Pathofexile 维基
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Swords[]

There are 3 types of Swords: Rapiers (or Thrusting One-Handed Swords), One-Handed Swords and Two-Handed Swords. All types deal melee physical damage. Rapiers requires Dexterity and have "Increased Critical Strike Multiplier" as implicit mod. One-Handed and Two-Handed Swords requires Strength and Dexterity and have "Increased Accuracy Rating" as implicit mod.

List of One-Handed Swords[]

Implicit Mod Explanation
Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings.

Name Level Required Damage Minimum Damage Maximum APS DPS Strength Required Dexterity Required Intelligence Required Local Accuracy
Rusted Sword
RustedSword.png
1 4 8 1.3 7.8 0 0 0 +18%
Copper Sword
CopperSword.png
5 6 12 1.3 11.7 0 0 0 +18%
Sabre
Sabre.png
10 4 15 1.65 15.7 18 26 0 +18%
Broad Sword
BroadSword.png
15 13 19 1.3 20.8 30 30 0 +18%
War Sword
WarSword.png
20 15 29 1.2 26.4 41 35 0 +18%
Ancient Sword
AncientSword.png
24 16 30 1.3 29.9 44 44 0 +18%
Elegant Sword
ElegantSword.png
28 16 25 1.6 32.8 46 55 0 +18%
Dusk Blade
DuskBlade.png
32 15 43 1.3 37.7 57 57 0 +18%
Variscite Blade
CopperSword.png
35 20 42 1.3 40.3 62 62 0 +18%
Cutlass
Sabre.png
38 10 41 1.65 42.1 55 79 0 +18%
Baselard
BroadSword.png
41 29 42 1.3 46.2 72 72 0 +18%
Battle Sword
WarSword.png
44 29 54 1.2 49.8 83 70 0 +18%
Elder Sword
AncientSword.png
47 28 52 1.3 52 81 81 0 +18%
Graceful Sword
ElegantSword.png
50 25 41 1.6 52.8 78 94 0 +18%
Twilight Blade
DuskBlade.png
53 23 66 1.3 57.9 91 91 0 +18%
Gemstone Sword
CopperSword.png
56 30 63 1.3 60.5 96 96 0 +18%
Corsair Sword
Sabre.png
58 15 59 1.65 61.1 81 117 0 +18%
Gladius
BroadSword.png
60 41 58 1.3 64.4 113 113 0 +18%
Legion Sword
WarSword.png
62 38 71 1.2 65.4 122 104 0 +18%
Vaal Blade
AncientSword.png
64 35 64 1.3 64.4 113 113 0 +18%
Eternal Sword
ElegantSword.png
66 30 49 1.6 63.2 104 112 0 +18%
Midnight Blade
DuskBlade.png
68 26 73 1.3 64.4 113 113 0 +18%

List of Thrusting One-Handed Swords (Or Rapiers)[]

Implicit Mod Explanation
Global modifiers increase your stats across the board, unlike Local modifiers.

Name Level Required Damage Minimum Damage Maximum APS DPS Strength Required Dexterity Required Intelligence Required Global Critical Strike Multiplier
Rusted Spike
RustedSpike.png
3 4 10 1.35 9 0 20 0 +20%
Whalebone Rapier
WhaleboneRapier.png
7 3 14 1.55 13 0 32 0 +20%
Battered Foil
BatteredFoil.png
12 9 17 1.35 18 0 47 0 +20%
Basket Rapier
BasketRapier.png
17 9 20 1.55 23 0 62 0 +20%
Jagged Foil
JaggedFoil.png
22 10 22 1.7 27 0 77 0 +20%
Antique Rapier
AntiqueRapier.png
26 10 41 1.2 31 0 89 0 +20%
Elegant Foil
ElegantFoil.png
30 14 27 1.7 35 0 101 0 +20%
Thorn Rapier
ThornRapier.png
34 16 38 1.35 37 0 113 0 +35%
Wyrmbone Rapier
WhaleboneRapier.png
37 11 43 1.55 41 0 122 0 +20%
Burnished Foil
BatteredFoil.png
40 23 42 1.35 44 0 131 0 +20%
Estoc
BasketRapier.png
43 18 42 1.55 47 0 140 0 +20%
Serrated Foil
JaggedFoil.png
46 18 41 1.7 50 0 149 0 +20%
Primeval Rapier
AntiqueRapier.png
49 17 70 1.2 53 0 158 0 +20%
Fancy Foil
ElegantFoil.png
52 23 42 1.7 55 0 167 0 +20%
Apex Rapier
ThornRapier.png
55 25 57 1.35 55 0 176 0 +35%
Dragonbone Rapier
WhaleboneRapier.png
58 16 63 1.55 61 185 0 +20%
Tempered Foil
BatteredFoil.png
60 33 60 1.35 63 0 191 0 +20%
Pecoraro
BasketRapier.png
62 24 57 1.55 63 0 191 0 +20%
Spiraled Foil
JaggedFoil.png
64 22 52 1.7 63 0 191 0 +20%
Vaal Rapier
AntiqueRapier.png
66 21 84 1.2 63 0 191 0 +20%
Jeweled Foil
ElegantFoil.png
68 26 48 1.7 63 0 191 0 +20%
Harpy Rapier
ThornRapier.png
70 27 62 1.35 60 0 191 0 +35%

List of Two-Handed Swords[]

Implicit Mod Explanation
Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings.

Name Level Required Damage Minimum Damage Maximum APS DPS Strength Required Dexterity Required Intelligence Required Local Accuracy
Corroded Blade
CorrodedBlade.png
3 9 17 1.2 15 0 0 0 +18%
Long Sword
LongSword.png
8 13 30 1.1 23 20 17 0 +18%
Bastard Sword
BastardSword.png
12 16 27 1.35 29 21 30 0 +18%
Two-Handed Sword
TwoHandedSword.png
17 22 40 1.2 37 33 33 0 +18%
Etched Greatsword
EtchedGreatsword.png
22 27 55 1.1 45 45 38 0 +18%
Ornate Sword
OrnateSword.png
27 30 51 1.3 53 45 54 0 +18%
Spectral Sword
SpectralSword.png
32 33 68 1.2 60 57 57 0 +30%
Butcher Sword
LongSword.png
36 36 85 1.1 67 69 58 0 +18%
Footman Sword
BastardSword.png
40 40 67 1.35 73 57 83 0 +18%
Highland Sword
TwoHandedSword.png
44 46 85 1.2 79 77 77 0 +18%
Engraved Greatsword
EtchedGreatsword.png
48 50 104 1.1 85 91 76 0 +18%
Tiger Sword
OrnateSword.png
51 52 86 1.3 90 80 96 0 +18%
Wraith Sword
SpectralSword.png
54 51 106 1.2 94 93 93 0 +30%
Headman's Sword
LongSword.png
57 54 126 1.1 99 106 89 0 +18%
Reaver Sword
BastardSword.png
59 57 95 1.35 102 82 119 0 +18%
Ezomyte Sword
TwoHandedSword.png
61 60 112 1.2 104 102 102 0 +18%
Vaal Greatsword
EtchedGreatsword.png
63 61 127 1.1 104 112 93 0 +18%
Lion Sword
OrnateSword.png
65 60 100 1.3 104 93 112 0 +18%
Infernal Sword
SpectralSword.png
67 56 117 1.2 104 102 102 0 +30%


Swords Passives[]

Basic Passives for Swords include:

  • 1 x Sword Accuracy (12%)
  • 1 x Sword Attack Speed (3%)
  • 1 x Sword Attack Speed (4%)
  • 1 x Sword Critical Multiplier (20%)
  • 11 x Sword Damage (8%)
  • 6 x Sword Damage (4%) and Accuracy (8%)
  • 8 x Sword Damage (4%) and Attack Speed (2%)
  • 1 x Sword Damage (4%) and Critical Multiplier (10%)
  • 3 x Sword Damage (4%) and Reduced Enemy Chance to Block Sword Attacks (15%)
  • 2 x Reduced Enemy Chance to Block Sword Attack (20%)

Notable Passives for Swords include:

  • 1 x Blade Master (15% Increased Physical Damage and 8% Increased Attack Speed)
  • 3 x Cruel Blade (18% Increased Physical Damage)
  • 1 x Deft Blade (15% Increased Physical Damage and 15% Reduced Enemy Chance to Block Sword Attacks)
  • 2 x Legendary Swordsman / Razor's Edge (12% Increased Physical Damage and 20% Increased Accuracy Rating)

For a total of 42 Swords Passives granting 256% Increased Physical Damage, 100% Increased Accuracy Rating, 100% Reduced Enemy Chance to Block Sword Attacks, 31% Increased Attack Speed and 30% Increased Critical Multiplier.

Other Passives Affecting Swords[]

Other Passives affecting Swords include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives, Dual Wielding Passives, Melee Physical Damage Passives, One Handed Melee Weapons Passives and Two-Handed Melee Weapons Passives.

Swords Skills[]

Single Target Skills

Multi-Targets Skills

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