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Watcher's Eye is a unique Prismatic JewelPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Item acquisition
Can only drop from The Elder if the Shaper lives (2 mods variant) and from the Uber Elder (3 mod variant). It cannot be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack..
Monster restrictions
This item can be acquired from the following monsters:
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
3 | The Samurai's EyeThe Samurai's Eye3Watcher's EyeAt night, when the seas are calm, and the skies dark, he can see it. The formless fiend that took his eye, and fractured his mind. | Watcher's Eye | Manual |
9 | Azyran's RewardAzyran's Reward9Prismatic Jewel CorruptedMethod transcends shape and size. Do something in parallel long enough, and you will always find another way. | random corrupted Prismatic Jewel | Manual |
1 | The VoidThe Void1Reach into the Void and claim your prize. | random divination card set exchange | Automatic |
Random modifiers
Watcher's Eyes dropped during the Elder encounter will always have two aura modifiers while jewels dropped during the Uber Elder encounter will always have three aura modifiers.
Using a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
Shift click to unstack. will not change the random aura modifiers to new ones. There are 2,485 (71 Choose 2) combinations of possible modifiers it can roll for the two-aura variant and 57,155 (71 Choose 3) combinations for the three-aura variant.
Watcher's Eye is assumed to pick two or three random modifiers from the following list:
Stats |
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(1-1.5)% of Fire Damage Leeched as Life while affected by Anger |
Damage Penetrates (10-15)% Fire Resistance while affected by Anger |
+(30-50)% to Critical Strike Multiplier while affected by Anger |
(40-60)% increased Fire Damage while affected by Anger |
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger |
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger |
(6-10)% of Damage taken from Mana before Life while affected by Clarity |
(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity |
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity |
(10-15)% increased Mana Recovery Rate while affected by Clarity |
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity |
-(10-5) to Total Mana Cost of Skills while affected by Clarity |
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity |
+(600-1000) to Armour while affected by Determination |
+(5-8)% Chance to Block Attack Damage while affected by Determination |
(5-8)% additional Physical Damage Reduction while affected by Determination |
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination |
(50-40)% reduced Reflected Physical Damage taken while affected by Determination |
Unaffected by Vulnerability while affected by Determination |
+(5-8)% Chance to Block Spell Damage while affected by Discipline |
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline |
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline |
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline |
(30-40)% faster start of Energy Shield Recharge while affected by Discipline |
+(5-8)% chance to Evade Attack Hits while affected by Grace |
(30-50)% chance to Blind Enemies which Hit you while affected by Grace |
(6-10)% chance to Dodge Attack Hits while affected by Grace |
(10-15)% increased Movement Speed while affected by Grace |
Unaffected by Enfeeble while affected by Grace |
(5-8)% chance to Dodge Spell Hits while affected by Haste |
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste |
Debuffs on you expire (20-15)% faster while affected by Haste |
You gain Onslaught for 4 seconds on Kill while affected by Haste |
You have Phasing while affected by Haste |
Unaffected by Temporal Chains while affected by Haste |
Adds (58-70) to (88-104) Cold Damage while affected by Hatred |
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred |
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred |
(40-60)% increased Cold Damage while affected by Hatred |
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred |
+(18-22)% to Damage over Time Multiplier while affected by Malevolence |
+(18-22)% to Damage over Time Multiplier while affected by Malevolence |
+(18-22)% to Damage over Time Multiplier while affected by Malevolence |
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence |
(20-30)% increased Skill Effect Duration while affected by Malevolence |
Unaffected by Bleeding while affected by Malevolence |
Unaffected by Poison while affected by Malevolence |
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence |
Cannot be Blinded while affected by Precision |
Gain a Flask Charge when you deal a Critical Strike while affected by Precision |
(40-60)% increased Attack Damage while affected by Precision |
(10-15)% increased Attack Speed while affected by Precision |
+(20-30)% to Critical Strike Multiplier while affected by Precision |
(8-12)% chance to deal Double Damage while using Pride |
25% chance to Impale Enemies on Hit with Attacks while using Pride |
Impales you inflict last 2 additional Hits while using Pride |
(40-60)% increased Attack Physical Damage while using Pride |
Your Hits Intimidate Enemies for 4 seconds while you are using Pride |
+(30-50)% to Chaos Resistance while affected by Purity of Elements |
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements |
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements |
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements |
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements |
Unaffected by Elemental Weakness while affected by Purity of Elements |
Immune to Ignite while affected by Purity of Fire |
(50-40)% reduced Reflected Fire Damage taken while affected by Purity of Fire |
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire |
Unaffected by Burning Ground while affected by Purity of Fire |
Unaffected by Flammability while affected by Purity of Fire |
Immune to Freeze while affected by Purity of Ice |
(50-40)% reduced Reflected Cold Damage taken while affected by Purity of Ice |
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice |
Unaffected by Chilled Ground while affected by Purity of Ice |
Unaffected by Frostbite while affected by Purity of Ice |
Immune to Shock while affected by Purity of Lightning |
(50-40)% reduced Reflected Lightning Damage taken while affected by Purity of Lightning |
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning |
Unaffected by Conductivity while affected by Purity of Lightning |
Unaffected by Shocked Ground while affected by Purity of Lightning |
(0.8-1.2)% of Damage leeched as Life while affected by Vitality |
Regenerate (100-140) Life per Second while affected by Vitality |
+(20-30) Life gained for each Enemy Hit while affected by Vitality |
(50-70)% increased Life Recovery from Flasks while affected by Vitality |
(10-15)% increased Life Recovery Rate while affected by Vitality |
Regenerate (1-1.5)% of Life per second while while affected by Vitality |
(70-100)% increased Critical Strike Chance while affected by Wrath |
(40-60)% increased Lightning Damage while affected by Wrath |
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath |
(1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath |
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath |
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath |
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath |
(10-15)% increased Cast Speed while affected by Zealotry |
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds |
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage |
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry |
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry |
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry |
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry |
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry |
Version history
Version | Changes |
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3.2.0 |
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3.1.0 |
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