An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates completely. 造成 x–y 冰霜傷害 |
Sometimes a spellcaster just needs crowd control. When beset by a hostile throng, masters of ice magic frequently employ the deadly Freezing Pulse. The spell pierces easily through the thickest hide and the toughest armor, spinning and freezing in an icy whirl until it impacts a distant target. The Pulse is at peak strength when it's cast, so it has the greatest effect on enemies that are right up next to the caster. Of course, these are also the enemies presenting the most threat, and they are left frozen solid or slain outright.
Skill Functions and Interactions[ | ]
Area of Effect: AoE increases have no effect on Freezing Pulse.
Automatic Piercing: Freezing Pulse has a 100% chance to pierce enemies, but cannot travel through terrain obstacles. Pierce has no effect.
Projectile Speed: The Faster Projectiles support and x% increased Projectile Speed mods will affect Freezing Pulse, causing it to dissipate farther from the caster, effectively increasing its range. Freezing Pulse modified by projectile speed will cause more damage and have a better chance to freeze at every point along its trajectory than a slower Freezing Pulse projectile would, because it has had less time to dissipate.
Multiple Projectiles: When combined with Lesser/Greater Multiple Projectiles supports, Freezing Pulse projectiles can overlap, effectively creating a wave of waves, depending on how tightly the skill is focused. When hit by more than one wave at the same time, monsters take damage from every wave that passes through them.
Fork: The Fork support gem will cost extra mana, however it has no effect due to Freezing Pulse's 100% Pierce chance. Please see the projectiles page for more information on this projectile behaviour.
Gem Leveling[ | ]
寶石等級 | Mana Cost | Cold Damage | 經驗 | ||
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1 | 1 | N/A | 4 | 5–7 | 70 |
2 | 2 | N/A | 5 | 5–8 | 308 |
3 | 4 | 16 | 5 | 6–9 | 2,560 |
4 | 8 | 25 | 6 | 9–13 | 8,813 |
5 | 12 | 33 | 8 | 12–18 | 22,895 |
6 | 16 | 41 | 9 | 16–24 | 68,427 |
7 | 21 | 52 | 10 | 22–33 | 150,439 |
8 | 26 | 62 | 12 | 29–44 | 581,328 |
9 | 32 | 75 | 14 | 40–60 | 566,989 |
10 | 38 | 88 | 16 | 54–81 | 1,143,783 |
11 | 42 | 96 | 17 | 65–97 | 1,426,490 |
12 | 46 | 104 | 18 | 78–116 | 2,737,323 |
13 | 49 | 111 | 19 | 89–133 | 3,289,072 |
14 | 52 | 117 | 20 | 101–151 | 3,351,223 |
15 | 55 | 123 | 21 | 114–172 | 9,936,267 |
16 | 58 | 130 | 22 | 130–195 | 21,346,397 |
17 | 61 | 136 | 22 | 147–220 | 50,694,186 |
18 | 64 | 142 | 22 | 166–249 | 90,050,815 |
19 | 66 | 146 | 23 | 180–269 | 147,034,823 |
20 | 68 | 151 | 23 | 194–291 | N/A |
21 | -- | -- | 23 | 210–315 | N/A |
Gem Quality[ | ]
Each percentage of quality adds +3% increased Projectile Speed.
Version History[ | ]
Version | Changes |
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0.9.9 |
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0.9.7b |
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0.9.7 |
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0.9.5 |
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0.9.4c |
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0.9.3c |
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0.9.3 |
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0.9.1 |
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