Version History | ||
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← 3.7.1d June 18, 2019 | 3.7.2 June 20, 2019 | 3.7.2b → June 25, 2019 |
Patch notes[]
These are the official patch notes for version 3.7.2 released by Grinding Gear Games.[1]
Legion Improvements[]
- Improved the visibility of the Legion Symbols that appear above monsters and chests that contain rewards.
- Added an effect that is placed on your character while you are near the activation crystal in the Domain of Timeless Conflict.
- Legion Monsters can now be Frozen and their corpses can be destroyed after being broken out from their crystals.
- Legion Chests can now be affected by curses.
- Re-enabled the Stygian ViseStygian ViseHas 1 Abyssal Socket reward from Abyss rewards.
- Reduced the range at which various Legion monsters will become aggressive.
- Fixed a bug where the Brutal RestraintBrutal Restraint
Timeless JewelLimited to: 1
Radius: LargeDenoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima)
Passives in radius are Conquered by the Maraketh
HistoricThey believed themselves the most ordered, but that tradition turned their forests to salt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. unique Timeless Jewel was not able to drop in the Domain of Timeless Conflict.- Fixed a bug where unique Timeless Jewels were not correctly limited to 1.
- Fixed a bug where passive skills modified by a jewel and then Conquered by a Historical jewel (ie. one of the Legion unique jewels) would keep the original modification in addition to the Conquered state.
Skill Improvements[]
- Improved audio levels of various sounds.
- Improved the audio of Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
Level: (1-20)
Cost: 10 Mana
Critical Strike Chance: 5.00%
Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
(90-109)% increased Movement Speed
100% more Damage with Hits at Maximum Charge Distance
(16-190) to (24-284) Base Off Hand Physical Damage
3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Base Off Hand Attack time is (0.53-0.48) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-150)% of Base Attack Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Ground SlamGround SlamAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-150)% of base
Effectiveness of Added Damage: (115-150)%
Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
0.5% increased Area of Effect0.5% increased Attack Speed3% increased Area of Effect
2% reduced angleDeals (115-188)% of Base Attack Damage
25% reduced Enemy Stun Threshold
Deals up to (40-49)% more Damage to closer targets
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..- Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: Instant
Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. visuals now render correctly when they come into view of the camera while they were already active.- FrostblinkFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoE
Level: (1-20)
Cost: (12-22) Mana
Cooldown Time: (3.00 sec-2.60 sec)
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Effect of Cold Ailments1% increased Area of Effect0% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
2% increased Cooldown Recovery Rate for each Rare or Unique Enemy in AreaBase duration is 3 seconds
(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
Deals (9-832) to (14-1248) Cold Damage
(0-38)% increased maximum travel distance
+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. can now be supported by Totem, Trap and Mine support gems.- BladestormBladestormAttack, AoE, Duration, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 70% of base
Attack Damage: (105-150)% of base
Effectiveness of Added Damage: (105-150)%Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Blood bladestorms are stationary and cause Bleeding, while Sand bladestorms move slowly forwards and Blind enemies. Requires a Sword or Axe. You are in Blood Stance by default.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Skill Effect DurationSand Bladestorms move with 1% increased speedBlood Bladestorm deals 2% increased Damage with Ailments2% chance to create the wrong BladestormDeals (105-150)% of Base Attack Damage
Base duration is 3 seconds
(70-108)% more Damage with Bleeding while in Blood Stance
(10-12)% more Attack Speed while you're in a Blood Bladestorm
Maximum of 3 Bladestorms at a time
Sand Bladestorms grant (30-38)% increased Movement Speed to you
Bladestorm deals 50% less Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. can now be supported by Multistrike SupportMultistrike SupportAttack, Melee, Support
Icon: 3
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, or triggered skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Melee Physical DamageSupported Skills have 1% reduced Attack Speed
Supported Skills have 1% increased Area of Effect per RepeatSupported Skills have 0.5% increased Attack SpeedSupported Skills Repeat 2 additional times
Supported Skills have (35-44)% more Melee Attack Speed
First Repeat of Supported Skills deals 22% more Damage
Second Repeat of Supported Skills deals 44% more Damage
Supported Skills deal (30-20)% less Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..- Fixed a bug where Bladestorm's initial hit did not actually hit.
- Fixed a bug where Fortify (and similar effects, such as Endurance Charge on Melee StunEndurance Charge on Melee Stun SupportSupport, Melee, Attack
Icon: e
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 18Supports melee attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Stun Duration on EnemiesSupported Skills deal 0.1% increased Damage per Endurance ChargeSupported Skills deal 1% increased Damage if you've lost an Endurance Charge in the past 8 seconds4% more Damage per Endurance Charge
Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills
Supported Skills have (0-19)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.) could not be gained when using Shield Charge with a Wand equipped.- Fixed a bug where Elemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
Level: (1-20)
Cost: (7-11) Mana
Radius: 10Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
(18-392) to (33-729) Added Cold Damage
(4-77) to (67-1465) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. supported by Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, Strike, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 130%
Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Area of EffectSupported Skills deal 1% increased Melee DamageSupported Skills deal -2% less Damage to surrounding targetsSupported Skills deal (50-41)% less Damage to surrounding targets
Supported Skills deal Splash Damage to surrounding targets
Supported Skills have (0-57)% more Melee Splash Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. was dealing damage from all three elements with the Splash effect, rather than just the element that matched the initial hit.- Fixed a bug where the
Socketed gems are supported by Blessing Support granted by the March of the LegionMarch of the Legion
Legion BootsQuality: +20%
Armour: (384-436)
Energy Shield: (74-84)Requires Level 58, 54 Str, 54 Int+2 to Level of Socketed Aura Gems
Socketed Gems are Supported by Level 25 Blessing
(250-300)% increased Armour and Energy Shield
+(12-18)% to all Elemental Resistances
(20-30)% increased Movement SpeedWhen the time comes to face evil, the faithful are never alone. unique boots did not properly support the PridePrideSpell, AoE, Aura, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 24Casts an aura that causes nearby enemies to take more physical damage.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectAttack Hits againts nearby Enemies have 0.5% chance to inflict BleedingNearby Enemies have -0.1% to Physical Damage ReductionNearby Enemies take at least (15-19)% more Physical Damage,
raising up to (30-39)% as they stay in the Aura for 4 seconds
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. skill.
- Fixed a visual bug where your character would not correctly face each target when using Chain HookChain HookAttack, AoE, Movement, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 120% of base
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%Requires Level 12When used at range, throws out a chain, pulling you to the enemy hit dealing damage in an area behind them. When close to the enemy, just causes the area damage directly. Requires a One Handed Mace, Sceptre, Sword or Axe.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect+0.2 to radius1% increased RangeDeals (115-135)% of Base Attack Damage
+1 Radius per 5 Rage
Gain 1 Rage if this Skill Hits any EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. supported by Multistrike Support.- Fixed a bug where Chain Hook's tooltip damage was not affected by area damage modifiers, such as Concentrated Effect SupportConcentrated Effect SupportSupport, AoE
Icon: o
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% less Area of EffectSupported Skills have 0.5% reduced Enemy Stun ThresholdSupported Skills have 30% less Area of Effect
Supported Skills deal (25-39)% more Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.. This was solely a display issue.- Fixed a bug where the SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
Level: (1-20)
Cost: 6 Mana
Attack Speed: 85% of base
Attack Damage: (195-218)% of base
Effectiveness of Added Damage: (196-218)%Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee strike hits a target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Skill Effect Duration1% increased Lightning DamageAura grants 0.25% increased Attack and Cast SpeedDeals (195.5-218)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Aura grants (1-12) to (4-220) added Lightning Damage
(30-20)% less Area Damage
Aura grants (0-19)% chance to Shock
+(0-6) to radius
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Aura granted by hitting an enemy with Smite could stack beyond 1. This was solely a display issue.- Fixed a bug where the Smite Aura was not gained when the area damage from the Smite skill hit an enemy.
- Fixed a bug where all Auras would be deactivated when allocating or equipping an item that granted you Mortal Conviction.
- Fixed a bug where Challenger Charges could not be gained when killing an enemy with damage over time while in Sand Stance.
- Fixed a bug where the "35% chance to gain an Endurance Charge when you use a Fire skill" from the Chieftain Ascendancy did not work when using a Fire skill that was a Totem skill or when supported by various Totem supports.
- Fixed a bug where Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies
2% more Burning DamageDeals (7-479) to (11-718) Fire Damage
Deals (18.9-1262.7) Base Fire Damage per second
Base duration is 4 seconds
(0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. could be cast multiple times, even if you only used the skill a single time.- Fixed a bug where using Frostblink could teleport you through walls under some conditions.
Miscellaneous Improvements[]
- Added 3D Art for Wreath of PhreciaWreath of Phrecia
Iron CircletQuality: +20%
Energy Shield: 12Requires Level 8Has no Attribute Requirements
Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value
Increases and Reductions to Light Radius also apply to Damage
(15-25)% increased Light Radius
Deal no Chaos DamageThe Light drove the darkness from our lands and from our hearts..- Added Orb of HorizonsOrb of HorizonsStack Size: 20Reforges a map item as another of the same tierRight click this item then left click a map to apply it.
Shift click to unstack. and Horizon ShardHorizon ShardStack Size: 20A stack of 20 shards becomes an Orb of Horizons.
Shift click to unstack.s to the Currency Stash Tab.- The Queen's VaultsThe Queen's VaultsThe Red Queen holds the key to her vaults, and only death will loosen her grip.You will slay Atziri, Queen of the Vaal, and gain access to her Vaults.Right-click to add this prophecy to your character. prophecy can now trigger when defeating Atziri, Queen of the Vaal in The Temple of Atzoatl.
- Increased the volume levels of all item filter sounds as they were quieter than intended.
- Back Attachment microtransactions are no longer displayed on the clones created from the DashDashSpell, Movement, Travel, Blink
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.15 secPerforms a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distanceGrants Phasing for 0.1 secondsThis Skill's Cast Speed cannot be modified
(0-19)% increased Cooldown Recovery Rate
(0-57)% increased travel distancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. skill.- Fixed a bug where the first hit with an attack against a monster would almost always miss if you did not have a 100% chance to hit.
- Fixed the visual interaction between the Illusionist Body Armour and the Darkprism Helmet Attachment.
- Fixed the visual interaction between the Illusionist Body Armour and the Zenith Weapon.
- Fixed a bug where The Eradicator could become immune to damage after you had left and returned to his arena.
- Fixed a bug where it appeared that the "Critical Chance and Gain Frenzy Charge on Critical Strike" veiled modifiers could be crafted on Gloves. They can only be crafted on Quivers. Tooltips have been updated to accurately reflect this.
- Fixed a bug where things that would happen when you are hit were happening even if you had avoided the hit (such as via Dodge or Evasion).
- Fixed a bug where a Graveyard MapGraveyard MapMap Level: 70
Map Tier: 3
Guild Character: NUnknown legacies.
Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. that was occupied by The Elder did not disable interaction with the Altar, leading to players locking themselves in the boss arena.- Fixed a bug where the exit from the boss room in a Dungeon MapDungeon MapMap Level: 76
Map Tier: 9
Guild Character: 3A penitentiary for those who are not penitent is nothing more than an inn for the evil.Travel to this Map by using it in a personal Map Device. Maps can only be used once. that was occupied by The Elder would not be unlocked after the encounter was complete.- Fixed a bug where Uber Hillock pulled Oni-GoroshiOni-Goroshi
Charan's SwordOne Handed Sword
Quality: +20%
Physical Damage: 6-13.2
Critical Strike Chance: (8.50%-9.50%)
Attacks per Second: 1.45
Weapon Range: 1140% increased Global Accuracy RatingUses both hand slots
(70-90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
Item has 6 Sockets and is fully linked (Hidden)"Your name is Demon Slayer? Really? Good name for rotgut, that."
She said: I prefer "The Goddess Of Swords". Much more dignified. And accurate.
"Demon Slayer The Cheap And Nasty it is then. Burns going down, burns coming up?"
She said: Every single time, Charan. And still...you'll bathe me, and you'll drink my love. Until you can't. out of his chest multiple times.Crash Fixes[]
- Fixed a client crash that occurred when using Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-168)% of base
Effectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. supported by Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, Strike
Icon: A
Level: (1-20)
Cost & Reservation Multiplier: 130%Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack SpeedSupported Skills have 0.5% increased Area of EffectSupported Skills have +0.2 to Melee Strike RangeSupported Strike Skills target 2 additional nearby Enemies
Supported Skills deal (19-0)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..- Fixed a client crash that occurred due to an animation having an event outside of its timeline.
- Fixed two instance crashes.
References[]
- ↑ Kieren_GGG (June 20, 2019). "3.7.2 Patch Notes". Official Path of Exile Forums. Retrieved June 20, 2019.