Version History | ||
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← 3.3.0c June 15, 2018 | 3.3.0d June 21, 2018 | 3.3.1 → July 3, 2018 |
Patch notes[]
These are the official patch notes for version 3.3.0d released by Grinding Gear Games.[1]
- Incursions can no longer spawn in the Maelström of ChaosMaelström of Chaos
Atoll MapMap Level: 73
Map Tier: 6
Guild Character: Ç
Item Quantity: (+40%-+60%)
Item Rarity: (+200%-+400%)Area has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect HexesWhispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. unique map.- Remote mines which place traps with a cooldown now consume as many cooldowns as mines are placed (ie. Seismic TrapSeismic TrapTrap, Spell, Duration, AoE, Physical
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to cast speed affects how frequently it releases waves.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Physical Damage0.5% increased Area of Effect1% increased Cooldown Recovery Rate3% reduced Cast Speed
5% increased DamageTrap lasts 4 seconds
Base duration is 3.5 seconds
Deals (47-610) to (70-914) Physical Damage
Releases 5 waves
Releases waves every 0.9 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. supported by Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 1% reduced Mana ReservedMines from Supported Skills have 1% increased Detonation SpeedMine lasts 5 seconds
Supported Skills deal (40-33)% less Damage
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. and Minefield SupportMinefield SupportSupport, Mine
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 38Supports skills which throw mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 0.2% chance to throw up to 1 additional MineSupported Skills can have up to 0.2 additional Remote Mines placed at a timeSupported Skills throw up to 4 additional Mines
Supported Skills have (65-60)% less Mine Throwing Speed
Supported Skills can have up to 4 additional Remote Mines placed at a timeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. will consume 3 Seismic Trap charges and place 3 mines). Waiting long enough for the cooldown to reset will allow mines supported by Multiple Traps SupportMultiple Traps SupportSupport, Trap
Icon: t
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Trap Trigger Area of EffectSupported Skills can have up to 0.1 additional Traps placed at a timeSupported Skills have 0.2% chance to throw an additional TrapSupported Skills throw up to 2 additional Traps
Supported Skills can have up to 3 additional Traps placed at a time
Supported Skills deal (50-31)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. or Cluster Traps SupportCluster Traps SupportTrap, Support
Icon: L
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Trap DamageSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills have 2% reduced Trap SpreadSupported Skills throw up to 2 additional Traps
Supported Skills can have up to 5 additional Traps placed at a time
Supported Skills deal (55-36)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. to place additional traps.- Added Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold
Level: (1-20)
Cost: (7-24) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Effect of Cold Ailments1% increased Skill Effect DurationApplies beams to the closest 0.1 EnemiesRegenerate 0% of Energy Shield per second for each affected EnemyTrap lasts 4 seconds
Base duration is 3 seconds
Deals (15.5-426.3) Base Cold Damage per second
Regenerate (1.3-32.4) Life per second for each affected Enemy
Regenerate (0.3-1.7) Mana per second for each affected Enemy
Applies beams to the closest 10 Enemies
Regenerate (12.7-324.4) Life per second while any Enemy is affected
Regenerate (2.9-17.2) Mana per second while any Enemy is affected
Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. as a vendor quest reward for the 'A Fixture of Fate' quest.- Added new voiced dialogue for Alva Valai when exploring the jungles outside the Temple of Atzoatl.
- Elemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
Level: (1-20)
Cost: (7-11) Mana
Radius: 10Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
(18-392) to (33-729) Added Cold Damage
(4-77) to (67-1465) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s Area of Effect component now correctly applies to the additional targets hit as a result of the Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, Strike
Icon: A
Level: (1-20)
Cost & Reservation Multiplier: 130%Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack SpeedSupported Skills have 0.5% increased Area of EffectSupported Skills have +0.2 to Melee Strike RangeSupported Strike Skills target 2 additional nearby Enemies
Supported Skills deal (19-0)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..- Mirage ArcherMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 130%Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Attack DamageMirage Archer fires 0.1 additional Projectiles with Supported Skills
Mirage Archer lasts -0.1 secondsSupported Skills have 1% increased Skill Effect DurationMirage Archer lasts 4 seconds
Mirage Archer deals (40-31)% less Damage with Supported Skills
Mirage Archer uses Supported Skill with 60% less Attack Speed
Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. can no longer gain the InnervationInnervate SupportLightning, Support, Duration
Icon: K
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1.5% increased Shock Duration on EnemiesInnervation lasts 0.1 seconds0.2% chance to gain Innervation when you Shock a Unique Enemy with Supported SkillsSupported Skills have (2-14) to (29-251) added Lightning Damage
Supported Skills have 20% chance to Shock
Innervation grants (1-8) to (17-145) Lightning Damage
Innervation lasts 8 seconds
Gain Innervation on Killing a Shocked Enemy with Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. buff.- Adjusted the visual effects of Shocked Ground to be less erratic.
- Improved the performance of the Frostflower Ice Trap Cosmetic EffectFrostflower Ice Trap EffectSkill Gem EffectYour Ice Trap becomes a frostflower effect..
- Doors in the Temple of Atzoatl no longer display "Place explosives" after being blown up if you have additional Flashpowder KegsFlashpowder KegThis item can be used to destroy a wall connecting two chambers in the Temple of Atzoatl. This item will drop on the ground when leaving the Temple..
- Paquate, Architect of Corruption's Blood Beam is now removed when that architect dies.
- Fixed a bug where the wrong character would be higlighted when exiting to character selection.
- Fixed a bug where the Jungle Valley MapJungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. could generate with unconnected sections.- Fixed a bug where white Burning Ground was invisible.
- Fixed a bug introduced in patch 3.3.0 where players in a party in the Whakawairua TuahuWhakawairua Tuahu
Strand MapMap Level: 71
Map Tier: 4
Guild Character: È
Item Quantity: (+40%-+60%)
Item Rarity: (+120%-+160%)Area contains many Totems
Curses have 50% reduced effect on Monsters
Rare Monsters each have a Nemesis ModWe all began life in darkness, we shall all end it there.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. unique map were not placed at different locations after using some in-map portals.- Fixed a bug where Arcane SurgeArcane Surge SupportArcane, Support, Spell, Duration
Icon: N
Level: (1-20)
Cost & Reservation Multiplier: 130%Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, or mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Spell DamageArcane Surge grants 0.01% of Mana Regenerated per secondArcane Surge lasts 0.1 secondsGain Arcane Surge after Spending a total of (15-400) Mana with Supported Skills
Arcane Surge grants (10-20)% more Spell Damage
Arcane Surge grants (30-58)% increased Mana Regeneration Rate
Arcane Surge lasts 4 seconds
Supported Skills deal (10-19)% more Spell Damage while you have Arcane SurgeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. would not work when supporting a castable spell which was linked to a Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 250%
Cooldown Time: 0.25 sec
Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage
Supported Skills deal (-70-6)% more Damage
This Gem can only Support Skill Gems requiring Level (38-70) or lower
You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. gem.- Fixed a bug where Vaal Detonate DeadVaal Detonate DeadVaal, Spell, AoE, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:1Superior1% increased Area DamageExplosion deals base Fire Damage equal to 9% of the corpse's Maximum Life
Deals (23-1395) to (33-2092) Fire Damage
+(0-4) to radius
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. displayed Attack stats rather than Spell stats in the Offence Tab of the Character panel.- Fixed a bug where Vaal skills placed as mines would display an incorrect amount of uses remaining.
- Fixed a bug where Architects could be killed after an Incursion ended, causing an incorrect room to be changed or upgraded.
- Fixed a bug where the Blood Beam Architect skill was not visible when re-entering an area after the skill has been used.
- Fixed a bug where Apparitions from the Soul Conduit Nemesis mod gave progress towards the Incursion progress bar, causing it to extend too far.
- Fixed a bug where players could sometimes get more than 10 stacks of Grasping Vines, causing them to be unable to move.
- Fixed a bug where The Plaguemaw IIIThe Plaguemaw IIIThe Plaguemaw watches you with a glistening grin, waiting for a moment to send his shadows.You will be ambushed by the Plaguemaw's followers after you kill a certain very powerful monster.Right-click to add this prophecy to your character. prophecy could trigger while in an Incursion.
- Fixed a bug where The Unbreathing Queen VThe Unbreathing Queen VThe Unbreathing Queen raises an army in a dream of tombs and graves. She knows you are coming.You will defeat the Unbreathing Queen in a Cemetery map.Right-click to add this prophecy to your character. prophecy replaced monsters in an Incursion.
- Fixed a bug where Radiant Scorching RayRadiant Scorching Ray EffectSkill Gem EffectYour Scorching Ray becomes a Radiant effect. had a Celestial surge effect. Reduced the amount of flickering while channelling Radiant Scorching Ray.
- Fixed a bug where Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration
3% increased Damage0.5% less DurationDeals (1-37) to (19-707) Lightning Damage
(30-49)% reduced Duration
Can queue up to 50 uses
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with cosmetic effects applied to it did not play the correct audio.- Fixed a minor graphical issue in the Crucible of Flame room in the Temple of Atzoatl.
- Fixed a buffer underflow client crash.
- Fixed a client crash with Vaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Slam, Melee
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Attack Speed: 75% of base
Attack Damage: (60-71)% of base
Effectiveness of Added Damage: (60-71)%Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased DamageDeals (60-71)% of Base Attack Damage
Base duration is 1 seconds
Aftershock deals (350-407)% more Damage with Hits and Ailments
Base secondary duration is 12 seconds
Ongoing effect ends after 7 Aftershocks
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..- Fixed a client crash with ArcArcSpell, Chaining, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 80%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmalchain 1 times1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage
10% chance to Shock enemies
Chains +(4-7) Times
(10-29)% increased Effect of Lightning Ailments
15% more Damage for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..- Fixed a client crash that could occur when travelling over unwalkable terrain while affected by Grasping Vines.
- Fixed a client crash that could occur when changing areas.
- Fixed an instance crash.
References[]
- ↑ Hartlin_GGG (June 21, 2018). "3.3.0d Patch Notes". Official Path of Exile Forums. Retrieved June 21, 2018.