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Path of Exile Wiki
(Weapon Attack Speed range update)
Tag: Visual edit
(Implicit Mods, Implicit Mods (Maraketh) and Attack Speed values updated)
Tag: Visual edit
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{| class = "wikitable sortable"
 
{| class = "wikitable sortable"
! Weapon type !! Melee or Ranged !! Hands !! Attributes !! [[Critical_strike#Critical_strike_chance|Critical Strike Chance]] !! [[Attack_speed|Attack speed]] !! Special !! Special (Maraketh)
+
! Weapon type !! Melee or Ranged !! Hands !! Attributes !! [[Critical_strike#Critical_strike_chance|Critical Strike Chance]] !! [[Attack_speed|Attack Speed]] !! Implicit Mods !! Implicit Mods (Maraketh)
 
|-
 
|-
| [[List_of_one_hand_axes|Axe, One-Handed]] || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.2-1.5|| None (but higher base DPS) || {{c|mod|+8%-12% increased Physical Damage}}
+
| [[List_of_one_hand_axes|Axe, One-Handed]] || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.20-1.50|| None (but higher base DPS) || {{c|mod|+8%-12% increased Physical Damage}}
 
|-
 
|-
| [[List_of_two_hand_axes|Axe, Two-Handed]] || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.15-1.3|| None (but higher base DPS) || {{c|mod|+25%-40% increased Local Critical Strike Chance}}
+
| [[List_of_two_hand_axes|Axe, Two-Handed]] || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.15-1.30|| None (but higher base DPS) || {{c|mod|+50% increased Local Critical Strike Chance}}
 
|-
 
|-
| [[List_of_bows|Bow]] || Ranged || 2 || [[Image:DexterityIcon_small.png]] || 5.0%-6.5% ||1.2-1.5|| None<br/>or {{c|mod|+30-50% increased Critical Strike Chance}}<br/>or {{c|mod|+6%-12% increased Elemental Damage with Weapons}} || {{c|mod|+4%-6% increased Movement Speed}}
+
| [[List_of_bows|Bow]] || Ranged || 2 || [[Image:DexterityIcon_small.png]] || 5.0%-6.5% ||1.20-1.50|| None OR
  +
{{c|mod|+30-50% increased Critical Strike Chance}} OR {{c|mod|+20%-24% increased Elemental Damage with Weapons}}
  +
| {{c|mod|+4%-6% increased Movement Speed}}
 
|-
 
|-
| [[List_of_claws|Claw]] || Melee || 1 || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.0%-6.5% ||1.3-1.6|| {{c|mod|+3-34 Life gained for each enemy hit by your Attacks}}<br/>or {{c|mod|1.6%-2% Physical Attack Damage Leeched back as Life}} || {{c|mod|+6-14 Life and Mana gained for each enemy hit by your Attacks}}
+
| [[List_of_claws|Claw]] || Melee || 1 || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.0%-6.5% ||1.30-1.60|| {{c|mod|+3-50 Life gained for each enemy hit by your Attacks}} OR
  +
{{c|mod|1.6%-2% Physical Attack Damage Leeched back as Life}}
  +
| {{c|mod|+6-14 Mana and +15-38 Life gained for each enemy hit by your Attacks}}
 
|-
 
|-
| [[List_of_daggers|Dagger]] || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:DexterityIcon_small.png]] || 6.0%-6.5% ||1.2-1.5|| {{c|mod|40%-80% increased Global Critical Strike Chance}} || {{c|mod|4%-6% Chance to Block}}
+
| [[List_of_daggers|Dagger]] || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:DexterityIcon_small.png]] || 6.0%-6.5% ||1.20-1.50|| {{c|mod|30%-50% increased Global Critical Strike Chance}} || {{c|mod|4%-6% Chance to Block}}
 
|-
 
|-
| [[List_of_one_hand_maces|Mace, One-Handed]] || Melee || 1 || [[Image:StrengthIcon_small.png]] || 5.0% ||1.15-1.45|| {{c|mod|20%-40% increased Stun Duration on enemies}} || {{c|mod|4%-6% increased Attack Speed}}
+
| [[List_of_one_hand_maces|Mace, One-Handed]] || Melee || 1 || [[Image:StrengthIcon_small.png]] || 5.0% ||1.15-1.45|| {{c|mod|10-15% reduced Enemy Stun Threshold}} || {{c|mod|4%-6% increased Attack Speed}}
 
|-
 
|-
| [[List_of_two_hand_maces|Mace, Two-Handed]] || Melee || 2 || [[Image:StrengthIcon_small.png]] || 5.0% ||1.1-1.3|| {{c|mod|20%-40% increased Stun Duration on enemies}} || {{c|mod|4%-6% increased Radius of Area Skills}}
+
| [[List_of_two_hand_maces|Mace, Two-Handed]] || Melee || 2 || [[Image:StrengthIcon_small.png]] || 5.0% ||1.10-1.30|| {{c|mod|30%-45% increased Stun Duration on enemies}} || {{c|mod|4%-6% increased Radius of Area Skills}}
 
|-
 
|-
| [[List_of_sceptres|Mace, Sceptre]] || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.0%-6.5% ||1.2-1.5|| {{c|mod|10%-20% increased Elemental Damage}} || {{c|mod|Damage Penetrates 1%-2% Elemental Resistance}}
+
| [[List_of_sceptres|Mace, Sceptre]] || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.0%-6.5% ||1.20-1.50|| {{c|mod|10%-40% increased Elemental Damage}} || {{c|mod|Damage Penetrates 4%-6% Elemental Resistance}}
 
|-
 
|-
| [[List_of_staves|Staff]] || Melee || 2 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.0%-6.5% ||1.15-1.3|| {{c|mod|18%-20% Chance to Block}} || {{c|mod|80%-100% increased Global Critical Strike Chance}}
+
| [[List_of_staves|Staff]] || Melee || 2 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.0%-6.5% ||1.15-1.30|| {{c|mod|18%-20% Chance to Block}} || {{c|mod|80%-100% increased Global Critical Strike Chance}}
 
|-
 
|-
| [[List_of_one_hand_swords|Sword, One-Handed]] || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.15-1.55|| {{c|mod|40% increased Accuracy}}<br/>or {{c|mod|+45/+475 to Accuracy Rating}} || {{c|mod|4%-6% increased Dodge chance}}
+
| [[List_of_one_hand_swords|Sword, One-Handed]] || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.15-1.55|| {{c|mod|40% increased Accuracy}} OR
  +
{{c|mod|+165-475 to Accuracy Rating}}
  +
| {{c|mod|4%-6% increased Dodge chance}}
 
|-
 
|-
| [[List_of_thrusting_one_hand_swords|Sword, Thrusting]] || Melee || 1 || [[Image:DexterityIcon_small.png]] || 5.5%-6.5% ||1.3-1.6|| {{c|mod|20%-35% increased Global Critical Strike Multiplier}} || {{c|mod|8%-12% chance to cause Bleeding on Hit}}
+
| [[List_of_thrusting_one_hand_swords|Sword, Thrusting]] || Melee || 1 || [[Image:DexterityIcon_small.png]] || 5.5%-6.5% ||1.30-1.60|| {{c|mod|25%-35% increased Global Critical Strike Multiplier}} || {{c|mod|15%-20% chance to cause Bleeding on Hit}}
 
|-
 
|-
| [[List_of_two_hand_swords|Sword, Two-Handed]] || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0%-6.0% ||1.3-1.45|| {{c|mod|18-30% increased Accuracy}} || {{c|mod|25%-40% increased Global Critical Strike Multiplier}}
+
| [[List_of_two_hand_swords|Sword, Two-Handed]] || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0%-6.0% ||1.30-1.45|| {{c|mod|30-40% increased Accuracy}} OR
  +
{{c|mod|+60-470 to Accuracy Rating}}
  +
| {{c|mod|+40-60% to Global Critical Strike Multiplier}}
 
|-
 
|-
| [[List_of_wands|Wand]] || Ranged || 1 || [[Image:IntelligenceIcon_small.png]] || 7.0%-8.0% ||1.2-1.5|| {{c|mod|8%-42% increased Spell Damage}} || {{c|mod|4%-6% increased Cast Speed}}
+
| [[List_of_wands|Wand]] || Ranged || 1 || [[Image:IntelligenceIcon_small.png]] || 7.0%-8.0% ||1.20-1.50|| {{c|mod|10-42% increased Spell Damage}} || {{c|mod|10-14% increased Cast Speed}}
 
|}
 
|}
   

Revision as of 10:37, 19 November 2017

A weapon is an item whose primary purpose is to deal damage. Base weapons each have innate properties such as damage, critical strike chance, speed, and requirements. Sometimes they come with special modifiers such as a wand's increased spell damage. Magic, Rare, and Unique weapons come with modifiers from the Prefix and Suffix. Mods can give bonuses to the weapon or to the exile wielding it. Weapons are split into eight different categories.



Summary

Weapon type Melee or Ranged Hands Attributes Critical Strike Chance Attack Speed Implicit Mods Implicit Mods (Maraketh)
Axe, One-Handed Melee 1 StrengthIcon smallDexterityIcon small 5.0% 1.20-1.50 None (but higher base DPS) +8%-12% increased Physical Damage
Axe, Two-Handed Melee 2 StrengthIcon smallDexterityIcon small 5.0% 1.15-1.30 None (but higher base DPS) +50% increased Local Critical Strike Chance
Bow Ranged 2 DexterityIcon small 5.0%-6.5% 1.20-1.50 None OR

+30-50% increased Critical Strike Chance OR +20%-24% increased Elemental Damage with Weapons

+4%-6% increased Movement Speed
Claw Melee 1 DexterityIcon smallIntelligenceIcon small 6.0%-6.5% 1.30-1.60 +3-50 Life gained for each enemy hit by your Attacks OR

1.6%-2% Physical Attack Damage Leeched back as Life

+6-14 Mana and +15-38 Life gained for each enemy hit by your Attacks
Dagger Melee 1 IntelligenceIcon smallDexterityIcon small 6.0%-6.5% 1.20-1.50 30%-50% increased Global Critical Strike Chance 4%-6% Chance to Block
Mace, One-Handed Melee 1 StrengthIcon small 5.0% 1.15-1.45 10-15% reduced Enemy Stun Threshold 4%-6% increased Attack Speed
Mace, Two-Handed Melee 2 StrengthIcon small 5.0% 1.10-1.30 30%-45% increased Stun Duration on enemies 4%-6% increased Radius of Area Skills
Mace, Sceptre Melee 1 IntelligenceIcon smallStrengthIcon small 6.0%-6.5% 1.20-1.50 10%-40% increased Elemental Damage Damage Penetrates 4%-6% Elemental Resistance
Staff Melee 2 IntelligenceIcon smallStrengthIcon small 6.0%-6.5% 1.15-1.30 18%-20% Chance to Block 80%-100% increased Global Critical Strike Chance
Sword, One-Handed Melee 1 StrengthIcon smallDexterityIcon small 5.0% 1.15-1.55 40% increased Accuracy OR

+165-475 to Accuracy Rating

4%-6% increased Dodge chance
Sword, Thrusting Melee 1 DexterityIcon small 5.5%-6.5% 1.30-1.60 25%-35% increased Global Critical Strike Multiplier 15%-20% chance to cause Bleeding on Hit
Sword, Two-Handed Melee 2 StrengthIcon smallDexterityIcon small 5.0%-6.0% 1.30-1.45 30-40% increased Accuracy OR

+60-470 to Accuracy Rating

+40-60% to Global Critical Strike Multiplier
Wand Ranged 1 IntelligenceIcon small 7.0%-8.0% 1.20-1.50 10-42% increased Spell Damage 10-14% increased Cast Speed