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Version 3.12.4

Version History
3.12.3c
October 8, 2020
3.12.4
October 13, 2020
3.12.4b
October 20, 2020

Patch notes

These are the patch notes for version 3.12.4.[1]

Heist Improvements

  • Enabled the questline that leads toward the Freidrich Tarollo, Slave Merchant boss encounter.
  • Increased the range that you can move away from your Rogue Allies before they are interrupted from a Job that they are performing.
  • Fossils can now be used on Heist Contracts, Blueprints and Ally Equipment.
  • Reduced the maximum range at which several Heist monsters can use their skills.
  • Reduced the amount of damage that Heist bosses deal to minions.
  • Reduced the impact damage of Senior Necroscientists' and Auto-Enforcer's Orb projectile skills.
  • Corpsewalker inventory icon.pngCorpsewalkerCorpsewalker
    Carnal Boots
    Quality: +20%
    Evasion: (198-237)
    Energy Shield: (38-45)
    Requires Level 55, 52 Dex, 52 IntTriggers Level 20 Corpse Walk when Equipped
    (80-120)% increased Evasion and Energy Shield
    25% increased Movement Speed
    (20-40)% increased Damage if you have Consumed a corpse Recently
    For each nearby corpse, Regenerate 0.25% Life per second, up to 3%
    Every glorious conquest
    stands astride innocent bones.
    Corpsewalker inventory icon.png
    unique boots can now drop in Heist leagues.
  • Unique Contracts can now be placed in the Unique Collection Tab.
  • The Fulcrum unique staff can now be placed in the Unique Collection Tab.
  • Adjusted the description of "+X to Level" on Ally Equipment to more clearly describe its effect.
  • Fixed an issue where Heist members could sometimes ignore orders to perform Jobs if they were in another room or in combat.
  • Fixed a bug where Maltreatment Axe inventory icon.pngMaltreatment AxeMaltreatment AxeOne Handed Axe
    Physical Damage: 21-44
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 30, 78 Str, 34 Dex+10 to Maximum Rage
    Maltreatment Axe inventory icon.png
    , Disapprobation Axe inventory icon.pngDisapprobation AxeDisapprobation AxeOne Handed Axe
    Physical Damage: 32-67
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 50, 124 Str, 54 Dex+10 to Maximum Rage
    Disapprobation Axe inventory icon.png
    and Psychotic Axe inventory icon.pngPsychotic AxePsychotic AxeOne Handed Axe
    Physical Damage: 38-79
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 70, 163 Str, 84 Dex+10 to Maximum Rage
    Psychotic Axe inventory icon.png
    were unable to drop.
  • Fixed a bug where Simplex Amulet inventory icon.pngSimplex AmuletSimplex AmuletRequires Level 24-1 Prefix Modifier allowed
    -1 Suffix Modifier allowed
    Implicit Modifiers Cannot Be Changed
    25% increased Explicit Modifier magnitudes
    Simplex Amulet inventory icon.png
    was missing its "25% increased Explicit Modifier Magnitidues" implicit modifier description.
  • Fixed a bug where Talismans dropped from some Heists Chests in level 68+ areas and from item level 68+ Incubators were not correctly Anointed.
  • Fixed a bug where Lasers on Heists Doors weren't always visibly removed correctly.
  • Fixed a bug where some area-of-effect skills (such as Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
    Radius: 18
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
    Deals 20% of your Maximum Life as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Deals (35.8-1541.8) Base Fire Damage per second
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    Righteous Fire inventory icon.png
    ) were unable to damage Observer Totems.
  • Fixed an issue where the damage dealt by Laser Beams in The Unbreakable encounter didn't match the visuals as closely as intended.
  • Fixed a rare bug where a Curio Display in a Grand Heist could contain nothing.
  • Fixed a bug where non-instance owners couldn't see Heist Chest labels.
  • Fixed a bug in Quest Contracts where the quest objective didn't drop for party members.
  • Fixed a bug where the "increased Rogue's Marker value of primary Heist Target" Heist Equipment modifier didn't work.
  • Fixed a bug where the "+X to Level of all Jobs" Heist Equipment modifier didn't work.
  • Fixed a bug where counting as being on Low Life from Coward's Legacy inventory icon.pngCoward's LegacyCoward's Legacy
    Chain Belt
    Requires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
    (5-10)% increased Movement Speed
    50% increased Effect of Curses on you
    You count as on Low Life while you are Cursed with Vulnerability
    You are Cursed with Vulnerability, with 80% increased Effect
    Death is your most important duty.
    Face it, or curse your bloodline for all eternity.
    Coward's Legacy inventory icon.png
    unique belt didn't apply when using Last Resort inventory icon.pngReplica Last ResortReplica Last Resort
    Nailed Fist
    Claw
    Quality: +20%
    Physical Damage: (8-8.8) to (22-24.2)
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.60
    Weapon Range: 11
    +3 Life gained for each Enemy hit by Attacks50% increased Attack Speed when on Low Life
    (80-100)% increased Physical Damage
    100% increased Accuracy Rating when on Low Life
    200% increased Damage with Claws while on Low Life
    Deal no Damage when not on Low Life
    "An absurdly vicious weapon in the hands of our test subjects. It seems to
    channel the desperate will to live. Intriguing."
    - Researcher Olesya
    Last Resort inventory icon.png
    unique claw.
  • Fixed a bug where Ashblessed Wardens could have a skill effect permanently attached to them if they died while using their Sweeping Beam skill.
  • Fixed several cases of dialogue being attributed to the wrong character.
  • Fixed an instance of the spoken dialogue not matching what was written.

General Improvements

  • The Passive Tree window will now be in the same position when re-opened as when it was last closed. Exceptions to this rule include the first time being opened after logging in to a character, characters below level 8, or if you have any unspent Ascendancy passive points with the Ascendancy passive tree visible.
  • You can now delete characters that have Harvest Infrastructure in their inventories.
  • Removed Curse Immunity from additional monsters, including Izaro's Gargoyles, Portals, Fonts, and various Totems.
  • Triggering Elemental Overload's effect will now display a timer which shows how long its effect will last.
  • Flame Wall inventory icon.pngFlame WallFlame WallSpell, AoE, Duration, Fire
    Mana Cost: (4-16)
    Cast Time: 0.50 sec
    Requires Level 4Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Fire Damage over Time Multiplier
    1% reduced Skill Effect Duration
    2% increased Cast SpeedInflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -0.5% to their Fire Resistance
    Base duration is (3-4.9) seconds
    Deals (2.2-456.3) Base Fire Damage per second
    Secondary Debuff Deals (8.7-1825.2) Base Fire Damage per second
    Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
    Base secondary duration is (1-2) seconds
    Maximum 3 Flame Walls at a time
    Wall will be (40-59) units long
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flame Wall skill icon.png
    Flame Wall inventory icon.png
    's primary burning effect now has an attack time override of 1 second, and its secondary burning effect now has an attack time override of 0.2 seconds.
  • Burning Ground status icon.pngBurning Ground created by the unique belt Siegebreaker inventory icon.pngReplica SiegebreakerReplica Siegebreaker
    Heavy Belt
    Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
    (6-10)% increased maximum Life
    +(15-25)% to Fire Resistance
    Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
    Minions have 5% chance to Maim Enemies on Hit with Attacks
    "Recommend extreme caution on any prototypes that can lead to a chain reaction
    of deaths. Lab Twelve has been lost to the flames."
    - Lead Researcher Ksaret
    Siegebreaker inventory icon.png
    has an attack time override of 5 seconds.
  • Herald of Thunder inventory icon.pngHerald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
    Radius: 32
    Mana Reserved: 25%
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Lightning Damage1% increased Skill Effect DurationBuff grants 1.5% increased Damage
    Buff grants 0.5% increased Damage taken
    Buff grants (2-19) to (7-76) Added Spell Lightning Damage
    Buff grants (2-19) to (7-76) Added Attack Lightning Damage
    Deals (1-23) to (31-1108) Lightning Damage
    Base duration is 6 seconds
    Storm Hits an Enemy every 0.25 Seconds
    Cannot inflict Shock
    Creates a storm when you Kill a Shocked Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Thunder skill icon.png
    Herald of Thunder inventory icon.png
    now has an attack time override of 0.25 seconds.
  • Rolling Magma inventory icon.pngRolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
    Mana Cost: (6-23)
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 185%
    Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% increased Area of Effect1% increased Projectile Speed0.5% chance to Detonate for Double Damage instead of ChainingDeals (9-856) to (12-1284) Fire Damage
    Chains +(2-3) Times
    Projectiles can Chain when impacting the ground
    Projectiles do not change direction when Chaining
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rolling Magma skill icon.png
    Rolling Magma inventory icon.png
    now deals 50% less damage to players (from 30% less)
  • Swiftbrand Support inventory icon.pngSwiftbrand SupportSwiftbrand SupportBrand, Support
    Icon: t
    Cost & Reservation Multiplier: 110%
    Requires Level 31Supports skills which create brands.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.25% increased Activation frequencySupported Skills have -1% less Attached Duration
    Supported Skills have 1% less Detached Duration
    Supported Skills have 1% more Activation Frequency if 75% of Attached Duration expired
    Supported Skills have (45-64)% more Activation frequency
    Supported Skills have 65% less Attached Duration
    Supported Skills have 40% less Detached Duration
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Swiftbrand Support inventory icon.png
    now causes supported skills to deal 45% less damage to players.
  • Fixed an issue where Ignite status icon.pngIgnited enemies affected by Cinderswallow Urn inventory icon.pngCinderswallow UrnCinderswallow Urn
    Silver Flask
    Lasts 5.00 Seconds
    Consumes 40 of 60 Charges on use
    Onslaught
    Requires Level 22Recharges 1 Charge when you Consume an Ignited corpse
    Enemies Ignited by you during Flask Effect take 10% increased Damage
    Recover (1-3)% of Life when you Kill an Enemy during Flask Effect
    Recover (1-3)% of Mana when you Kill an Enemy during Flask Effect
    Recover (1-3)% of Energy Shield when you Kill an Enemy during Flask Effect
    Veiled Suffix
    A controlled burn is sometimes necessary for new life.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Cinderswallow Urn inventory icon.png
    's increased damage taken effect could appear much brighter than intended if that effect had been proliferated to them.
  • Fixed a bug where Discharge helmet enchantments which granted additional Radius didn't work.
  • Fixed a bug where Determination, Purity of Fire, Purity of Ice, Purity of Lightning, Purity of Elements, Anger, Vitality, Clarity, Gluttony of Elements, Impurity of Fire and Impurity of Lightning were not correctly counted as Auras for the sake of Unwavering Faith's ascendancy passive.
  • Fixed a bug introduced in 3.12.0 where Slipstreams no longer affected you or your allies.
  • Fixed a bug introduced in 3.12.0 where the increased Damage for each time you've Warcried Recently from the Escalation Notable passive skill was being applied twice.
  • Fixed a bug where Regeneration granted by Enduring Cry was not applied if triggered by The Eternal Apple unique shield.
  • Fixed a bug where having more than 100% slower start of Energy Shield Recharge would cause Energy Shield to always be recharging.
  • Fixed a bug where Virulence's decay rate could be quicker than intended if you had more than 40 Virulence.
  • Fixed a bug which caused projectiles fired by a Shrapnel Ballista supported by Fork Support to hit a target more times than intended.
  • Fixed a bug which prevented the use of movement skills after using Shield Charge if it didn't actually move your character.
  • Fixed a bug where Hexes applied to Hexproof enemies briefly displayed a "locked" Hex icon above the enemy.
  • Fixed a bug which caused Zombies raised from a Phantasmal Raised Zombies skill gem to take Chaos Damage based on a Life total before some Life modifiers were applied, rather than their Life total after they were affected by all maximum Life modifiers.
  • Fixed a bug where skills could not be supported by both Awakened Added Cold Damage Support and Arrow Nova Support at the same time.
  • Fixed a bug where Seismic Cry and Ancestral Cry's cooldowns were not correctly reduced to four seconds when using the unique claw Al Dhih.
  • Fixed a bug where Cremation could be cast on a corpse without having line of sight to it.
  • Fixed a bug where Lightning Warp could target a random location if you had cast it while targetting yourself.
  • Fixed a bug preventing totems from being affected by curses applied by an Aura.
  • Fixed a bug preventing totems generated by map modifiers from being cursed.
  • Fixed a visual issue where Vaal Temple's Citadel was in the wrong Atlas region.
  • Fixed another common client crash related to audio events.
  • Fixed a client crash that could occur when using Spectral Throw while you were using the Wings of Entropy unique axe with the Demonic Weapon skin applied.
  • Fixed a client crash.
  • Fixed an instance crash.

Alternate Quality Gem Improvements

  • Alternate Quality Gems can now be supported by gems which match the bonuses granted by their Alternate Quality.
  • Divergent Heavy Strike inventory icon.pngHeavy StrikeHeavy StrikeAttack, Melee, Strike
    Mana Cost: 5
    Cast Time: 1.00 sec
    Attack Speed: 85% of base
    Attack Damage: (195%-250%) of base
    Effectiveness of Added Damage: (195%-250%)
    Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    1% increased Damage
    1% increased Knockback Distance5% reduced Knockback Distance
    Deals (195-250)% of Base Attack Damage
    Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    +(2-4) to Melee Strike Range
    20% chance to deal Double Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Heavy Strike skill icon.png
    Heavy Strike inventory icon.png
    (whose quality grants reduced Knockback Distance) can no longer cause enemies to be pulled towards you when the gem has greater than 20% quality. At 20% quality, the skill will not provide any Knockback effect.
  • Divergent Increased Critical Strikes Support inventory icon.pngIncreased Critical Strikes SupportIncreased Critical Strikes SupportSupport
    Icon: s
    Cost & Reservation Multiplier: 115%
    Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Critical Strike ChanceSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have a .5% chance to gain a Power Charge on Killing BlowSupported Skills have (50-88)% increased Critical Strike Chance
    Supported Skills have +(1-1.9)% to Critical Strike Chance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Increased Critical Strikes Support inventory icon.png
    's quality effect now grants "Supported Skills have a chance to gain a Power Charge on Killing Blow".
  • Fixed a bug where Alternate Quality effects on the following gems didn't work as intended: Anomalous Slower Projectiles Support inventory icon.pngSlower Projectiles SupportSlower Projectiles SupportSupport, Projectile
    Icon: J
    Cost & Reservation Multiplier: 140%
    Requires Level 31Supports projectile skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Projectile DamageSupported Skills deal 0.75% increased Projectile Damage to nearby EnemiesProjectiles Fired by Supported Skills have 3% chance not to Pierce EnemiesSupported Skills have (20-30)% less Projectile Speed
    Supported Skills deal (20-29)% more Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Slower Projectiles Support inventory icon.png
    (Projectiles from Supported Skills deal increased Damage with Hits to nearby Enemies), Anomalous Faster Projectiles Support inventory icon.pngFaster Projectiles SupportFaster Projectiles SupportSupport, Projectile
    Icon: j
    Cost & Reservation Multiplier: 110%
    Requires Level 31Supports projectile skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack Speed
    Supported Skills have 0.5% increased Cast Speed
    Projectiles have 3% chance to Return to you from final TargetSupported Skills have 0.5% increased Projectile Speed
    Supported Skills deal 0.5% increased Projectile Damage
    Supported Skills have (50-69)% increased Projectile Speed
    Supported Skills deal (20-29)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Faster Projectiles Support inventory icon.png
    (Projectiles from Supported Skills have a chance to Return to you from final target), Phantasmal Ice Spear inventory icon.pngIce SpearIce SpearSpell, Projectile, Cold
    Mana Cost: (8-23)
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 7.00%
    Effectiveness of Added Damage: 80%
    Projectile Speed: 1000
    Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile SpeedProjectiles Pierce 0.1 additional Targets1% increased Cold DamageTravels 1% reduced distance before changing formsDeals (22-383) to (33-575) Cold Damage
    Second form has 600% increased Critical Strike Chance
    Second form has 300% more Projectile Speed
    Second form has +(30-49)% to Critical Strike Multiplier
    Fires an additional Projectile
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
    Ice Spear inventory icon.png
    (Travel reduced distance before changing forms), Divergent Flicker Strike inventory icon.pngFlicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Mana Cost: 10
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Attack Speed: 120% of base
    Attack Damage: (142%-168%) of base
    Effectiveness of Added Damage: (142%-168%)
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    Flicker Strike inventory icon.png
    (increased teleport range), Phantamsal Rallying Cry inventory icon.pngRallying CryRallying CryWarcry, AoE, Duration
    Mana Cost: (15-19)
    Cooldown Time: 8.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.80 sec
    Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Gives nearby Allies a buff based on the damage of your weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect2% increased Warcry SpeedBuff has 2% more Effect on your MinionsExerted Attacks deal 0.5% increased DamageBase duration is (5-5.9) seconds
    Exerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%
    Exerts the next 5 Melee Attacks you perform
    Buff grants Added Attack Damage equal to 3% of the Damage of your Main
    Hand Weapon per 5 Power, up to a maximum of 20%
    Buff has 100% more Effect on your Minions
    Counts total Power of Enemies and Allies in Range
    (0-38)% increased Warcry Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rallying Cry skill icon.png
    Rallying Cry inventory icon.png
    (Exerted Attacks deal increased Damage), Divergent Seismic Cry inventory icon.pngSeismic CrySeismic CryWarcry, AoE, Duration
    Mana Cost: (14-19)
    Cooldown Time: 8.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.80 sec
    Requires Level 16Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. Grants a buff which makes it easier for you to stun enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cooldown Recovery Rate2% increased Warcry SpeedExerted Attacks have a 2% chance to Knock Enemies Back on HitExerted Attacks deal 0.5% increased DamageBase duration is (4-4.9) seconds
    Exerts the next 4 Melee Slam Attacks you perform
    Buff grants 5% reduced Enemy Stun Threshold per 5 Power, up to a maximum of 30%
    Exerted Attacks have 30% increased Area of Effect
    Exerted Attacks deal 30% more Damage
    Exerted Attacks have 30% increased Area of Effect per previous Attack Exerted by this Warcry
    Exerted Attacks deal 30% more Damage per previous Attack Exerted by this Warcry
    Knocks back and Interrupts Enemies in a smaller Area
    Counts total Power of Enemies in Range
    200% increased Knockback Distance
    (0-38)% increased Warcry Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Seismic Cry skill icon.png
    Seismic Cry inventory icon.png
    (Exerted Attacks have a chance to Knock Enemies Back on Hit), Phantasmal Raise Zombie inventory icon.pngRaise ZombieRaise ZombieSpell, Minion
    Mana Cost: (10-38)
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Maximum Life
    1% increased Minion Movement Speed
    Raised Zombies' Slam Attack has 2% increased Cooldown Recovery RateMinions Regenerate 0.1% of Life per secondMinions take Chaos Damage equal to 1% of their Life over one second when Raised
    Minions gain 0.5% of Physical Damage as Extra Chaos Damage
    Maximum (3-6) Raised Zombies
    Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate
    Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Raise Zombie skill icon.png
    Raise Zombie inventory icon.png
    (Minions gain a portion of Physical Damage as Extra Chaos Damage), Anomalous Summon Skeletons inventory icon.pngSummon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Mana Cost: (4-12)
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors
    Maximum (5-7) Summoned Skeletons
    Base duration is 20 seconds
    Minions gain 50% more Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skeletons skill icon.png
    Summon Skeletons inventory icon.png
    (Minions can't be Damaged for X seconds after being Summoned), Phantasmal Decoy Totem inventory icon.pngDecoy TotemDecoy TotemTotem, Spell, AoE
    Radius: 60
    Mana Cost: (9-35)
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 4Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Placement speedTotems Regenerate 1% of Life per secondTotems Explode on Death, dealing 2% of their Life as Physical DamageTotem lasts 8 seconds
    Totems Summoned by this Skill cannot Evade
    (0-38)% increased totem life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Decoy Totem skill icon.png
    Decoy Totem inventory icon.png
    (Totems Explode on Death, dealing x% of their Life as Physical Damage), Phantasmal Blade Vortex inventory icon.pngBlade VortexBlade VortexSpell, AoE, Duration, Physical
    Radius: 15
    Mana Cost: (6-16)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon.png
    Blade Vortex inventory icon.png
    (increased Damage while you have 5 or fewer Blades), Anomalous Enlighten Support inventory icon.pngEnlighten SupportEnlighten SupportSupport
    Icon: +
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a mana multiplier to supported gems. Cannot support skills that don't come from gems.Per 1% Quality:1Superior2AnomalousThis Gem gains 5% increased Experience3% reduced Intelligence RequirementThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Enlighten Support inventory icon.png
    (reduced Intelligence Requirement), Divergent Clarity inventory icon.pngClarityClarityAura, Spell, AoE
    Radius: 36
    Mana Reserved: (34-279)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 10Casts an aura that grants mana regeneration to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% increased Mana Recovery from FlasksYou and nearby Allies have 0.25% increased Damage while on Full ManaYou and nearby Allies Regenerate (2.9-33) Mana per second
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Clarity skill icon.png
    Clarity inventory icon.png
    (You and nearby Allies have increased Damage while on Full Mana).
  • Fixed a bug where Divergent Flameblast inventory icon.pngFlameblastFlameblastSpell, AoE, Fire, Channelling
    Mana Cost: (4-7)
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage1% chance to Poison on Hit0.1 maximum Stages
    1% less Cast Speed
    +0.5 to radius
    0.5% less Area of Effect per Stage
    Deals (31-280) to (46-419) Fire Damage
    110% more Spell Damage for each stage
    90% more Damage with Ailments for each stage
    50% chance to Ignite enemies
    +3 to Radius for each Stage
    10 maximum Stages
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flameblast skill icon.png
    Flameblast inventory icon.png
    's Less Cast Speed effect was not displayed.
  • Fixed a bug where Divergent Sunder inventory icon.pngSunderSunderAttack, AoE, Slam, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Attack Speed: 75% of base
    Attack Damage: (175%-220%) of base
    Effectiveness of Added Damage: (175%-220%)
    Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectWave has 0.5% reduced delay between Areas1% increased Physical DamageShockwaves have 1% reduced Area of Effect
    Wave has 1% increased Area of Effect
    Deals (175-220)% of Base Attack Damage
    Shockwaves deal 40% less Damage
    Wave gains +2 to radius with each Area in the Sequence
    Wave Damages 5 Areas
    Wave cannot stop before Damaging 2 Areas
    Wave causes Shockwaves from up to 5 Enemies in each Area
    (0-19)% more Area of Effect
    Wave has (0-25)% reduced delay between Areas
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    Sunder inventory icon.png
    had the wrong quality effect. It now grants increased Physical Damage.
    [a]
  • Fixed a bug where Divergent Arcane Cloak inventory icon.pngArcane CloakArcane CloakSpell, Duration, Guard, Lightning
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. The buff grants added lightning damage based on the amount of mana spent by this skill. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration0.25% of Damage taken Recouped as Mana0.5% increased Buff EffectBase duration is 3 seconds
    75% of Damage from Hits is taken from Buff before your Life or Energy Shield
    Buff can take Damage equal to Mana Spent by this Skill's effect
    Spends (45-64)% of current Mana
    Buff grants Added Lightning Damage equal to (10-14)% of Mana Spent by this Skill's effect
    This Skill's Cooldown does not recover during its effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arcane Cloak skill icon.png
    Arcane Cloak inventory icon.png
    's quality effect (increased Buff Effect) was applying to the amount of Damage from Hits taken from Buff before your Life or Energy Shield.
  • Fixed a bug where Divergent Fire Penetration Support inventory icon.pngFire PenetrationFire Penetration SupportFire, Support
    Icon: V
    Cost & Reservation Multiplier: 140%
    Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 3% increased Burning DamageSupported Skills Destroy Ignited Corpses on KillSupported Skills Penetrate (18-37)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Fire Penetration Support inventory icon.png
    , Anomalous Brutality Support inventory icon.pngBrutality SupportBrutality SupportPhysical, Support
    Icon: U
    Cost & Reservation Multiplier: 130%
    Requires Level 38Supports any skill that deals damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Physical DamageSupported Attacks have 0.5% chance to cause BleedingSupported Skills Overwhelm 0.25% Physical Damage ReductionSupported Skills deal (40-59)% more Physical Damage
    Supported Skills deal no Elemental Damage
    Supported Skills deal no Chaos Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Brutality Support inventory icon.png
    and Anomalous Vicious Projectiles Support inventory icon.pngVicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
    Icon: d
    Cost & Reservation Multiplier: 120%
    Requires Level 18Supports projectile attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Physical DamageSupported Attacks have 0.5% chance to cause Bleeding
    Supported Skills have 0.5% chance to Poison on Hit
    Supported Attacks have 0.5% chance to Impale Enemies on Hit
    Supported Skills deal (40-59)% more Physical Projectile Attack Damage
    Supported Skills have 10% less Projectile Attack Speed
    Supported Skills deal (40-59)% more Physical Damage over Time
    Supported Skills deal (40-59)% more Chaos Damage over Time
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Vicious Projectiles Support inventory icon.png
    didn't display their quality effect range when at 0% quality.
  • Fixed a bug where Anomalous Barrage Support inventory icon.pngBarrage SupportBarrage SupportBow, Attack, Support, Projectile
    Icon: N
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack SpeedProjectiles from Supported Skills Pierce 0.1 additional TargetsProjectiles Fired by Supported Skills have 5% increased Projectile spreadSupported Skills fire 3 additional Projectiles
    Supported Skills deal (68-62)% less Damage
    Supported Skills have 5% more Attack Time per Projectile
    Supported Skills have 5% more Trap and Mine Throwing Time per Projectile
    Supported Skills Fire Projectiles sequentially
    Supported Skills can only be used with Bows or Wands
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Barrage Support inventory icon.png
    and Anomalous Pierce Support inventory icon.pngPierce SupportPierce SupportSupport, Projectile
    Icon: p
    Cost & Reservation Multiplier: 110%
    Supports projectile skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Projectile DamageProjectiles from Supported Skills Pierce 0.1 additional TargetsProjectiles from Supported Skills that have Pierced deal 2% increased DamageProjectiles from Supported Skills Pierce (2-4) additional Targets
    Supported Skills deal (0-19)% more Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Pierce Support inventory icon.png
    didn't display their quality effect range if the gem had 10 to 19% quality.
  • Fixed a bug where Divergent Arc inventory icon.pngArcArcSpell, Chaining, Lightning
    Mana Cost: (8-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 80%
    Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage
    10% chance to Shock enemies
    Chains +(4-7) Times
    (10-29)% increased Effect of Lightning Ailments
    15% more Damage for each remaining Chain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon.png
    Arc inventory icon.png
    's secondary chains dealt damage as if they had chained the maximum number of times.

Hotfixes

The following server-side hotfixes were deployed after the 3.12.4 patch:[2]

  • Fixed a bug where Einhar was not capturing Beasts.
  • Fixed a bug where "+1 Job Level" mods were not working for Blueprints in Heist.

Footnotes

  1. It was confirmed by GGG staff Novynn that the fix was not live and likely to be fixed in version 3.13 instead[3]

References

  1. Kieren_GGG (October 13, 2020). "3.12.4 Patch Notes". Path of Exile Forums. Retrieved October 14, 2020.
  2. Kieren_GGG (October 14, 2020). "3.12.4 Hotfix". Path of Exile Forums. Retrieved October 14, 2020.
  3. Novynn (January 5, 2021). "Re: Divergent Sunder still has wrong quality effect post 3.12.5c patch". Path of Exile Forums. Retrieved January 5, 2021.
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