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Version History
3.13.1d
February 9, 2021
3.13.1e
March 1, 2021
3.13.2
April 6, 2021

Patch notes

These are the official patch notes for version 3.13.1e released by Grinding Gear Games.[1]

General Improvements

  • Sirus, Awakener of Worlds and The Shaper can no longer appear in The Sacred Grove, Temporal Incursions, Syndicate Laboratories and Conquerors arenas.
  • Added a Void Ground Hideout Decoration. This can be purchased from Zana at Decoration Level 2, for 330 Favour.
  • Added an Expand/Collapse All button to the Hideout Decorations tab.
  • Guild microtransactions can now be added to your Watchlist.
  • The Additional Modifiers sidebar on the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 VariationsFavour cost: 0 has been visually updated to make it easier to see how many Sextant uses remain.
  • Clarified that Hexes applied as Auras with Blasphemy SupportBlasphemy SupportSupport, Hex, Aura
    Icon: A
    Level: (1-20)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Supported Curses0.5% reduced Effect of Supported Curses
    Supported Skills have 2% increased Area of Effect
    Supported Skills have 0.1% reduced Mana Reserved
    Supported Skills apply their Curse as an Auras
    Supported Curse Skills also count as Aura Skills
    Using Supported Skills is Instant
    (0-76)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    do not gain Doom.
  • Clarified that players must be Petrified status icon.pngPetrified by The Gorgon in Sulphur Vents MapSulphur Vents MapMap Level: 70
    Map Tier: 3
    Guild Character: P
    The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    for the Complete Encounters III challenge.
  • Fixed a bug where certain map bosses could sometimes fail to transition to their next phase if they were frozen.
  • Fixed a bug where the Maven: Uncharted Realms quest could be shown earlier than intended.
  • Fixed a bug where the "Accept the Maven's Invitation" quest notification could appear more often than intended.
  • Fixed a bug where certain monsters could be immune to damage during Ritual encounters.
  • Fixed a bug where certain monsters could re-emerge after being revived during a Ritual encounter.
  • Fixed a bug where the portal to the Map could disappear while inside The Sacred Grove in certain maps.
  • Fixed a bug where your mana reservation could be removed when using the Tukohama's FortressTukohama's Fortress
    Ebony Tower Shield
    Quality: +20%
    Chance to Block: 25%
    Armour: 494
    Movement Speed: -3%
    Requires Level 61, 159 Str+(20-30) to maximum Life40% increased Totem Damage
    +(80-100) to maximum Life
    +1 to maximum number of Summoned Totems
    +300 Armour per Summoned Totem
    Blood Magic
    Mortal Conviction
    Tukohama knew that he could not lose a fight in his fortress.
    So he carried his fortress to the fight.
    unique shield alongside the Necromantic Aegis keystone passive skill.
  • Fixed a bug where the Plume of PursuitPlume of Pursuit
    Bone Circlet
    Quality: +20%
    Energy Shield: (68-85)
    Requires Level 64, 73 Int(30-20)% reduced Cast Speed
    (80-130)% increased Energy Shield
    Non-critical strikes deal 80% less Damage
    Spell Skills always deal Critical Strikes on final Repeat
    Spell Skills cannot deal Critical Strikes except on final Repeat
    A dance as old as time.
    unique helmet could cause Blade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Radius: 15
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon.png
    to deal critical strikes more often than intended.
  • Fixed a bug where Talismans could drop without an anointment in the Distant Memories unique maps.
  • Fixed a bug where the "Socketed Spells have +x% to Critical Strike Multiplier" modifier was incorrectly applying to the Anomalous Alternate Quality effect on ZealotryZealotryAura, Spell, AoE
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have +0.1% to Critical Strike MultiplierYou and nearby Allies Regenerate 0.01% of Life per secondYou and nearby allies deal (10-15)% more Spell Damage
    You and nearby allies have (20-39)% increased Spell Critical Strike Chance
    You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Zealotry skill icon.png
    .
  • Fixed a bug where the the "Strongbox Monsters have 600% increased Item Quantity" Elevated SextantElevated SextantStack Size: 10Adds or rerolls a modifier on a Watchstone.Right click this item then left click a Watchstone to apply it.
    Shift click to unstack.
    modifier was only applying 500% increased Item Quantity.
  • Fixed a bug with Wintertide BrandWintertide BrandSpell, AoE, Cold, Duration, Brand
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.70 sec
    Requires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Cold Damage over Time Multiplier0.5% increased Area of Effect2% increased Skill Effect Duration
    2% reduced Cast Speed
    Can be Attached for a total Duration of 2 seconds
    Your Skills can have an additional Brand Attached to an Enemy
    Can be Detached for a total Duration of 6 seconds
    Deals (12.5-164.6) Base Cold Damage per second
    Base Debuff Duration is 1 seconds
    Activates every 0.25 seconds while Attached
    Debuff deals 20% more Damage per Stage
    Maximum 20 Stages
    Can have an additional Brand Attached to an Enemy
    Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Wintertide Brand skill icon.png
    where Chill status icon.pngChill could be applied for a longer duration than intended.
  • Fixed a bug where the "Trigger level x Warlord's Mark when you Hit a Rare or Unique Enemy" modifier was granting less Rage than intended.
  • Fixed a bug with Righteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 18
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
    Deals 20% of your Maximum Life as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Deals (35.8-1541.8) Base Fire Damage per second
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    where swapping socketed Support gems during the grace period could cause the skill to deal no damage.
  • Fixed a bug where HydrospheresHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical
    Level: (1-20)
    Cost: (12-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 80%
    Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Pulse Frequency0.5% increased Cast Speed0.5% increased Area of EffectBase duration is 8 seconds
    Deals (37-356) to (56-533) Physical Damage
    Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
    Base secondary duration is 4 seconds
    Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
    100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
    100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
    100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Hydrosphere skill icon.png
    couldn't be Shocked status icon.pngShocked or Frozen status icon.pngFrozen when using Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
    (18-392) to (33-729) Added Cold Damage
    (4-77) to (67-1465) Added Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    as a Ranged skill.
  • Fixed a bug with Orb skills where damage would be reflected to the player if these skills were supported with Traps or Mines.
  • Fixed a bug where the Alternate Quality effect on the Anomalous Mana Leech SupportMana Leech SupportSupport
    Icon: m
    Level: (1-20)
    Requires Level 31Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching ManaSupported Skills have 0.5% increased Damage for each 200 Mana you have Spent Recently+0.2 Mana gained for each Enemy hit by Attacks from Supported SkillsSupported Attacks have (2-3.9)% of Damage Leeched as ManaThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem wasn't working correctly.
  • Fixed a bug where the Alternate Quality effect on the Divergent Decoy TotemDecoy TotemTotem, Spell, AoE
    Level: (1-20)
    Cost: (9-35) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Radius: 60
    Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Placement speedTotems Regenerate 1% of Life per secondTotems Explode on Death, dealing 2% of their Life as Physical DamageTotem lasts 8 seconds
    Totems Summoned by this Skill cannot Evade
    (0-38)% increased totem life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Decoy Totem skill icon.png
    gem was incorrectly regenerating 20% of life per minute instead of per second.
  • Fixed a bug where DesecrateDesecrateSpell, AoE, Duration, Chaos
    Level: (1-20)
    Cost: (11-26) Mana
    Cast Time: 0.60 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
    Deals (8.2-294) Base Chaos Damage per second
    Spawns 5 corpses
    Spawns corpses up to Level (20-100)
    Maximum of 10 corpses allowed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Desecrate skill icon.png
    could fail to summon corpses against certain bosses when triggered by Arcanist BrandArcanist BrandSpell, Duration, Brand
    Level: (1-20)
    Cost: (18-32) Mana
    Cast Time: 0.80 sec
    Requires Level 38Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Activation frequencySupported Skills have 0.5% increased Area of EffectSupported Skills have 1% increased Projectile SpeedSupported Skills have 1% increased Chaining rangeCan be Attached for a total Duration of 3 seconds
    Activates every 1 second while Attached
    Can be Detached for a total Duration of 5 seconds
    Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
    Supported Skills deal (55-46)% less Damage
    Supported Skills have 40% less Area of Effect
    Supported Skills have 40% reduced Chaining range
    Supported Skills Deal (40-59)% more Damage to Branded Enemy
    Supported Skills have limited Projectile Range
    Supported Skills are Triggered by Arcanist Brand, from the Brand's location
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arcanist Brand skill icon.png
    .
  • Fixed a bug where the Demonic Herald EffectDemonic Herald EffectSkill Gem EffectYour Herald becomes a Demonic Effect. microtransaction could cause Sentinels summoned by Herald of PurityHerald of PuritySpell, Herald, Minion, Duration, Physical
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Movement SpeedMinions have 0.5% chance to Taunt on HitSummoned Sentinels have 1% increased Cooldown Recovery RateBase duration is 12 seconds
    Maximum 4 Summoned Sentinels of Purity
    20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
    Grants (9-12)% more Physical Damage
    Summon a Sentinel of Purity when you Kill an Enemy
    Minions deal (0-95)% more Physical Damage
    Minions have (0-38)% more Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Purity skill icon.png
    to not use their Crusade Slam skill.
  • Fixed a bug where the Do Not Disturb mode wouldn't display announcements such as the Realm restarting.
  • Fixed a bug where completing the Eternal Labyrinth with a DedicationDedication to the GoddessBefore the Goddess, nothing remains hidden.
    Adversity reveals old flaws and new strengths.
    Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of Potential. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area.
    , TributeTribute to the GoddessYou may appeal to the Goddess for another verdict,
    but justice favours only the truly worthy.
    Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of Fortune. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area.
    or Gift to the GoddessGift to the GoddessThe Goddess abides a kingdom beyond compare,
    should you meet her challenge.
    Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of Opportunity. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area.
    could count towards two Izaro kills for the Complete Endgame Grinds challenge.
  • Fixed a bug where the Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.
    Shift click to unstack.
    vendor recipe in the Complete Vendor Recipes challenge could be achieved by combining a stack of 20 Chaos ShardsChaos ShardStack Size: 20A stack of 20 shards becomes a Chaos Orb.
    Shift click to unstack.
    .
  • Fixed a bug where the Temple Scholar Spectre could cast IncinerateIncinerateSpell, Fire, Channelling, AoE
    Level: (1-20)
    Cost: (2-4) Mana
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 30%
    Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage0.5% increased Area of Effect0.2% more Damage with Hits and Ailments for each stage
    Final wave deals -10% more Damage with Hits
    Final wave deals -10% more Damage with Ignite
    Deals (3-140) to (5-210) Fire Damage
    8 maximum stages
    Final wave deals 500% more Damage with Ignite
    Final wave deals 500% more Damage with Hits
    25% more Damage with Hits and Ailments for each stage
    +(4-5) to radius per stage, up to +(15-19)
    100% increased angle per stage, up to 300%
    Final wave always Ignites
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Incinerate skill icon.png
    while there were no monsters nearby.
  • Fixed a bug in the Silo map where items could drop in an inaccessible area.
  • Fixed a bug where the Oba's Cursed TroveOba's Cursed Trove
    Underground Sea Map
    Map Level: 69
    Map Tier: 2
    Item Quantity: +40%
    Area has patches of desecrated ground
    20 patches with Ground Effect per 100 tiles (Hidden)
    Ground Effect has a radius of 10 (Hidden)
    (40-50)% more Monster Life
    (30-40)% increased Monster Damage
    Area becomes fatal after some time
    "Here the soil is more deadly than any swing of the axe."
    - Oba of the Karui, Conqueror of Corruption.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    unique map wasn't playing the gong sound effect upon reaching certain map thresholds.
  • Fixed a bug where the camera zoom speed was much slower during the Sirus, Awakener of Worlds encounter.
  • Fixed a bug where the Skill Bar User Interface Panel could sometimes fail to visually update.
  • Fixed a visual bug where the "Socketed Skills apply Fire, Cold and Lightning Exposure on Hit" modifier was only displaying the Cold Exposure status icon.pngCold Exposure modifier on the skill description.
  • Fixed a visual bug where the Alternate Quality effects on the Phantasmal SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 125%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    and Anomalous Crackling LanceCrackling LanceSpell, AoE, Lightning
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 115%
    Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% of Lightning Damage Converted to Chaos DamageLoses Intensity with 1% reduced frequency while moving0.5% increased Cast SpeedDeals (28-317) to (85-952) Lightning Damage
    +2 to Beam Width Per Intensity
    33% less branching angle per Intensity
    30% more Damage with Hits and Ailments per Intensity
    This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
    This Spell gains Intensity when you Cast it, to a maximum of 3
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Crackling Lance skill icon.png
    gems were missing description text.
  • Fixed a visual bug where the Metamorph Stash Tab could display the incorrect number of stored organs.
  • Fixed a visual bug where the random variation portal options could temporarily disappear after equipping certain microtransactions.

Mac Improvements

  • Fixed a bug where you couldn't rotate while using Channelling skills if the skill was assigned to the right or middle mouse button.
  • Fixed a bug where Hideouts couldn't be imported or exported.
  • Fixed a bug where the client window buttons would no longer function after attempting to import or export a Hideout.
  • Fixed a client crash that could occur when resizing the client window.

PvP Improvements

  • Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
    2% less Skill Effect Duration
    Deals (11.7-439.4) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Fire Exposure applies -25% to Fire Resistance
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon.png
    now has an attack time override of 3 seconds.
  • Fixed a bug where premade Templar characters wouldn't be able to equip the FirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 55%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
    Deals (22-207) to (33-311) Fire Damage
    One impact every 0.2 seconds
    First Impact deals 325% more Damage with Hits and Ailments
    First Impact has 100% more Area of Effect
    Maximum 3 Firestorms at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
    gem.
  • Fixed a bug where premade Duelist characters wouldn't have a fully allocated Passive Tree.
  • Fixed a bug where the Duelist's premade character build was incorrectly named "Whirling BladeWhirling BladesAttack, Movement, Travel, Melee
    Level: (1-20)
    Cost: 10 Mana
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while MovingDeals (100-120)% of Base Attack Damage
    +0.6 seconds to Attack Time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon.png
    " (now Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-112)% of base
    Effectiveness of Added Damage: (91-112)%
    Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png
    ).

Crash Fixes

  • Fixed a client crash that could occur during Legion encounters.
  • Fixed a rare instance crash.
  • Fixed two instance crashes.

Hotfixes

The following server restartless hotfixes were deployed after the 3.13.1e patch:[2][3]

  • Fixed a bug introduced in 3.13.1e where some on-kill effects were not occurring with Legion monsters.
  • Fixed a bug where Ritual VesselsRitual VesselStack Size: 10Stores the monsters slain for the first time from a completed Ritual Altar for future useRight-click this item then left-click a Ritual Altar to store the monsters from the completed Ritual in this item. Cannot be used on a Ritual in a map opened with a Blood-Filled Vessel.
    Shift click to unstack.
    were sometimes unable to store the Jungle Valley MapJungle Valley MapMap Level: 68
    Map Tier: 1
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    boss, Queen of the Great Tangle.

References

  1. Kieren_GGG (March 1, 2021). "3.13.1e Patch Notes". Official Path of Exile Forums. Retrieved March 2, 2021.
  2. Kieren_GGG (March 2, 2021). "3.13.1e Hotfix". Official Path of Exile Forums. Retrieved March 7, 2021.
  3. Kieren_GGG (March 3, 2021). "3.13.1e Hotfix 2". Official Path of Exile Forums. Retrieved March 7, 2021.
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