike inventory iconViper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-135)% of base
    Effectiveness of Added Damage: (90-135)%
    Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
    0.5% increased Poison Duration
    1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
    Deals (90-135)% of Base Attack Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Chaos Damage
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    30% Less Attack Speed if Dual Wielding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon
    Viper Strike inventory icon
    sources is now affected by multiplicative skill effect duration modifiers. Additive skill effect duration modifiers were already being applied.

Unique Item Balance Changes[ | ]

  • Cospri's Malice inventory iconCospri's MaliceCospri's Malice
    Jewelled Foil
    One Handed Sword
    Quality: +20%
    Elemental Damage: (80-100) to (160-200)
    Critical Strike Chance: 5.50%
    Attacks per Second: (1.73-1.82)
    Weapon Range: 14
    Requires Level 68, 212 Dex, 257 Int+25% to Global Critical Strike MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike
    No Physical Damage
    Adds (80-100) to (160-200) Cold Damage
    Adds (40-60) to (90-110) Cold Damage to Spells
    (8-14)% increased Attack Speed
    +257 Intelligence Requirement
    60% increased Critical Strike Chance against Chilled Enemies
    Breathe deep, my child.
    Let the frigid air engulf your soul.
    Embrace the eternal cold,
    And it will embrace you back.
    Cospri's Malice inventory icon
    and Mjölner inventory iconMjölnerMjölner
    Gavel
    One Handed Mace
    Quality: +20%
    Physical Damage: (108-129.6) to (202-242.4)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.15
    Weapon Range: 11
    Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun ThresholdTrigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown
    Socketed Lightning Spells have no Cost if Triggered
    +300 Intelligence Requirement
    +200 Strength Requirement
    (80-120)% increased Physical Damage
    Skills Chain +1 times
    (30-40)% increased Lightning Damage with Attack Skills
    Look the storm in the eye and you will have its respect.
    Mjölner inventory icon
    now have 250ms cooldowns on triggering socketed skills (up from 100ms).
  • Reduced block and spell block values on Rumi's Concoction inventory iconRumi's ConcoctionRumi's Concoction
    Granite Flask
    Lasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    +1500 to Armour
    Requires Level 68+(8-12)% Chance to Block Attack Damage during Flask effect
    +(4-6)% Chance to Block Spell Damage during Flask effect
    "Yesterday I was clever, so I wanted to change the world.
    Today I am wise, so I am changing myself."
    -Rumi of the Vaal
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Rumi's Concoction inventory icon
    by around 33%. A Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon
    can be used to reroll the stats within this new range.
  • Facebreaker inventory iconFacebreakerFacebreaker
    Strapped Mitts
    Quality: +20%
    Evasion: 36
    Energy Shield: 7
    Requires Level 16+30% to Global Critical Strike Multiplier
    10% reduced Enemy Stun Threshold
    (600-800)% more Physical Damage with Unarmed Attacks
    Extra gore
    Fly like a Storm Crow, crush like a Rhoa
    Facebreaker inventory icon
    's critical strike multiplier has been reduced to 45%. A Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon
    can be used to reroll the stats within this new range.
  • Grand Spectrum (Viridian Jewel) inventory iconGrand SpectrumGrand Spectrum
    Viridian Jewel
    Limited to: 315% increased Elemental Damage per Grand SpectrumFists that strike like a falling tree.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Grand Spectrum (Viridian Jewel) inventory icon
    's increased elemental damage has been reduced to 4%. A Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon
    can be used to reroll the stats within this new range.
  • The Aylardex inventory iconThe AylardexThe Aylardex
    Agate Amulet
    Requires Level 32+(16-24) to Strength and Intelligence+(30-50) to maximum Life
    +(50-70) to maximum Mana
    +1 to Maximum Power Charges
    10% increased Mana Regeneration Rate per Power Charge
    (80-100)% increased Power Charge Duration
    1% of Damage is taken from Mana before Life per Power Charge
    40% reduced Critical Strike Chance per Power Charge
    Shackled fires dance about;
    Might within from force without.
    The Aylardex inventory icon
    now has an additional property: "80-100% increased Power Charge Duration". This change does not apply to old versions of this item. Using a Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon
    on this item doesn't cause the new stat to appear.
  • Nuro's Harp inventory iconNuro's HarpNuro's Harp
    Harbinger Bow
    Bow
    Quality: +20%
    Elemental Damage: (120-140) to (180-210)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: (1.32-1.38)
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    Night's frost becomes morning's dew
    Darkness cleansed, pure and new.
    Nuro's Harp inventory icon
    now has an additional property: "40% increased effect of Chilled Ground". This change does not apply to old versions of this item. Using a Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon
    on this item doesn't cause the new stat to appear.
  • Soul Strike inventory iconSoul StrikeSoul Strike
    Spike-Point Arrow Quiver
    Requires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
    Adds (13-18) to (26-32) Chaos Damage to Attacks
    (8-12)% increased Attack Speed
    +(100-120) to maximum Energy Shield
    80% faster start of Energy Shield Recharge
    40% reduced Energy Shield Recharge Rate
    In this chaotic world
    The rewards of the Soul
    Outlast the rewards of the Flesh.
    Soul Strike inventory icon
    's faster start of energy shield recharge has been reduced to 80%. A Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon
    can be used to reroll the stats within this new range.
  • Energy From Within inventory iconEnergy From WithinEnergy From Within
    Cobalt Jewel
    Radius: Large(3-6)% increased maximum Energy Shield
    Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
    The Azmeri ascetics learnt the power
    of going without the body's ordinary cravings.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Energy From Within inventory icon
    's additional energy shield has been reduced to 3-6%. A Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon
    can be used to reroll the stats within this new range.

Skill Balance Changes[ | ]

  • Blade Vortex inventory iconBlade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Radius: 15
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon
    Blade Vortex inventory icon
    has been refactored. Instead of separate hits for each active blade, the blades now increase the frequency at which all enemies in the radius take damage, and the amount of damage they take. The skill now has a base hit frequency of 600ms and has 10% increased hit rate per active blade. Its damage has been reduced by 30% at all levels and it deals 30% more damage per active blade.
  • Reduced the maximum number of Summon Raging Spirit inventory iconSummon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
    Level: (1-20)
    Cost: (4-12) Mana
    Cast Time: 0.50 sec
    Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds
    Maximum 20 Summoned Raging Spirits
    Minions gain 15% less Added Damage
    Minions cannot Taunt Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Raging Spirit skill icon
    Summon Raging Spirit inventory icon
    s to 20, but we have also increased damage as the gem levels up to compensate. It's intended to be a similar damage output but with less casting needed and less effective area of effect.
  • Ancestral Warchief inventory iconAncestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 90% of base
    Attack Damage: (110-166)% of base
    Effectiveness of Added Damage: (110-166)%
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range2% increased Damage with AilmentsDeals (110-166)% of Base Attack Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    +10 to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon
    Ancestral Warchief inventory icon
    now does 10% less damage at all levels. Fixed behaviour with the center of the slam being significantly further away than the totem's melee range. The skill now has +10 melee range at all levels, and the slam will always be centered at melee range away from the totem.
  • Scorching Ray inventory iconScorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
    2% less Skill Effect Duration
    Deals (11.7-439.4) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Fire Exposure applies -25% to Fire Resistance
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon
    Scorching Ray inventory icon
    now deals 10% more damage at gem level 20, tapered down to no change at gem level 1.
  • Raise Spectre inventory iconRaise SpectreRaise SpectreSpell, Minion
    Level: (1-20)
    Cost: (15-28) Mana
    Cast Time: 0.85 sec
    Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions deal 1% increased Melee Damage
    1% increased Minion Maximum Life
    Minions have 0.5% reduced Enemy Stun ThresholdMinions are Created with maximum Frenzy Charges
    Maximum (1-2) Raised Spectres
    55% more Minion Movement Speed
    Minion Movement Speed is Capped
    Raised Spectres are Level (28-72)
    Minions have (105-776) additional Accuracy Rating
    Minions have +30% to all Elemental Resistances
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Raise Spectre skill icon
    Raise Spectre inventory icon
    now grants +30% elemental resistances to its minions.
  • Decoy Totem inventory iconDecoy TotemDecoy TotemTotem, Spell, AoE
    Level: (1-20)
    Cost: (9-35) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Radius: 60
    Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Placement speedTotems Regenerate 1% of Life per secondTotems Explode on Death, dealing 2% of their Life as Physical DamageTotem lasts 8 seconds
    Totems Summoned by this Skill cannot Evade
    (0-38)% increased totem life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Decoy Totem skill icon
    Decoy Totem inventory icon
    can no longer evade and has a 4 second cooldown at all levels.
  • Blade Flurry inventory iconBlade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 4 Mana
    Attack Speed: 160% of base
    Attack Damage: (32-45)% of base
    Effectiveness of Added Damage: (32-45)%
    Radius: 14 / 17 / 19
    Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFinal Flurry has 1% increased Area of Effect2% increased Elemental Damage while ChannellingDeals (32-45)% of Base Attack Damage
    20% more Damage with Hits and Ailments for each stage
    (14-75) to (20-113) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Flurry skill icon
    Blade Flurry inventory icon
    's "More attack speed" modifier has been reduced from 65% more to 60% more attack speed at all levels. Blade Flurry's targeting range has been reduced by 16.6%, and the damage radius of slashes has been reduced by 14.2%.
  • Blight inventory iconBlightBlightSpell, Chaos, AoE, Channelling, Duration
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.30 sec
    Radius: 26
    Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Chaos Damage3% increased Secondary DurationDeals (3.1-257.4) Base Chaos Damage per second
    Base duration is 2.5 seconds
    Base secondary duration is 0.8 seconds
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blight skill icon
    Blight inventory icon
    's damage has been increased by 5% damage at level 1 of the gem, up to 35% more damage at level 20 of the gem.
  • Totems and all other minions now have 40% elemental resistance and 20% chaos resistance. This also includes minions that didn't have resistances previously, like wolves.
  • Summon Flame Golem inventory iconSummon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    Golems Grant (15-20)% increased Damage
    (30-68)% increased Minion Maximum Life
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Flame Golem skill icon
    Summon Flame Golem inventory icon
    , Summon Ice Golem inventory iconSummon Ice GolemSummon Ice GolemCold, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    Golems Grant (20-30)% increased Critical Strike Chance
    Golems Grant (20-30)% increased Accuracy
    (30-68)% increased Minion Maximum Life
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Ice Golem skill icon
    Summon Ice Golem inventory icon
    , and Summon Lightning Golem inventory iconSummon Lightning GolemSummon Lightning GolemLightning, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    Golems grant (6-9)% increased Attack and Cast Speed
    (30-68)% increased Minion Maximum Life
    (0-19)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Lightning Golem skill icon
    Summon Lightning Golem inventory icon
    now have 70% resistance to their respective element. Summon Chaos Golem inventory iconSummon Chaos GolemSummon Chaos GolemMinion, Spell, Golem, Chaos
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    Golems grant (3-4)% additional Physical Damage Reduction
    (30-68)% increased Minion Maximum Life
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Chaos Golem skill icon
    Summon Chaos Golem inventory icon
    s now have 60% resistance to Chaos.
  • Summon Flame Golem inventory iconSummon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    Golems Grant (15-20)% increased Damage
    (30-68)% increased Minion Maximum Life
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Flame Golem skill icon
    Summon Flame Golem inventory icon
    's damage has been increased by 140%.
  • Summon Ice Golem inventory iconSummon Ice GolemSummon Ice GolemCold, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    Golems Grant (20-30)% increased Critical Strike Chance
    Golems Grant (20-30)% increased Accuracy
    (30-68)% increased Minion Maximum Life
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Ice Golem skill icon
    Summon Ice Golem inventory icon
    's damage has been increased by 75%.
  • Summon Lightning Golem inventory iconSummon Lightning GolemSummon Lightning GolemLightning, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    Golems grant (6-9)% increased Attack and Cast Speed
    (30-68)% increased Minion Maximum Life
    (0-19)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Lightning Golem skill icon
    Summon Lightning Golem inventory icon
    's damage has been increased by 75%.
  • Summon Stone Golem inventory iconSummon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    (30-68)% increased Minion Maximum Life
    Golems grant (33-105) Life Regenerated per second
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Stone Golem skill icon
    Summon Stone Golem inventory icon
    's damage has been increased by 100%. Its chance to taunt on slam has been lowered. Its melee attack range has been increased.
  • Summon Chaos Golem inventory iconSummon Chaos GolemSummon Chaos GolemMinion, Spell, Golem, Chaos
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    Golems grant (3-4)% additional Physical Damage Reduction
    (30-68)% increased Minion Maximum Life
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Chaos Golem skill icon
    Summon Chaos Golem inventory icon
    's damage has been increased by 65%.
  • Melee Skeletons from the Summon Skeletons inventory iconSummon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (4-12) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors
    Maximum (5-7) Summoned Skeletons
    Base duration is 20 seconds
    Minions gain 50% more Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skeletons skill icon
    Summon Skeletons inventory icon
    skill now deal 25% more damage. Summon Skeletons inventory iconSummon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (4-12) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors
    Maximum (5-7) Summoned Skeletons
    Base duration is 20 seconds
    Minions gain 50% more Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skeletons skill icon
    Summon Skeletons inventory icon
    and Vaal Summon Skeletons inventory iconVaal Summon SkeletonsVaal Summon SkeletonsVaal, Spell, Minion, Duration
    Level: (1-20)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Cast Time: 0.80 sec
    Requires Level 10Summons an army of skeletal warriors, archers and mages, led by a powerful general.Per 1% Quality:1SuperiorMinions deal 1% increased DamageSummons (14-21) Skeleton Warriors
    Summons (2-9) Skeleton Archers
    Summons 1 Skeleton General
    Maximum (17-36) Summoned Skeletons
    Base duration is 20 seconds
    Summons (0-5) Skeleton Mages
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Summon Skeletons skill icon
    Vaal Summon Skeletons inventory icon
    skills now have a cast time of 0.8 seconds, down from 1 second.
  • Some triggered skills can now find targets that are farther away than they could before.
  • Reduced the damage penalty on Ballista Totem Support inventory iconBallista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
    Icon: R
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Placement speed1% increased Totem Duration1% increased Totem Range0.5% chance for Projectiles Fired by Supported Skills to ReturnSupported Skills will summon a Ballista Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills deal (32-24)% less Damage
    Attacks used by Totem have 50% less Attack Speed
    Supported Skills have +2 to maximum number of Summoned Ballista Totems
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Ballista Totem Support inventory icon
    to match Spell Totem Support inventory iconSpell Totem SupportSpell Totem SupportSupport, Spell, Totem
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills deal (28-24)% less Damage
    Spells Cast by Totem have 40% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Spell Totem Support inventory icon
    . At gem level 1, it has changed from -50% to -35%. At gem level 20, it has changed from -31% to -26%.
  • The Elemental Army Support inventory iconElemental Army SupportElemental Army SupportSupport, Minion
    Icon: r
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 31Supports skills which create Minions.Per 1% Quality:1Superior2Anomalous3DivergentMinions from Supported Skills have +0.1% to all maximum Elemental ResistancesMinions have 0.5% increased Area of EffectMinions from Supported Skill Leech 0.02% of Elemental Damage as LifeMinions from Supported Skills have +(19-29)% to all Elemental Resistances
    Minions from Supported Skills deal (10-19)% more Elemental Damage
    Minions from Supported Skills inflict Exposure on Hit, applying -10% to the Elemental Resistance matching highest Damage type taken by Enemy
    Minions from Supported Skills have +(0-2)% to all maximum Elemental Resistances
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Elemental Army Support inventory icon
    gem now has a multiplicative minion and totem elemental damage stat on it, scaling from 10% at level 1 to 19% more elemental damage at gem level 20.

Trickster Ascendancy Changes[ | ]

  • Weave the Arcane now also reduces damage taken by 8% if you have spent a total of 200 mana recently.

Raider Ascendancy Changes[ | ]

  • Avatar of the Veil's elemental damage has been increased to 40%.
  • Avatar of the Chase's increase to Onslaught effect has been increased to 100%.
  • Way of the Poacher now has a 20% chance to gain a frenzy charge on kill or on hitting a rare or unique enemy.
  • Rapid Assault now has a 100% chance to gain Onslaught on kill.
  • Quartz Infusion now has a 100% chance to gain Phasing on kill.
  • The minor Ascendancy skills leading up to Avatar of the Chase now grant 20% increased Onslaught duration, instead of 5% attack speed.

Flask Charge Generation on Critical Strike[ | ]

  • A character can now only receive one flask charge per Critical Strike every 200ms. This is shared across all flasks.
  • The Harvest inventory iconThe HarvestThe Harvest
    Jasper Chopper
    Two Handed Axe
    Quality: +20%
    Physical Damage: (139.2-150.8) to (218.4-236.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage
    1.2% of Damage Leeched as Life on Critical Strike
    3% increased Global Critical Strike Chance per Level
    Gain a Flask Charge when you deal a Critical Strike
    Let it grow and gather inside them,
    Let it flow through their veins.
    Don't waste a drop.
    The Harvest inventory icon
    and Master Surgeon now follow this rule. Instead of giving a charge to each of your flasks, they will only grant it to one.
  • The Master Surgeon Node now has 100% chance to trigger (up from 15%) to help compensate for this change.

Zana League Mods Available During 2.5.0[ | ]

One-time Passive Skill Reset[ | ]

  • Due to balance changes, every existing character has been granted an optional full passive skill reset.
  • This process will also reset your allocated Ascendancy points.
  • To perform this operation, click the "Reset all Passives" button on the passive skill screen. Note that you must use this before allocating or refunding any other points otherwise the option will go away.

Bug Fixes[ | ]

  • Fixed a bug where "Culling Strike Against Burning Enemies" only applied to ignited enemies, rather than enemies burning for other reasons (such as Scorching Ray inventory iconScorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
    2% less Skill Effect Duration
    Deals (11.7-439.4) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Fire Exposure applies -25% to Fire Resistance
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon
    Scorching Ray inventory icon
    ).
  • Fixed a bug where you wouldn't be able to see someone casting Blight inventory iconBlightBlightSpell, Chaos, AoE, Channelling, Duration
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.30 sec
    Radius: 26
    Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Chaos Damage3% increased Secondary DurationDeals (3.1-257.4) Base Chaos Damage per second
    Base duration is 2.5 seconds
    Base secondary duration is 0.8 seconds
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blight skill icon
    Blight inventory icon
    or Scorching Ray inventory iconScorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
    2% less Skill Effect Duration
    Deals (11.7-439.4) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Fire Exposure applies -25% to Fire Resistance
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon
    Scorching Ray inventory icon
    if you entered their proximity after they had started casting it.
  • Fixed a bug where Temporal Chains inventory iconTemporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Radius: 22
    Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
    Cursed Normal and Magic Enemies have (20-29)% less Action Speed
    Other effects on Cursed enemies expire 40% slower
    50% less Effect of Curse against Players
    Cursed Rare and Unique Enemies have (10-14)% less Action Speed
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Temporal Chains skill icon
    Temporal Chains inventory icon
    didn't affect Blight inventory iconBlightBlightSpell, Chaos, AoE, Channelling, Duration
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.30 sec
    Radius: 26
    Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Chaos Damage3% increased Secondary DurationDeals (3.1-257.4) Base Chaos Damage per second
    Base duration is 2.5 seconds
    Base secondary duration is 0.8 seconds
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blight skill icon
    Blight inventory icon
    .
  • Fixed a bug where alt-tabbing in fullscreen mode would change to windowed mode.
  • Fixed a bug where Navali could grant Prophecies to players who had not rescued her yet.
  • Fixed various problems with the Twinned Kaom boss fight.
  • PvP spectators can no longer use flasks or perform triggered actions.
  • Blade Flurry inventory iconBlade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 4 Mana
    Attack Speed: 160% of base
    Attack Damage: (32-45)% of base
    Effectiveness of Added Damage: (32-45)%
    Radius: 14 / 17 / 19
    Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFinal Flurry has 1% increased Area of Effect2% increased Elemental Damage while ChannellingDeals (32-45)% of Base Attack Damage
    20% more Damage with Hits and Ailments for each stage
    (14-75) to (20-113) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Flurry skill icon
    Blade Flurry inventory icon
    now uses the average of both main and off-hand attack speeds if using two valid weapons.
  • Fixed a bug where Blade Vortex inventory iconBlade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Radius: 15
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon
    Blade Vortex inventory icon
    ending could end other buffs.
  • Monsters that use Herald skills can no longer turn them off.
  • Fixed a bug where Scorching Ray inventory iconScorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
    2% less Skill Effect Duration
    Deals (11.7-439.4) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Fire Exposure applies -25% to Fire Resistance
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon
    Scorching Ray inventory icon
    would not switch targets correctly if they were far away or if they changed to same team/party.
  • Bonespire from the Necropolis Map (Atlas of Worlds) inventory iconNecropolis MapNecropolis MapMap Level: 79
    Map Tier: 12
    Guild Character: )
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Necropolis Map (Atlas of Worlds) inventory icon
    boss once again deals damage over time.
  • Fixed a bug where status ailments that were auras couldn't be removed from players. This prevented removal of ailments that had proliferation.
  • Fixed an issue with Scorching Ray inventory iconScorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
    2% less Skill Effect Duration
    Deals (11.7-439.4) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Fire Exposure applies -25% to Fire Resistance
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon
    Scorching Ray inventory icon
    and Spell Totem Support inventory iconSpell Totem SupportSpell Totem SupportSupport, Spell, Totem
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills deal (28-24)% less Damage
    Spells Cast by Totem have 40% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Spell Totem Support inventory icon
    where the ray could be visually separated from the totem after being knocked back.
  • Fixed a bug where Scorching Ray inventory iconScorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
    2% less Skill Effect Duration
    Deals (11.7-439.4) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Fire Exposure applies -25% to Fire Resistance
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon
    Scorching Ray inventory icon
    's targeting could get stuck on item highlights.
  • Fixed a bug where manually selected chat channel numbers were not being remembered.
  • Fixed a bug where Summon Stone Golem inventory iconSummon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    (30-68)% increased Minion Maximum Life
    Golems grant (33-105) Life Regenerated per second
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Stone Golem skill icon
    Summon Stone Golem inventory icon
    s would attack enemies much further from their target location than other golems.
  • The 40 quality recipe now ignores six-socket items.
  • Fixed two instance crashes.

The following hotfix was deployed after the 2.5.0 patch:[2]

  • Fixed a bug where the projectiles from Vaal Spectral Throw inventory iconVaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
    Level: (1-20)
    Souls Per Use: 10
    Can Store 3 Use(s)
    Attack Speed: 110% of base
    Attack Damage: (91-135)% of base
    Effectiveness of Added Damage: (91-135)%
    Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (91-135.46)% of Base Attack Damage
    Fires 4 additional Projectiles
    Fires Projectiles in a circle
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Spectral Throw skill icon
    Vaal Spectral Throw inventory icon
    failed to work.
  • Fixed a bug where monsters summoned by the Cast while Channelling Support inventory iconCast while Channelling SupportCast while Channelling SupportSupport, Channelling, Spell, Trigger
    Icon: W
    Level: (1-20)
    Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Channelling Skills deal 0.5% increased Damage
    Supported Triggered Spells deal 0.5% increased Damage
    Supported Skills have 0.5% increased Attack and Cast SpeedSupported Skills have 0.5% increased Effect of non-Damaging Ailments on Enemies
    Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cast while Channelling Support inventory icon
    did not appear to perform actions.
  • Fixed a client crash with Blade Vortex inventory iconBlade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Radius: 15
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon
    Blade Vortex inventory icon
    .
  • Fixed a crash with Russian text.

References[ | ]

  1. Bex_GGG (November 29, 2016). "Content Update 2.5.0 Patch Notes". Official Path of Exile Forums. Retrieved November 30, 2016.
  2. Qarl (December 3, 2016). "2.5.0 Hotfix". Official Path of Exile Forums. Retrieved December 3, 2016.
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