Curses all targets in an area, making them take increased damage from physical attacks and degeneration, and easier to stun. The target's energy shield will regenerate more slowly. Base duration is x seconds Cursed enemies have an additional x% chance to be stunned Cursed enemies have x% reduced Block and Stun Recovery Cursed enemies have x% increased Energy Shield recharge delay Cursed enemies have x% reduced Energy Shield regeneration rate Cursed enemies take x% more Physical damage Cursed enemies take 40% increased damage from Damage Over Time effects x% increased Area of Effect radius |
Curses all targets in an area, making them take increased damage from physical attacks and degeneration, and making them easier to stun. The target's energy shield will regenerate more slowly.
The Cursed enemies take x% more Physical damage and Cursed enemies take 40% increased damage from Damage Over Time effects mods are effectively multiplicative with your overall damage because they apply to the amount of damage an enemy takes, instead of how much damage a player does. This also means they will increased damage the monster takes from any source (such as party members), not just damage from the caster of the curse.
Cursed enemies take 40% increased damage from Damage Over Time effects should stack additively with other effects and curses that increase damage taken by enemies, such as shock, while Cursed enemies take x% more Physical damage should stack multiplicatively since it uses the word more.
Gem Leveling[ | ]
寶石等級 | Mana Cost |
Dur. | Radius | Stun Chance |
Block and Stun |
Energy Shield Delay |
Energy Shield Regen |
Physical Damage |
經驗 | ||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 24 | 58 | 36 | 9.0s | N/A | 10% | 20% | 35% | 50% | 25% | 118,383 |
2 | 27 | 64 | 38 | 9.1s | 5% | 10% | 21% | 36% | 51% | 25% | 175,816 |
3 | 30 | 71 | 40 | 9.2s | 10% | 10% | 21% | 37% | 52% | 26% | 254,061 |
4 | 33 | 77 | 44 | 9.3s | 15% | 10% | 22% | 38% | 53% | 26% | 225,766 |
5 | 35 | 81 | 46 | 9.4s | 20% | 11% | 22% | 39% | 54% | 27% | 447,718 |
6 | 38 | 88 | 48 | 9.5s | 25% | 11% | 23% | 40% | 55% | 27% | 388,734 |
7 | 40 | 92 | 50 | 9.6s | 30% | 11% | 23% | 41% | 56% | 28% | 755,049 |
8 | 43 | 98 | 54 | 9.7s | 35% | 11% | 24% | 42% | 57% | 28% | 1,016,533 |
9 | 46 | 104 | 56 | 9.8s | 40% | 12% | 24% | 43% | 58% | 29% | 860,401 |
10 | 48 | 109 | 58 | 9.9s | 45% | 12% | 25% | 44% | 59% | 29% | 1,038,201 |
11 | 50 | 113 | 60 | 10.0s | 50% | 12% | 25% | 45% | 60% | 30% | 1,248,678 |
12 | 52 | 117 | 61 | 10.1s | 55% | 12% | 26% | 46% | 61% | 30% | 1,498,138 |
13 | 54 | 121 | 62 | 10.2s | 60% | 13% | 26% | 47% | 62% | 31% | 1,790,934 |
14 | 56 | 125 | 64 | 10.3s | 65% | 13% | 27% | 48% | 63% | 31% | 3,351,223 |
15 | 58 | 130 | 65 | 10.4s | 70% | 13% | 27% | 49% | 64% | 32% | 9,900,250 |
16 | 60 | 134 | 66 | 10.5s | 75% | 13% | 28% | 50% | 65% | 32% | 21,274,363 |
17 | 62 | 138 | 67 | 10.6s | 80% | 14% | 28% | 51% | 66% | 33% | 50,550,118 |
18 | 64 | 142 | 68 | 10.7s | 85% | 14% | 29% | 52% | 67% | 33% | 89,834,713 |
19 | 66 | 146 | 69 | 10.8s | 90% | 14% | 29% | 53% | 68% | 34% | 146,782,704 |
20 | 68 | 151 | 70 | 10.9s | 95% | 14% | 30% | 54% | 69% | 34% | N/A |
Gem Quality[ | ]
Each percentage of quality gives Cursed enemies take +0.5% more Physical damage.
Version History[ | ]
Version | Changes |
---|---|
0.9.13b |
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0.9.5g |
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0.9.2 |
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