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Path of Exile Wiki
Path of Exile Wiki
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"Villa Map" redirects here. For other uses, see Villa Map (disambiguation).
Villa MapMap Level: 79
Map Tier: 12
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Villa Map (Betrayal) inventory icon
Acquisition
Area level: 78
DROP DISABLED
Vendor Prices
Normal4x Chaos Orb
Magic4x Chaos Orb
1x Orb of Chance
Rare4x Chaos Orb
1x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Villa
Map area
No Waypoint
IdMapWorldsVilla
Act11
Area level79
BossesThe High Templar
Area type tagsdungeon, temple, urban
Tagsindoors_area, map, delve_chest, einharmaps, sceptre_of_god_area, rain_area, wealthy_area
The Shaper: Wealth is powerless to stop the corroding force of time.
Wealth is powerless to stop the corroding force of time.
Maps loading screen

Villa Map is a map area.

Layout[]

Encounters[]

Boss[]

Boss video[]

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1
Divination card inventory iconLight and TruthLight and Truth card artDivination card frameLight and Truth2Crystal Sceptre inventory iconCrystal SceptreCrystal Sceptre inventory iconTime and change
shall naught avail,
To dim the Light
of Truth's fair grail.
Divination card inventory icon
1
Gripped Gloves inventory iconGripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack DamageGripped Gloves inventory icon70
Spiked Gloves inventory iconSpiked GlovesSpiked GlovesArmour: 220Requires Level 70, 95 Str(16-20)% increased Melee DamageSpiked Gloves inventory icon70
Divination card inventory iconThe Coming StormThe Coming Storm card artDivination card frameThe Coming Storm8Lightning Coil inventory iconLightning CoilLightning Coil inventory iconNo man may hope to turn back the storm.
You can only hope you do not attract its ire.
Divination card inventory icon
1
Divination card inventory iconLingering RemnantsLingering Remnants card artDivination card frameLingering Remnants16Vaal Temple Map (Ritual) inventory iconVaal Temple MapVaal Temple Map (Ritual) inventory icon
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
Divination card inventory icon
1
Divination card inventory iconStruck by LightningStruck by Lightning card artDivination card frameStruck by Lightning3Electrocuting Jewellery
Item Level: 76
'Lightning never strikes the same place twice'
is really just wishful thinking.
Divination card inventory icon
1
Divination card inventory iconThe OpulentThe Opulent card artDivination card frameThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
Divination card inventory icon
1
Cerulean Ring inventory iconCerulean RingCerulean RingRequires Level 80(8-10)% increased maximum ManaCerulean Ring inventory icon80
Divination card inventory iconBrotherhood in ExileBrotherhood in Exile card artDivination card frameBrotherhood in Exile5One With Nothing inventory iconOne With NothingOne With Nothing inventory icon
Corrupted
Seeking shelter from the night,
in the warmth of the run-down inn,
erstwhile foes put aside the fight,
to bond over whiskey and gin.
Divination card inventory icon
1

Item acquisition
Questionmark

This item is drop disabled.

Unique versions

There are currently no unique items for this base item type.

Version history[]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
1.0.0
  • Introduced to the game.
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