Pathofexile 维基
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Ground Slam
主動技能寶石
  
中文名地裂震
属性力量
关键词攻擊, AoE, 近戰
伤害收益70%
每 1% 品质增加 1.5% 目標暈眩時間
等级需求1
角色使用主要武器敲擊正前方的地板,造成一道增加暈眩機率的衝擊波。僅裝備棍類以及錘類武器時能使用。
增加 x% 物理傷害
減少 35% 目標暈眩閾值
 


Raising a staff or two handed mace high above their head, the player slams it earthward with a crackling thud. The force of this blow sunders soil and rock, forking outward to stun and damage enemies that stand ahead. At greater levels of skill, the fissures from Ground Slam travel a long distance, causing tremendous harm to anything caught in their path.

Skill Functions and Interactions[ | ]

Accuracy: Accuracy is a factor despite the nature of the skill. Ground Slam can miss.

Dual Wielding: Ground slam with Dual Wielding will not function unless a mace is in the main hand. Only the main hand weapon is used to attack.

Reduced Enemy Stun Threshold: This essentially means that enemies struck by ground slam have a greater chance to be stunned than with other attacks.

Gem Leveling[ | ]

宝石等级 Lvl. Str. Mana
Cost
Physical Damage 经验
1 1 N/A 10 N/A 70
2 2 N/A 10 4% 308
3 4 16 10 8% 2,560
4 8 25 11 12% 8,813
5 12 33 11 16% 22,895
6 16 41 11 20% 68,427
7 21 52 12 24% 150,439
8 26 62 12 28% 581,328
9 32 75 12 32% 566,989
10 38 88 13 36% 1,143,783
11 42 96 13 40% 1,426,490
12 46 104 13 44% 2,737,323
13 49 111 14 48% 3,289,072
14 52 117 14 52% 3,351,223
15 55 123 14 56% 9,936,267
16 58 130 15 60% 21,346,397
17 61 136 15 64% 50,694,186
18 64 142 15 68% 90,050,815
19 66 146 16 72% 147,034,823
20 68 151 16 76% N/A

Gem Quality[ | ]

Each percentage of quality adds +1.5% increased Stun Duration on enemies.

Version History[ | ]

Version Changes
0.9.13
  • Ground Slam now attacks at the speed of your weapon.
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
0.9.12m
  • Reduced the damage of Ground Slam by 20%.
  • The damage penalty is now factored into the Damage Effectiveness of the skill, rather than as a negative stat.
0.9.12f
  • Fixed a newly introduced bug where Ground Slam would always get critical strikes.
0.9.4c
  • Fixed a crash that can occur with Ground Slam.
0.9.4
  • Changed the quality stat to Stun Duration (rather than Reduced Stun Threshold).
0.9.3c
  • Increased damage by raising its flat damage penalty from -15% to -12%.
0.9.1
  • Fixed the behaviour of Ground Slam so that you don't miss things really close to you.
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