Difference between revisions of "Wither"

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(Fixing quest & vendor rewards)
(Fixing class_ids)
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|quest_reward1_quest_id = a1q2
|quest_reward1_quest_id = a1q2
|quest_reward1_act = 1
|quest_reward1_act = 1
|quest_reward1_class_ids = Witch
|quest_reward2_type = vendor
|quest_reward2_type = vendor
|quest_reward2_quest = The Caged Brute
|quest_reward2_quest = The Caged Brute
|quest_reward2_quest_id = a1q2
|quest_reward2_quest_id = a1q2
|quest_reward2_act = 1
|quest_reward2_act = 1
|quest_reward2_class_ids = Scion,Shadow,Templar,Witch
|quest_reward2_npc = Nessa
|quest_reward2_npc = Nessa
|quest_reward3_type = vendor
|quest_reward3_type = vendor

Revision as of 00:56, 15 November 2020

WitherSpell, AoE, Duration, Chaos, Channelling
Mana Cost: (3-9)
Cast Time: 0.28 sec
Requires Level 10Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationHindered Enemies deal 0.2% reduced Chaos Damage5% chance to apply an additional Withered Debuff if you Cast this spell yourself(30-36)% reduced Movement Speed
6% increased Chaos Damage taken
Base duration is 0.5 seconds
Withered lasts 2 seconds
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wither skill icon.pngWither inventory icon.png
Level: 10
Purchase Costs
Normal1x Orb of Transmutation
Sell Price
1x Scroll Fragment
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemWither

Wither skill screenshot.jpg

Wither is a channelled spell that applies the Hinder debuff, which lowers their movement speed, and a stacking Withered debuff, which increases chaos damage taken, in an area periodically while channeling.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Exp.Total Exp.

Item acquisition

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

3The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem
Quality: +23%
The pain you feel is of no consequence, it is evolution, to be made whole within something greater.
random corrupted superior level 21 Chaos gem with 23% qualityAutomatic
8Dying AnguishDying Anguish8Level 19 Gem
Alternative Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
random level 19 gem with 19% alternative qualityAutomatic
1Gemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item
Item drops after killing # monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
random superior gemAutomatic
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
13The CataclysmThe Cataclysm13Level 21 Spell Gem
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
random corrupted level 21 Spell gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem with 20% qualityAutomatic
1The VoidThe Void1Reach into the Void and claim your prize.random divination card set exchangeAutomatic

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Caged Brute
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Caged Brute
Act 1
A Fixture of Fate
Act 3
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Wither.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Wither Duration 166Wither has 24% increased Durationhelmet 100
default 0
Enchantment Wither Duration 275Wither has 36% increased Durationhelmet 100
default 0
Enchantment Wither Area Of Effect 166Wither has 16% increased Area of Effecthelmet 100
default 0
Enchantment Wither Area Of Effect 275Wither has 24% increased Area of Effecthelmet 100
default 0

Alternate skill effects

Wither has the following alternate skill effects:

Arcane Wither EffectArcane Wither EffectSkill Gem EffectYour Wither becomes a blue arcane effect.Your Wither becomes a blue arcane effect.
Celestial Wither EffectCelestial Wither EffectSkill Gem EffectYour Wither becomes a Celestial Effect.Your Wither becomes a Celestial Effect.

Version history

Version Changes
  • Mana Cost at gem level 1 is now 3 (was 4)
  • Mana Cost at gem level 20 is now 9 (was 10)
  • The debuff applied by the skill Wither has been assigned the name "Withered".
  • Now max stacks 15, was 20.
  • Now 6% increased Chaos Damage taken, was 7%.
  • Added a channelled skill system. IncinerateIncinerateSpell, Fire, Channelling, AoE
    Mana Cost: (2-4)
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 30%
    Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage0.5% increased Area of Effect0.2% more Damage with Hits and Ailments for each stage
    Final wave deals -10% more Damage with Hits
    Final wave deals -10% more Damage with Ignite
    Deals (3-140) to (5-210) Fire Damage
    8 maximum stages
    Final wave deals 500% more Damage with Ignite
    Final wave deals 500% more Damage with Hits
    25% more Damage with Hits and Ailments for each stage
    +(4-5) to radius per stage, up to +(15-19)
    100% increased angle per stage, up to 300%
    Final wave always Ignites
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Incinerate skill icon.png
    , FlameblastFlameblastSpell, AoE, Fire, Channelling
    Mana Cost: (4-7)
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage1% chance to Poison on Hit0.1 maximum Stages
    1% less Cast Speed
    +0.5 to radius
    0.5% less Area of Effect per Stage
    Deals (31-280) to (46-419) Fire Damage
    110% more Spell Damage for each stage
    90% more Damage with Ailments for each stage
    50% chance to Ignite enemies
    +3 to Radius for each Stage
    10 maximum Stages
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flameblast skill icon.png
    and Wither are now channelled skills.
  • Unlike other skills, which are used once and quickly finish, when you use a channelled skill, it doesn't finish until you release the relevant button/key. You continue performing the same skill.
  • You need to pay mana repeatedly to keep the skill going. The channelled skill's mana cost must be paid again to maintain it with a frequency determined by the cast time. If you can't pay, the skill will end, just as if you'd lifted the button.
  • Dying, being stunned, and other game mechanics that interrupt the use of skills will cause channelling to end as well.
  • Effects which trigger when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again.
  • Added to the game.