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==版本历史== {{VersionHistoryTable|table=collapsed}} | align=center|[[Version 0.10.4|0.10.4]] || *Added four new Unique items, two of which were designed by Diamond supporters. |- | align=center|[[Version 0.10.3|0.10.3]] || * Added four new Unique items, three of which were designed by our Diamond supporters. One of the Diamond Uniques is an end-game Map. |- | align=center|[[Version 0.10.2|0.10.2]] || * Added four new Unique items, three of which were designed by our Diamond Supporters. |- | align=center|[[Version 0.10.1f|0.10.1f]] || * Fixed a bug where the [[Unique Helmets#Demigods Triumph|Demigod's Triumph]] prize item was not tradeable or droppable. |- | align=center|[[Version 0.10.1|0.10.1]] || * The Unique bow [[Unique Bows#Deaths Harp|Death's Harp]] now has a particle effect for its custom art. * Fixed a bug where the Stun Threshold Reduction on [[Unique Claws#Mortem Morsu|Mortem Morsu]] was not limited to just attacks by that weapon. |- | align=center|[[Version 0.10.0g|0.10.0g]] || * Changed the world area of the [[Unique Maps#Vaults of Atrizi|Vaults of Atziri]] Unique Map to the same level as its base item type. |- | align=center|[[Version 0.10.0|0.10.0]] || * Added two new Unique items, one of which was designed by a Diamond supporter and one which will be given out as a prize for winning races. * Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item. * Rarity mods on uniques have generally been increased. * [[Burning Arrow]] is now properly affected by the [[Point Blank]] keystone passive and the [[Unique Bows#Chin Sol|Chin Sol]] unique item. |- | align=center|[[Version 0.9.13b|0.9.13b]] || * Added another Unique item. |- | align=center|[[Version 0.9.13|0.9.13]] || * Added seven new Unique items, five of which have been designed by our Diamond supporters. |- | align=center|[[Version 0.9.12m|0.9.12m]] || * Added two new Unique items, one of which was designed by a Diamond supporter. |- | align=center|[[Version 0.9.12k|0.9.12k]] || * Added a new unique item, which offers easy access to resistances for players willing to pay the opportunity cost. |- | align=center|[[Version 0.9.12f|0.9.12f]] || * Added three new Unique Items. |- | align=center|[[Version 0.9.12|0.9.12]] || * Added four new Unique items, two of which have been designed by our diamond supporters. |- | align=center|[[Version 0.9.11g|0.9.11g]] || * Added 13 new Unique items, including four designed by our diamond supporters. * Stratified the drop rates of Unique items so that some of them are more common (especially build-enabling ones), and powerful ones are still extremely rare. * The drop rates of Unique items are no longer proportional to their item type. A common Unique ring is now as likely to drop as a common Unique weapon. |- | align=center|[[Version 0.9.11c|0.9.11c]] || * Added three new Unique items. |- | align=center|[[Version 0.9.11|0.9.11]] || * Added two new new Unique items designed by our Diamond supporters. |- | align=center|[[Version 0.9.10f|0.9.10f]] || * Fixed the [[Orb of Chance]] currency item so that it can generate Rare and Unique items at the correct rate (approximately 32 times more often). |- | align=center|[[Version 0.9.10|0.9.10]] || * Added five new player-designed Unique items. |- | align=center|[[Version 0.9.9b|0.9.9b]] || * Diminishing returns now applies to the rate that Increased Item Rarity affects magic, rare and unique items (it affects the less common ones more). |- | align=center|[[Version 0.9.8|0.9.8]] || * Most Unique weapons have had new levels and base types assigned to them. Mods have been rebalanced on many of them to take into account their new levels.<br />Existing Unique items will not have had their stats or base types changed. |- | align=center|[[Version 0.9.7|0.9.7]] || * Added 11 new Unique items. * Made Unique items slightly more common. |- | align=center|[[Version 0.9.6c|0.9.6c]] || * Single line flavour text on unique items is now centered correctly. |- | align=center|[[Version 0.9.6|0.9.6]] || * Added 28 new unique items. |- | align=center|[[Version 0.9.5|0.9.5]] || * More than doubled the number of Unique Items in the game. * Changed how Unique Items are generated so that low level Uniques can still drop in high level areas. * Nerfed the [[Unique Daggers#Divinarius|Divinarius]] unique dagger. Old versions of this item are unmodified. |- | align=center|[[Version 0.9.3h|0.9.3h]] || * Added four new unique items that can be found (and one for the upcoming ladder competition - see the Beta Status forum). |- | align=center|[[Version 0.9.3e|0.9.3e]] || * Added four new unique items. * Fixed flavour text not being shown on items when linked in game (especially uniques). * Fixed a bug where the unique sword [[Redbeak]] would not show its "+100% damage when on low life" mod. |- | align=center|[[Version 0.9.3|0.9.3]] || * Added some new Unique items. More will be added in subsequent patches. |} [[Category:Items]]
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