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{{Item
 
{{Item
|rarity = Unique
+
|rarity_id = unique
|name = Whakawairua Tuahu
+
|name = Whakawairua Tuahu
|class = Maps
+
|class = Maps
|base_item_page = Strand Map
+
|class_id = Map
|flavour_text = We all began life in darkness, we shall all end it there.
+
|base_item_id = Metadata/Items/Maps/MapWorldsStrand
|explicit1 = MapTotemsUniqueMap15
+
|flavour_text = We all began life in darkness, we shall all end it there.
|explicit2 = MapReducedCurseEffectUniqueMap15
+
|flavour_text_id = MapWorldsStrandUnique
|explicit3 = MapNemesisModOnRaresUniqueMap15
+
|explicit1 = MapTotemsUniqueMap15
|explicit4 = MapQuantityAndRarityUniqueMap15
+
|explicit2 = MapReducedCurseEffectUniqueMap15
|release_version = 1.2.3
+
|explicit3 = MapNemesisModOnRaresUniqueMap15
  +
|explicit4 = MapQuantityAndRarityUniqueMap15
  +
|release_version = 1.2.3
  +
|removal_version = 3.5.0
  +
|drop_enabled = False
 
}}
 
}}
   
'''Whakawairua Tuahu''' is a unique {{il|page=Strand Map}}.
+
'''Whakawairua Tuahu''' is a unique {{il|page=Strand Map (War for the Atlas)}}.
   
  +
==Layout==
 
The map is divided into 2 main regions and 1 boss arena. The first region, the one the player spawns in, is similar to the normal Strand map. The second area, accessed via a red portal found in the first region, is similar in style to the Ship Graveyard from Act I, and the boss arena is found in a cave entrance much like the Ship Graveyard Cave.
 
The map is divided into 2 main regions and 1 boss arena. The first region, the one the player spawns in, is similar to the normal Strand map. The second area, accessed via a red portal found in the first region, is similar in style to the Ship Graveyard from Act I, and the boss arena is found in a cave entrance much like the Ship Graveyard Cave.
   
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Note, it is advisable to finish the first area before moving on to the second, as you cannot return to the first. The boss arena cannot be exited until the boss is defeated.
 
Note, it is advisable to finish the first area before moving on to the second, as you cannot return to the first. The boss arena cannot be exited until the boss is defeated.
   
  +
===Debuff===
'''Map type''': Outdoors
 
 
While inside the map area, a debuff named ''Creeping Darkness'' is applied on all players:
 
{|
 
| [[File:Creeping Darkness status icon.png|50px]] || The player's [[light radius]], Item Rarity and Item Quantity slowly decrease over time. When the player kills an enemy those stats increase.
 
|}
   
==Boss==
+
==Encounters==
  +
===Boss===
 
A boss monster is spawned for every player in the party, depending on their class.
 
A boss monster is spawned for every player in the party, depending on their class.
 
* [[Shade of a Witch]]: Uses Righteous Fire, Lightning Warp, Flame Surge and Ball Lightning.
 
 
* [[Shade of a Duelist]]: Reave
[[Shade of a Witch]]: Similar in appearance to the rogue exile Igna Phoenix. Uses Righteous Fire, Lightning Warp, Spark and Ball Lightning.
 
  +
* [[Shade of a Shadow]]: Lightning Trap, Fire Trap, Ice Trap, and Smoke Mines for movement.
 
[[Shade of a Duelist]]: Reave
+
* [[Shade of a Marauder]]: Cyclone, Summon Raging Spirit, Ground Slam
 
* [[Shade of a Ranger]]: Rain of Arrows, Explosive Arrow, Vaal Burning Arrow, Slower Projectile Ice Shot
 
[[Shade of a Shadow]]: Lightning Trap, Fire Trap, Ice Trap, and Smoke Mines for movement.
+
* [[Shade of a Scion]]: Spectral Throw, Vaal Spectral Throw, Animate Weapon
  +
* [[Shade of a Templar]]: Storm Herald, Flameblast Totem, Ice Firestorm,
 
[[Shade of a Marauder]]: Cyclone, Summon Raging Spirit
 
 
[[Shade of a Ranger]]: Rain of Arrows, Explosive Arrow
 
 
[[Shade of a Scion]]: Spectral Throw, Vaal Spectral Throw, Animate Weapon
 
 
[[Shade of a Templar]]:
 
 
   
 
Once these are killed, there is a final boss:
 
Once these are killed, there is a final boss:
 
* [[Tormented Temptress]]: Ice Aura. Freezing Breath. Proximity Shield. Ice Nova Mine. Continuous Freezing Pulse. Uses Smoke Mines for movement.
   
 
===Map Video 2.6===
[[Tormented Temptress]]: Ice Aura. Freezing Breath. Proximity Shield. Ice Nova Mine. Continuous Freezing Pulse. Uses Smoke Mines for movement.
 
 
{{#ev:youtube|Bs9tandhrIQ|300}}
   
  +
{{Map item drops}}
==Buff==
 
While inside the map area, a debuff named ''Creeping Darkness'' is applied on all players:
 
{|
 
| [[File:Creeping Darkness status icon.png|50px]] || The player's [[light radius]], Item Rarity and Item Quantity slowly decrease over time. When the player kills an enemy those stats increase.
 
|}
 
   
  +
{{Item acquisition}}
==Map Video 2.6==
 
{{#ev:youtube|Bs9tandhrIQ|300}}
 
   
==Divination cards==
 
The following [[divination card]]<nowiki/>s can drop in this area:
 
* {{il|The Gambler}}
 
* {{il|Her Mask}}
 
 
==Trivia==
 
==Trivia==
Because Item Rarity and Item Quantity decrease proportionally with Light Radius, they may increase as well. Stacking Light Radius in this map increases Item Rarity and Item Quantity. Casting [[Desecrate]] will increase your current Light Radius, effectively increasing both Item Rarity and Item Quantity for a short time.{{citation needed}}
+
Because Item Rarity and Item Quantity decrease proportionally with Light Radius, they may increase as well. Stacking Light Radius in this map increases Item Rarity and Item Quantity. Casting [[Desecrate]] will increase your current Light Radius, effectively increasing both Item Rarity and Item Quantity for a short time.<ref>[https://imgur.com/a/tMjYT Solaris Lurica affects IIQ and IIR]</ref>
   
 
==Legacy variants==
 
==Legacy variants==
Whakawairua Tuahu has a [[legacy variant]].
+
Whakawairua Tuahu has [[legacy variant]]s.
   
 
{{legacy variant table header|base=yes}}
 
{{legacy variant table header|base=yes}}
{{legacy variant table row|2.0.0|base=[[Strand Map]] <br> Map Level: 71|Area contains many Totems <br> Curses have 50% reduced effect on Monsters <br> (120 to 160)% increased Rarity of Items found in this Area <br> Rare Monsters each have a Nemesis Mod}}
+
{{legacy variant table row|3.1.0|base=[[Strand Map (Atlas of Worlds)|Strand Map]] <br> Map Level: 73|Area contains many Totems <br> Curses have 50% reduced effect on Monsters <br> (120 to 160)% increased Rarity of Items found in this Area <br> Rare Monsters each have a Nemesis Mod}}
  +
{{legacy variant table row|2.0.0|base=[[Strand Map (Original)|Strand Map]] <br> Map Level: 71|Area contains many Totems <br> Curses have 50% reduced effect on Monsters <br> (120 to 160)% increased Rarity of Items found in this Area <br> Rare Monsters each have a Nemesis Mod}}
 
|}
 
|}
   
 
==Version history==
 
==Version history==
  +
{{Version history table header}}
{{VersionHistoryTable}}
 
{{VersionHistoryRow|1.2.3}}
+
{{Version history table row|1.2.3}}
 
* Introduced to the game.
 
* Introduced to the game.
 
|}
 
|}
  +
  +
==References==
  +
<references/>
   
 
{{Navbox Unique Items}}
 
{{Navbox Unique Items}}

Latest revision as of 04:47, 19 October 2020

Whakawairua Tuahu
Strand Map
Map Level: 71
Map Tier: 4
Guild Character: È
Item Quantity: (+40%-+60%)
Item Rarity: (+120%-+160%)
Area contains many Totems
Curses have 50% reduced effect on Monsters
Rare Monsters each have a Nemesis Mod
We all began life in darkness, we shall all end it there.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Whakawairua Tuahu inventory icon
Acquisition
DROP DISABLED
Vendor Offer
12x Alchemy Shard
Metadata
Item class: Maps

Whakawairua Tuahu
Map area, Unique Map area
No Waypoint
IdMapWorldsStrandUnique
Act11
Area level71
BossesTormented Temptress
Area type tagsbeach
Tagsunique_map, map, limited_tempests, area_with_water, domination_leaguestone, coast_boat_area, map_area_with_open_water
We all began life in darkness, we shall all end it there.
Maps loading screen

Whakawairua Tuahu is a unique Strand Map (War for the Atlas) inventory iconStrand MapStrand MapMap Level: 71
Map Tier: 4
Guild Character: 8
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Strand Map (War for the Atlas) inventory icon
.

Layout[ | ]

The map is divided into 2 main regions and 1 boss arena. The first region, the one the player spawns in, is similar to the normal Strand map. The second area, accessed via a red portal found in the first region, is similar in style to the Ship Graveyard from Act I, and the boss arena is found in a cave entrance much like the Ship Graveyard Cave.

The Boss arena features an Ancient Seal (similar to the one that unleashes the darkness in the Vaal Ruins of Act 2). Opening the Seal releases the Boss.

Note, it is advisable to finish the first area before moving on to the second, as you cannot return to the first. The boss arena cannot be exited until the boss is defeated.

Debuff[ | ]

While inside the map area, a debuff named Creeping Darkness is applied on all players:

Creeping Darkness status icon The player's light radius, Item Rarity and Item Quantity slowly decrease over time. When the player kills an enemy those stats increase.

Encounters[ | ]

Boss[ | ]

A boss monster is spawned for every player in the party, depending on their class.

  • Shade of a Witch: Uses Righteous Fire, Lightning Warp, Flame Surge and Ball Lightning.
  • Shade of a Duelist: Reave
  • Shade of a Shadow: Lightning Trap, Fire Trap, Ice Trap, and Smoke Mines for movement.
  • Shade of a Marauder: Cyclone, Summon Raging Spirit, Ground Slam
  • Shade of a Ranger: Rain of Arrows, Explosive Arrow, Vaal Burning Arrow, Slower Projectile Ice Shot
  • Shade of a Scion: Spectral Throw, Vaal Spectral Throw, Animate Weapon
  • Shade of a Templar: Storm Herald, Flameblast Totem, Ice Firestorm,

Once these are killed, there is a final boss:

  • Tormented Temptress: Ice Aura. Freezing Breath. Proximity Shield. Ice Nova Mine. Continuous Freezing Pulse. Uses Smoke Mines for movement.

Map Video 2.6[ | ]

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe DoppelgangerThe Doppelganger card artDivination card frameThe Doppelganger2Superior Mirror Arrow inventory iconMirror ArrowMirror Arrow inventory icon
Quality: +20%
Upon seeing her face, I am terrified—the moon shows me my own form!
Divination card inventory icon
1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1
Divination card inventory iconThe Darkest DreamThe Darkest Dream card artDivination card frameThe Darkest Dream6Severed in Sleep inventory iconSevered in SleepSevered in Sleep inventory icon
Corrupted
A dream from which you cannot awake is nothing other than a nightmare.
Divination card inventory icon
1
Divination card inventory iconMonochromeMonochrome card artDivination card frameMonochrome310x Sextant"You cannot portray the world using just one colour. Together, you and I, we will paint our world into perfection."
- Kyra, renegade thaumaturgist
Divination card inventory icon
1
Divination card inventory iconThe LandingThe Landing card artDivination card frameThe Landing5The Beachhead (High Tier) inventory iconThe BeachheadThe Beachhead (High Tier) inventory icon
Map Tier: 15
Corrupted
Warriors of a distant land, you embark on a journey from which you may not return, but which we will be all the better for.
Divination card inventory icon
1

Item acquisition
Questionmark

This item is drop disabled.

Trivia[ | ]

Because Item Rarity and Item Quantity decrease proportionally with Light Radius, they may increase as well. Stacking Light Radius in this map increases Item Rarity and Item Quantity. Casting Desecrate will increase your current Light Radius, effectively increasing both Item Rarity and Item Quantity for a short time.[1]

Legacy variants[ | ]

Whakawairua Tuahu has legacy variants.

Version Discontinued Base Item Modifiers
3.1.0 Strand Map
Map Level: 73
Area contains many Totems
Curses have 50% reduced effect on Monsters
(120 to 160)% increased Rarity of Items found in this Area
Rare Monsters each have a Nemesis Mod
2.0.0 Strand Map
Map Level: 71
Area contains many Totems
Curses have 50% reduced effect on Monsters
(120 to 160)% increased Rarity of Items found in this Area
Rare Monsters each have a Nemesis Mod

Version history[ | ]

Version Changes
1.2.3
  • Introduced to the game.

References[ | ]