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Version History
3.6.0c
March 11, 2019
3.6.1
March 14, 2019
3.6.1b
March 17, 2019

Patch notes[ | ]

These are the official patch notes for version 3.6.1 released by Grinding Gear Games.[1]

Synthesis Fixes[ | ]

  • Items that are "flipped" due to a full inventory or dropped in a Fragmented Memory are now dropped at the completion of the Fragmented Memory.
  • You can now delete Memory Fragments from your queue by right clicking the memory's icon and accepting the confirmation prompt.
  • Added a warning when you reach the maximum number of Memory Modifiers. Prevented the use of the Memory Modifier device while at maximum Memory Modifiers.
  • Reduced the range at which Filimites can use their Dash Projectile skill.
  • Monsters now spawn slightly farther away from the starting platform in Synthesis Memories.
  • Collapsing a placed Memory now sets your checkpoint to the Memory Stabiliser used to collapse the Memory.
  • Increased the potency of the "x% increased Rarity of Items found" implicit Ring modifiers created by the Synthesiser.
  • Prevented the use of the Synthesiser if input items contain socketed Gems.
  • Re-enabled use of the Instance Manager while in the Memory Nexus.
  • Added new Distant Memory tilesets.
  • Entering or returning to the Memory Nexus now refills flask charges.
  • Act 1 Quests no longer display in the Quest Tracker while you are in the Memory Nexus.
  • Fixed various bugs which could cause portals leading back a memory from the Memory Nexus to not work as intended.
  • Fixed a bug where Distant Memories could spawn with inaccessible bridge connections.
  • Fixed a bug where items moved to your location by using a Memory Stabiliser in the Memory Void could drop in Decay and be out of reach.
  • Fixed a bug which prevented travel to the Memory Nexus via waypoint unless you were in a Town or Hideout.
  • Fixed a bug which prevented some players from accessing the Memory Nexus if they had not talked to Cavas prior to the Templar Laboratory Memory. Affected players can speak to Zana in Oriath or at the entrance to a Fragmented Memory after completing it to gain access to the Memory Nexus.
  • Fixed a bug where you could get stuck on a Memory bridge if a connected Memory was deleted while you were standing on the bridge.
  • Fixed a bug where the Expanding Pulse skill used by the Fractal Titan boss only dealt damage on the first pulse.
  • Fixed a bug where Synthesis doors did not block movement or projectiles.

Miscellaneous Fixes[ | ]

  • Igna Phoenix now has a more appropriate amount of Energy Shield in Map areas. It was much lower than intended.
  • Skin of the Lords inventory iconSkin of the LordsSkin of the Lords
    Simple Robe
    Quality: +20%
    Movement Speed: -3%
    Item has no level requirement and Energy Shield (Hidden)
    Sockets cannot be modified
    +1 to Level of Socketed Gems
    100% increased Global Defences
    You can only Socket Corrupted Gems in this item
    Item has 6 Sockets and is fully linked (Hidden)
    <Random Keystone>
    Corrupted
    The Lords are chosen so carefully.
    Only they may grace His flesh.
    Skin of the Lords inventory icon
    can now have the Runebinder Keystone.
  • Soulrend inventory iconSoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
    Level: (1-20)
    Cost: (14-26) Mana
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds
    Deals (137.1-1944.3) Base Chaos Damage per second
    Deals (16-448) to (24-672) Chaos Damage
    4% of Spell Damage Leeched as Energy Shield
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Projectiles Pierce all Targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Soulrend skill icon
    Soulrend inventory icon
    can now be supported by Volley Support inventory iconVolley SupportVolley SupportSupport, Projectile
    Icon: =
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 1% increased Projectile Damage1% increased distance between Firing PointsSupported Skills have 0.5% increased Area of EffectSupported Skills also fire Projectiles from up to 2 points on each side of you
    Supported Skills fire 2 additional Projectiles
    Supported Skills deal (12-3)% less Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Volley Support inventory icon
    .
  • Updated the description of the "Ignites you inflict deal Damage x% faster" modifier found on the Dyadian Dawn inventory iconDyadian DawnDyadian Dawn
    Heavy Belt
    Requires Level 52+(25-35) to Strength+(70-85) to maximum Life
    +(20-40)% to Fire Resistance
    +(20-40)% to Cold Resistance
    1% of Attack Damage Leeched as Life against Chilled Enemies
    Ignites you inflict with Attacks deal Damage 35% faster
    Deal no Physical Damage
    With her cold resolve
    And burning sacrifice
    The Eternal twins arose.
    Dyadian Dawn inventory icon
    unique belt to clarify that it only applies to Ignites applied by Attacks.
  • Fixed a bug introduced in 3.6.0c where skills granted by Gloves were occasionally removed from your skill bar.
  • Fixed a bug where implicit modifiers which converted Physical Damage to an element prevented prefixes which converted Physical Damage to an element from being crafted on the same item.
  • Fixed a bug where the "x% increased Maximum Total Recovery per second from Life Leech" modifier granted much higher values than intended. Any versions of this modifier that were generated after 3.6.0, but prior to 3.6.1, will now grant lower values than intended and can be updated to their correct values by using a Divine Orb.
  • Fixed a bug where the "Hits have x% additional Critical Strike Chance against you" modifier on the Reckless Defence inventory iconReckless DefenceReckless Defence
    Cobalt Jewel
    +(2-4)% Chance to Block Spell Damage
    +(2-4)% Chance to Block Attack Damage
    Hits have (140-200)% increased Critical Strike Chance against you
    There's no motivation for genius
    quite like desperation.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Reckless Defence inventory icon
    unique jewel displayed higher values than intended. This was purely a display error and does not have a functional effect on any jewels.
  • Fixed a bug where Consecrated Ground was not correctly applying a 'chance to be critically struck' to monsters within it.
  • Fixed a bug introduced in 3.6.0 where monsters killed in Cities within the Azurite Mine did not grant experience.
  • Fixed a bug where Lilly Roth in Act 6 Lioneye's Watch sold gems which were higher than level 1.
  • Fixed a bug where quest progress granted by killing specific enemies (such as Brutus) was not granted correctly if a Totem which was supported by Decay Support inventory iconDecay SupportDecay SupportChaos, Support
    Icon: D
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 38Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Chaos DamageSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have 0.5% of Physical Damage Converted to Chaos DamageSupported Skills inflict Decay on Hit, dealing (120-843) Chaos Damage per second for 8 secondsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Decay Support inventory icon
    got a killing blow after the Totem had died or timed out.
  • Fixed a bug where the Scorching Ray inventory iconScorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
    2% less Skill Effect Duration
    Deals (11.7-439.4) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Fire Exposure applies -25% to Fire Resistance
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon
    Scorching Ray inventory icon
    skill granted by the Balefire inventory iconBalefireBalefire
    Opal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 58.8-87.6
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 60, 95 Str, 131 Int40% increased Elemental DamageGrants Level 25 Scorching Ray Skill
    (12-20)% increased Cast Speed
    Recover (1-3)% of Life on Kill
    Recover (1-3)% of Mana on Kill
    10% increased Scorching Ray beam length
    After the fires swept down from the sky and swallowed the city,
    all that lingered, as if locked in time,
    was a memory of that which was gone, a whisper of deeds undone.
    Balefire inventory icon
    unique sceptre did not match the values that a level 25 Scorching Ray skill gem had.
  • Fixed a bug where Essence Drain inventory iconEssence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second
    Regenerate 0.5% of Debuff Damage as Life
    Base duration is 3.8 seconds
    Deals (9-433) to (14-649) Chaos Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Essence Drain skill icon
    Essence Drain inventory icon
    did not apply its damage over time effect when it had chained, pierced or forked.
  • Fixed a bug where modifiers to Area Damage were not reflected in the tooltip damage of Storm Burst inventory iconStorm BurstStorm BurstAoE, Spell, Lightning, Channelling, Duration, Physical
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect0.5% increased Skill Effect Duration2% increased Area of Effect while Channelling
    2% reduced Explosion Area of Effect
    Base duration is 1.2 seconds
    Deals (6-114) to (8-171) Physical Damage
    Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration
    50% of Physical Damage Converted to Lightning Damage
    Orbs jump every 0.4 seconds
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Storm Burst skill icon
    Storm Burst inventory icon
    .
  • Fixed targetting issues with Storm Burst when supported by Spell Totem Support inventory iconSpell Totem SupportSpell Totem SupportSupport, Spell, Totem
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills deal (28-24)% less Damage
    Spells Cast by Totem have 40% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Spell Totem Support inventory icon
    .
  • Fixed a bug where unveiling modifiers of specific Syndicate members didn't give the updated versions of some modifiers, and therefore didn't provide progress towards unlocking them for crafting.
  • Fixed a visual effects issue that could occur when leveling up.
  • Fixed a client crash in Betrayal Research encounters.

Hotfixes[ | ]

The following hotfix was deployed after the 3.6.1 patch:[2]

We have deployed a serverside hotfix that should prevent clientside stuttering during Betrayal encounters. It will take effect in any new instances created from this point on.

The following hotfix was deployed after the first hotfix:[3]

Adjusted map drop rates up based on data from the first week of Synthesis.

This has been deployed on the servers, there is no client component to this update.

References[ | ]

  1. Qarl (Mar 14, 2019). "3.6.1 Patch Notes". Official Path of Exile Forums. Retrieved Mar 30, 2019.
  2. Qarl (Mar 14, 2019). "3.6.1 Hotfix". Official Path of Exile Forums. Retrieved Mar 30, 2019.
  3. Qarl (Mar 17, 2019). "3.6.1 Hotfix 2". Official Path of Exile Forums. Retrieved Mar 30, 2019.
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