角色使用主要武器敲擊正前方的地板,造成一道增加暈眩機率的衝擊波。僅裝備棍類以及錘類武器時能使用。 增加 x% 物理傷害 減少 35% 目標暈眩閾值 |
Raising a staff or two handed mace high above their head, the player slams it earthward with a crackling thud. The force of this blow sunders soil and rock, forking outward to stun and damage enemies that stand ahead. At greater levels of skill, the fissures from Ground Slam travel a long distance, causing tremendous harm to anything caught in their path.
Skill Functions and Interactions[ | ]
Accuracy: Accuracy is a factor despite the nature of the skill. Ground Slam can miss.
Dual Wielding: Ground slam with Dual Wielding will not function unless a mace is in the main hand. Only the main hand weapon is used to attack.
Reduced Enemy Stun Threshold: This essentially means that enemies struck by ground slam have a greater chance to be stunned than with other attacks.
Gem Leveling[ | ]
宝石等级 | Mana Cost |
Physical Damage | 经验 | ||
---|---|---|---|---|---|
1 | 1 | N/A | 10 | N/A | 70 |
2 | 2 | N/A | 10 | 4% | 308 |
3 | 4 | 16 | 10 | 8% | 2,560 |
4 | 8 | 25 | 11 | 12% | 8,813 |
5 | 12 | 33 | 11 | 16% | 22,895 |
6 | 16 | 41 | 11 | 20% | 68,427 |
7 | 21 | 52 | 12 | 24% | 150,439 |
8 | 26 | 62 | 12 | 28% | 581,328 |
9 | 32 | 75 | 12 | 32% | 566,989 |
10 | 38 | 88 | 13 | 36% | 1,143,783 |
11 | 42 | 96 | 13 | 40% | 1,426,490 |
12 | 46 | 104 | 13 | 44% | 2,737,323 |
13 | 49 | 111 | 14 | 48% | 3,289,072 |
14 | 52 | 117 | 14 | 52% | 3,351,223 |
15 | 55 | 123 | 14 | 56% | 9,936,267 |
16 | 58 | 130 | 15 | 60% | 21,346,397 |
17 | 61 | 136 | 15 | 64% | 50,694,186 |
18 | 64 | 142 | 15 | 68% | 90,050,815 |
19 | 66 | 146 | 16 | 72% | 147,034,823 |
20 | 68 | 151 | 16 | 76% | N/A |
Gem Quality[ | ]
Each percentage of quality adds +1.5% increased Stun Duration on enemies.
Version History[ | ]
Version | Changes |
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0.9.13 |
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0.9.12qq |
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0.9.12m |
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0.9.12f |
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0.9.4c |
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0.9.4 |
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0.9.3c |
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0.9.1 |
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